This is the current list of known bugs, if there are any that have NOT been added to this yet, make an issue post! Crashes: - Crash with starstrike hitting non-living entities(i haven't been able to produce this but it has been reported) - Client crash on spell cast(I have not been able to reproduce this but it has been reported)
Bugs:
- Ender boots do not work when other players are near
- Random Teleport from Ender Affinity works once, then doesn't work at all until relog
- Projectile textures and parts of gui get warped
- Warding candle doesn't update until you swap it out of hand
- Crafting altar missing texture
- the /am2 command to set magic level doesn't sync correctly
- Bosses sometime don't drop anything(there's a check that checks to see if YOU did the last hit, sometimes this check is false when it gets killed)
- Air Guardian locking servers/clients up with spin attack(it locks the server side)
- Earth Armor breaks the hand positions
- Soulbound missing a texture in the Armor Imbuement Table
- Obelisk rendering is very derpy
- Summon spell not spawning correct mob
- Spells in the off-hand not being rendered in the correct position in first-person
- Spell radius isn't being used properly(if at all)
- Witchwood forest ignoring blacklist
- AM2 causing conflicts with Extra Utilities 2's jei implement(not sure how exactly but it has been reported)
- Tough As Nails not playing nicely, causing parts of its gui to go missing randomly
- Magician's Workbench not able to recall saved recipes
- Inscription table can create unusable spells(large amounts of modifiers/components)
Performance reports:
- Mana creepers cause memory leaks
- Some blocks cause significant performance drops(this is due to the update method being called with unnecessary calls on the client, i plan to restructure them later on to provide an even better performance increase)