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Shader compilation error when trying to view assets #198
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This is still an issue by the way. I'm on windows 10 and just downloaded a nightly build and get the same error. I haven't tested with a self build yet as I can't build the project without getting errors (even though I'm using the latest code and libraries). |
Which graphics card and driver are you using ?
Le mar. 30 nov. 2021 à 06:52, Alex Ketchum ***@***.***> a
écrit :
… This is still an issue by the way. I'm on windows 10 and just downloaded a
nightly build and get the same issue. I haven't tested with a self build
yet as I can't build the project without getting errors (even though I'm
using the latest code and libraries).
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I tried this on a laptop with Radeon Vega 6 Graphics with the latest drivers. It works as expected on my desktop though. |
Could you check if it works better if you set isIntelGpu=true in h3d/impl/GlDriver.hx ? |
having same issue on a laptop with linux, tried both discrete nvidia gpu(1050ti, akmod nvidia driver) and intel hd graphics |
also setting isIntelGpu as true didnt help |
i just turneed off pbr rendering in Project > Renderer and it started working |
Huh... that fixed it for me. |
Trying to view any asset in Hide gives me the following error, I have tried on both Windows 10 and Linux, self-built and nightly builds with the latest code base. Haxe version is 4.1.5, and all the required haxelibs listed in README.md are installed using their latest git versions.
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