Releases: Floogen/FashionSense
Releases · Floogen/FashionSense
Fashion Sense v5.0.6
Changelog:
- Fixed held objects appearing on top of menus.
- Fixed issue where player would have incorrect base sprite after removing custom hairstyle.
- Fixed issue where held objects would appear behind head when using custom appearances.
Full Changelog: v5.0.4...v5.0.6
Fashion Sense v5.0.4
Changelog:
- Fixed accessories not appearing for other players during multiplayer sessions.
- Fixed appearances animating incorrectly during multiplayer sessions.
- Fixed vanilla hair not being hidden by custom hats.
- Fixed accessories not appearing behind hats when using
AccessoryModel.DrawBehindHead
.
Full Changelog: v5.0.3...v5.0.4
Fashion Sense v5.0.3
Changelog:
- Corrected sorting logic to mimic previous major version.
- Fixed male sprite offset being incorrectly applied to accessories and shirts.
- Fixed hair and hats being offset correctly when facing left.
Full Changelog: v5.0.0...v5.0.3
Fashion Sense v5.0.0
Changelog:
- Added support for up to 100 active accessories.
- Added outfit sharing between save files, which can be enabled individually via the Hand Mirror's outfit menu.
- Added controller support for Fashion Sense's various menus.
- Added the
AppearanceContentPack.IsLocked
property, which hides the appearance from the Hand Mirror when set totrue
. - Added
Data/PeacefulEnd/FashionSense/AppearanceData
, which can be targeted by Content Patcher to change any arbitrary appearance model properties. - Added outfit related endpoints to the Fashion Sense API, allowing mod authors to get and set the equipped outfits of a player.
- Added various template files to the example package.
- Updated the Hand Mirror UI for accessories to better handle the new max accessory count.
- Updated the Accessory and Sleeve appearance property from
DrawBeforeHair
toDrawBehindHead
. Existing packs are not affected and will work as normal. - Rewrote the framework's draw logic from scratch, simplifying the layering of custom appearances for improved performance / ease of maintenance.
- Resolved some draw-related bugs (and likely introduced others).
Full Changelog: v4.11.3...v5.0.0
Fashion Sense v5.0.0-beta.1
Changelog:
- Added support for up to 100 active accessories.
- Added outfit sharing between save files, which can be enabled individually via the Hand Mirror's outfit menu.
- Added the
AppearanceContentPack.IsLocked
property, which hides the appearance from the Hand Mirror when set totrue
. - Added
Data/PeacefulEnd/FashionSense/AppearanceData
, which can be targeted by Content Patcher to change any arbitrary appearance model properties. - Added outfit related endpoints to the Fashion Sense API, allowing mod authors to get and set the equipped outfits of a player.
- Updated the Hand Mirror UI for accessories to better handle the new max accessory count.
- Updated the Accessory and Sleeve appearance property from
DrawBeforeHair
toDrawBehindHead
. Existing packs are not affected and will work as normal. - Rewrote the framework's draw logic from scratch, simplifying the layering of custom appearances for improved performance / ease of maintenance.
- Resolved some draw-related bugs (and likely introduced others).
Full Changelog: v4.11.3...v5.0.0-beta.1
Fashion Sense v4.11.3
Changelog:
- Updated sleeves template to make use of
EndWhenFarmerFrameUpdates
. - Fixed issue where getting the next valid frame would sometimes revert to the default first frame.
- Fixed issue where skin tone masks would not update when requested.
Full Changelog: v4.11.2...v4.11.3
Fashion Sense v4.11.2
Fashion Sense v4.11.1
Changelog:
- Added Condition.RandomChance.
- Updated AnimationModel.Duration to accept random generator arguments.
- Fixed errors that occurred when using
Condition.ToolChargeLevel
.
Full Changelog: v4.10.0...v4.11.1
Fashion Sense v4.10.0
Changelog:
- Added ready-to-use sleeves template, for 16x32 based sprites.
- Added
IsUsingDagger
andCurrentFarmerFrame
conditions. - Added customizable conditional groups, used via
Condition.GroupName
. - Added
AppearanceModel.DisableNativeOffset
. - Fixed issue where using tools would not stop movement tracking.
- Fixed
IsSick
condition not properly checking. - Fixed crash that would sometimes while saving.
- Fixed crash that would occur when using the randomize button on the first day.
Full Changelog: v4.9.0...v4.10.0
Fashion Sense v4.9.0
Changelog:
- Added "OpenFashionSense" to
GameLocation.performAction
. - Fixed issue where shirts would lag when changing directions in some situations.
- Update Thai translation by @ellipszist in #20.
Full Changelog: v4.8.0...v4.9.0