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"Add lighter water tweak" feature doesn't work #447

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Imponent opened this issue Dec 9, 2024 · 2 comments
Open
1 task done

"Add lighter water tweak" feature doesn't work #447

Imponent opened this issue Dec 9, 2024 · 2 comments

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@Imponent
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Imponent commented Dec 9, 2024

Your GTNH Discord Username

Bon#8999

Mod Version

2.5.82

Bug Report

#339
@ah-OOG-ah

The opacity of water doesn't change when the tweak is enabled.

Java Version

Java 8

Mod List or GTNH Pack Version

GTNH 2.7.0

Final Checklist

  • I have searched the issues and haven't found a similar issue.
@ah-OOG-ah
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I can't reproduce this in dev. Can you attach a log?

@Imponent
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I can't reproduce this in dev. Can you attach a log?

Okay, I've attached a log.

Here's some more information about how i tested the issue:

I'm using an otherwise unmodified version of GTNH 2.7.0 installed via MultiMC on Windows 11. I set B:useLighterWater=false to B:useLighterWater=true in hodgepodge.cfg. After starting the game, I created a new world and pressed F3. I located and submerged myself in naturally generated water and observed the sl and rl light level indicators decrement by 3 per block depth instead of 1.

The water lighting also appeared visually darker to me than modern versions of Minecraft or OptiFine's clear water feature on 1.7.10.

GTNH 2.7.0 Log.txt

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