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ffx_vk.cpp vkCmdBeginDebugUtilsLabelEXT crash #113

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svatostop opened this issue Nov 21, 2024 · 0 comments
Open

ffx_vk.cpp vkCmdBeginDebugUtilsLabelEXT crash #113

svatostop opened this issue Nov 21, 2024 · 0 comments

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@svatostop
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svatostop commented Nov 21, 2024

Hi! We are trying to integrate FSR3 to the project using sources from sdk/ folder.
We are running on Windows/Linux using Vulkan.

After generating static libraries with release tag the game with FSR3 enabled crashes in ExecuteGpuJobsVK in ffx_vk.cpp

Wrapping beginMarkerVK() and endMarkerVK() into #ifdef _DEBUG fixes the issue.

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