Gaffer 1.3.13.0 #5715
murraystevenson
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Gaffer 1.3.13.0
#5715
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GafferSceneUI.RenderPassEditor.registerPathGroupingFunction( f )
, wheref
is a function that receives a render pass name and returns the path that the render pass should be grouped under.Gaffer.Metadata.registerValue( GafferSceneUI.RenderPassEditor.Settings, "displayGrouped", "userDefault", IECore.BoolData( True ) )
.0
or1
.inclusions
,exclusions
andadditionalLights
plugs, to control which locations are included in a render based on set expressions entered on these plugs. These, plus the existingincludedPurposes
plug are now grouped under the "Render Set" section of the UI.render:inclusions
,render:exclusions
andrender:additionalLights
options to prune scene locations before rendering.API
registerPathGroupingFunction()
andpathGroupingFunction()
methods.This discussion was created from the release Gaffer 1.3.13.0.
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