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When compiling a map in Hammer using the Only Entities preset, lightmaps and light probe data will be removed from the map regardless of whether anything that would affect this data was actually changed.
To Reproduce
Open the attached project in the s&box editor
Open maps/ducc_room.scene
See that the map loaded by the MapInstance has soft shadows from the lightmap, and accurate ambient lighting on its GameObjects
Open maps/ducc_room.vmap in Hammer
Compile the map using the Only Entities preset
Switch back to the s&box editor window
See that the map has hard shadows from a dynamic sun, and GameObjects from the map no longer receive any ambient lighting
Expected behavior
Lighting and light probe data should not be lost unless a change was made to static parts of the map that would require this data to be recalculated.
Describe the bug
When compiling a map in Hammer using the Only Entities preset, lightmaps and light probe data will be removed from the map regardless of whether anything that would affect this data was actually changed.
To Reproduce
maps/ducc_room.scene
maps/ducc_room.vmap
in HammerExpected behavior
Lighting and light probe data should not be lost unless a change was made to static parts of the map that would require this data to be recalculated.
Media/Files
repro.zip
Additional context
No response
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