-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathsuguru.js
180 lines (156 loc) · 4.99 KB
/
suguru.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
function resetLevel() {
loadLevelReference(currentLevel)
}
function nextLevel() {
var numberInput = document.getElementById("levelNumber");
numberInput.value++;
var levelNumber = numberInput.value;
loadLevel(document.getElementById("difficulty").value, levelNumber);
}
function loadLevelUI() {
loadLevel(document.getElementById("difficulty").value, document.getElementById("levelNumber").value);
}
function loadLevel(diff, number) {
currentLevel.diff = diff;
currentLevel.level = number;
loadLevelReference(currentLevel);
}
function loadLevelReference(levelReference) {
var displayNone = [ "autofail", "autosolved", "autoerror", "wintext" ];
for (var i = 0; i < displayNone.length; i++) {
document.getElementById(displayNone[i]).style.display = "none";
}
var level = allLevels[levelReference.diff - 1][levelReference.level - 1];
levelReference.xSize = parseInt(level[0]);
levelReference.ySize = parseInt(level[1]);
var area = levelReference.ySize * levelReference.xSize;
levelReference.blocks = level.substring(2, 2 + area)
levelReference.digits = level.substring(2 + area, level.length);
clearElement(table);
var xSize = levelReference.xSize;
var ySize = levelReference.ySize;
// Fill cells with digits
// Also, find borders and set cell classes
for (var y = 0; y < ySize; y++) {
var row = table.insertRow();
for (var x = 0; x < xSize; x++) {
var cell = row.insertCell();
var digit = levelReference.digits[x * ySize + y];
if (digit == 0) {
cell.setAttribute("contenteditable", "true");
cell.onkeydown = onCellKeyDown;
cell.onkeyup = onCellKeyUp;
} else {
cell.innerHTML = digit;
}
var block = levelReference.blocks[x * ySize + y];
cell.setAttribute("data-x", x);
cell.setAttribute("data-y", y);
cell.setAttribute("data-block", block);
if (y > 0 && levelReference.blocks[x * ySize + y - 1] != block) {
// Top border
cell.classList.add("border-top");
}
if (x > 0 && levelReference.blocks[(x - 1) * ySize + y] != block) {
// Left border
cell.classList.add("border-left");
}
if (y < ySize - 1 && levelReference.blocks[x * ySize + y + 1] != block) {
// Bottom border
cell.classList.add("border-bottom");
}
if (x < xSize - 1 && levelReference.blocks[(x + 1) * ySize + y] != block) {
// Right border
cell.classList.add("border-right");
}
}
}
}
// From https://stackoverflow.com/a/3955238/3141917
function clearElement(element) {
while (element.firstChild) {
element.removeChild(element.firstChild);
}
}
function onCellKeyDown(event) {
event.preventDefault();
if (!event.repeat) {
if (event.key >= 1 && event.key <= 9) {
event.currentTarget.innerHTML = event.key;
} else if (event.key == "Backspace" || event.key == "Delete" || event.key == " " || event.key == "0") {
event.currentTarget.innerHTML = "";
}
}
}
function onCellKeyUp(event) {
validateCell(event.currentTarget);
}
// Returns: if a given cell is not invalid.
function validateCell(cell) {
var value = cell.innerHTML;
if (value == 0) {
// Reset validity classes
for (var x = 0; x < currentLevel.xSize; x++) {
for (var y = 0; y < currentLevel.ySize; y++) {
var checkCell = getCell(x, y);
checkCell.classList.remove("invalid");
}
}
return true;
}
var x = parseInt(cell.getAttribute("data-x"));
var y = parseInt(cell.getAttribute("data-y"));
var block = parseInt(cell.getAttribute("data-block"));
// Validate neighbors
for (var xOffset = -1; xOffset <= 1; xOffset++) {
for (var yOffset = -1; yOffset <= 1; yOffset++) {
var checkX = x + xOffset;
var checkY = y + yOffset;
if (checkX < 0 || checkX >= currentLevel.xSize || checkY < 0 || checkY >= currentLevel.ySize || (xOffset == 0 && yOffset == 0)) {
continue;
}
var checkCell = getCell(checkX, checkY);
checkCell.classList.remove("invalid");
if (checkCell.innerHTML == value) {
cell.classList.add("invalid");
checkCell.classList.add("invalid");
return false;
}
}
}
// Validate block
// Also check if the player won
var cellsInBlock = 1;
var won = true;
for (var searchX = 0; searchX < currentLevel.xSize; searchX++) {
for (var searchY = 0; searchY < currentLevel.ySize; searchY++) {
if (searchX == x && searchY == y) {
continue;
}
var checkCell = getCell(searchX, searchY);
checkCell.classList.remove("invalid");
if (checkCell.innerHTML == "") {
won = false;
}
if (checkCell.getAttribute("data-block") == block) {
cellsInBlock++;
if (checkCell.innerHTML == value) {
checkCell.classList.add("invalid");
cell.classList.add("invalid");
return false;
}
}
}
}
if (value <= cellsInBlock) {
cell.classList.remove("invalid");
if (won) {
console.log("Won");
document.getElementById("wintext").style.display = null;
}
return true;
} else {
cell.classList.add("invalid");
return false;
}
}