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Bliss shaders | Wakes invisible when far above water #66

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Epik0rangutan opened this issue Apr 8, 2024 · 1 comment
Open

Bliss shaders | Wakes invisible when far above water #66

Epik0rangutan opened this issue Apr 8, 2024 · 1 comment
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bug Something isn't working shaders The issue only occurs when using shaders visual A visual bug

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@Epik0rangutan
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incompatibility with shaders (3)
(Sorry for the quality I just thought it would be much better if I used GIF instead of an MP4)
So in this case I am using bliss shaders and Iris for the shaders to work.

When I go a bit away from the water the wakes won't actually appear if there is an entity moving or if I am throwing something in the water, but when I am in the water I can clearly see the wakes.

@Epik0rangutan Epik0rangutan added the bug Something isn't working label Apr 8, 2024
@imakesound
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i am also having this issue with bliss shaders

@Goby56 Goby56 added visual A visual bug shaders The issue only occurs when using shaders labels Aug 19, 2024
@Goby56 Goby56 changed the title Incompatibility with shaders(sort off) Bliss shaders | Wakes invisible when far above water Dec 29, 2024
@Goby56 Goby56 marked this as a duplicate of #114 Feb 1, 2025
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Labels
bug Something isn't working shaders The issue only occurs when using shaders visual A visual bug
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