diff --git a/src/xenia/base/cvar.h b/src/xenia/base/cvar.h index cf473b7880..6c33578361 100644 --- a/src/xenia/base/cvar.h +++ b/src/xenia/base/cvar.h @@ -490,7 +490,7 @@ class IConfigVarUpdate { // If you're reviewing a pull request with a change here, check if 1) has been // done by the submitter before merging. static constexpr uint32_t kLastCommittedUpdateDate = - MakeConfigVarUpdateDate(2024, 8, 31, 20); + MakeConfigVarUpdateDate(2024, 9, 23, 9); virtual ~IConfigVarUpdate() = default; diff --git a/src/xenia/gpu/gpu_flags.cc b/src/xenia/gpu/gpu_flags.cc index 791ea1fdbc..d70ddf322a 100644 --- a/src/xenia/gpu/gpu_flags.cc +++ b/src/xenia/gpu/gpu_flags.cc @@ -55,9 +55,10 @@ DEFINE_bool( "when MSAA is used with fullscreen passes.", "GPU"); -DEFINE_int32(query_occlusion_fake_sample_count, 1000, +DEFINE_int32(query_occlusion_fake_sample_count, 100, "If set to -1 no sample counts are written, games may hang. Else, " "the sample count of every tile will be incremented on every " "EVENT_WRITE_ZPD by this number. Setting this to 0 means " "everything is reported as occluded.", "GPU"); +UPDATE_from_int32(query_occlusion_fake_sample_count, 2024, 9, 23, 9, 1000);