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Create polygons with random:
buildings are penetrable, but only on one side (only get in through right side, get out only through right side)
possible solution to check if intersect: while intersects == true, take other direction, else go in that way
new argument: want to simulate walk inside a building (impenetrable walls) or outside with objects lying around?
The text was updated successfully, but these errors were encountered:
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Create polygons with random:
buildings are penetrable, but only on one side (only get in through right side, get out only through right side)
possible solution to check if intersect: while intersects == true, take other direction, else go in that way
new argument: want to simulate walk inside a building (impenetrable walls) or outside with objects lying around?
The text was updated successfully, but these errors were encountered: