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blishhud_shader.h
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/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Rivo Laks <[email protected]>
Copyright (C) 2008 Lucas Murray <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#pragma once
#include <QtGlobal>
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
#include <kwinoffscreeneffect.h>
#include <kwinglutils.h>
#else
#include <effect/offscreeneffect.h>
#include <effect/effecthandler.h>
#include <opengl/glutils.h>
#endif
namespace KWin
{
class GLShader;
/**
* Inverts desktop's colors
*/
class BlishHUDShader
: public OffscreenEffect
{
Q_OBJECT
public:
BlishHUDShader();
~BlishHUDShader() override;
bool isActive() const override;
bool provides(Feature) override;
int requestedEffectChainPosition() const override;
static bool supported();
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow *w);
void slotWindowClosed(KWin::EffectWindow *w);
protected:
bool loadData();
private:
bool isInvertable(EffectWindow *window) const;
void invert(EffectWindow *window);
void uninvert(EffectWindow *window);
bool m_inited;
bool m_valid;
std::unique_ptr<KWin::GLShader> m_shader;
bool m_allWindows;
QList<EffectWindow*> m_windows;
};
inline int BlishHUDShader::requestedEffectChainPosition() const
{
return 99;
}
} // namespace