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Releases: Floogen/FashionSense

Fashion Sense v5.0.6

13 Mar 23:02
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Changelog:

  • Fixed held objects appearing on top of menus.
  • Fixed issue where player would have incorrect base sprite after removing custom hairstyle.
  • Fixed issue where held objects would appear behind head when using custom appearances.

Full Changelog: v5.0.4...v5.0.6

Fashion Sense v5.0.4

12 Mar 20:48
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Changelog:

  • Fixed accessories not appearing for other players during multiplayer sessions.
  • Fixed appearances animating incorrectly during multiplayer sessions.
  • Fixed vanilla hair not being hidden by custom hats.
  • Fixed accessories not appearing behind hats when using AccessoryModel.DrawBehindHead.

Full Changelog: v5.0.3...v5.0.4

Fashion Sense v5.0.3

09 Mar 23:34
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Changelog:

  • Corrected sorting logic to mimic previous major version.
  • Fixed male sprite offset being incorrectly applied to accessories and shirts.
  • Fixed hair and hats being offset correctly when facing left.

Full Changelog: v5.0.0...v5.0.3

Fashion Sense v5.0.0

09 Mar 02:08
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Changelog:

  • Added support for up to 100 active accessories.
  • Added outfit sharing between save files, which can be enabled individually via the Hand Mirror's outfit menu.
  • Added controller support for Fashion Sense's various menus.
  • Added the AppearanceContentPack.IsLocked property, which hides the appearance from the Hand Mirror when set to true.
  • Added Data/PeacefulEnd/FashionSense/AppearanceData, which can be targeted by Content Patcher to change any arbitrary appearance model properties.
  • Added outfit related endpoints to the Fashion Sense API, allowing mod authors to get and set the equipped outfits of a player.
  • Added various template files to the example package.
  • Updated the Hand Mirror UI for accessories to better handle the new max accessory count.
  • Updated the Accessory and Sleeve appearance property from DrawBeforeHair to DrawBehindHead. Existing packs are not affected and will work as normal.
  • Rewrote the framework's draw logic from scratch, simplifying the layering of custom appearances for improved performance / ease of maintenance.
  • Resolved some draw-related bugs (and likely introduced others).

Full Changelog: v4.11.3...v5.0.0

Fashion Sense v5.0.0-beta.1

01 Mar 01:56
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Pre-release

Changelog:

  • Added support for up to 100 active accessories.
  • Added outfit sharing between save files, which can be enabled individually via the Hand Mirror's outfit menu.
  • Added the AppearanceContentPack.IsLocked property, which hides the appearance from the Hand Mirror when set to true.
  • Added Data/PeacefulEnd/FashionSense/AppearanceData, which can be targeted by Content Patcher to change any arbitrary appearance model properties.
  • Added outfit related endpoints to the Fashion Sense API, allowing mod authors to get and set the equipped outfits of a player.
  • Updated the Hand Mirror UI for accessories to better handle the new max accessory count.
  • Updated the Accessory and Sleeve appearance property from DrawBeforeHair to DrawBehindHead. Existing packs are not affected and will work as normal.
  • Rewrote the framework's draw logic from scratch, simplifying the layering of custom appearances for improved performance / ease of maintenance.
  • Resolved some draw-related bugs (and likely introduced others).

Full Changelog: v4.11.3...v5.0.0-beta.1

Fashion Sense v4.11.3

16 Aug 19:27
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Changelog:

  • Updated sleeves template to make use of EndWhenFarmerFrameUpdates.
  • Fixed issue where getting the next valid frame would sometimes revert to the default first frame.
  • Fixed issue where skin tone masks would not update when requested.

Full Changelog: v4.11.2...v4.11.3

Fashion Sense v4.11.2

14 Aug 20:47
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Changelog:

  • Fixed Condition.RandomChance always executing as true.

Full Changelog: v4.11.1...v4.11.2

Fashion Sense v4.11.1

14 Aug 20:42
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Changelog:

  • Added Condition.RandomChance.
  • Updated AnimationModel.Duration to accept random generator arguments.
  • Fixed errors that occurred when using Condition.ToolChargeLevel.

Full Changelog: v4.10.0...v4.11.1

Fashion Sense v4.10.0

02 Aug 02:46
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Changelog:

  • Added ready-to-use sleeves template, for 16x32 based sprites.
  • Added IsUsingDagger and CurrentFarmerFrame conditions.
  • Added customizable conditional groups, used via Condition.GroupName.
  • Added AppearanceModel.DisableNativeOffset.
  • Fixed issue where using tools would not stop movement tracking.
  • Fixed IsSick condition not properly checking.
  • Fixed crash that would sometimes while saving.
  • Fixed crash that would occur when using the randomize button on the first day.

Full Changelog: v4.9.0...v4.10.0

Fashion Sense v4.9.0

07 Jul 21:28
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Changelog:

  • Added "OpenFashionSense" to GameLocation.performAction.
  • Fixed issue where shirts would lag when changing directions in some situations.
  • Update Thai translation by @ellipszist in #20.

Full Changelog: v4.8.0...v4.9.0