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draft-ietf-httpbis-http2.xml
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<?xml version="1.0"?>
<?xml-stylesheet type="text/xsl" href="lib/rfc2629.xslt"?>
<?rfc toc="yes" ?>
<?rfc symrefs="yes" ?>
<?rfc sortrefs="yes" ?>
<?rfc compact="yes"?>
<?rfc subcompact="no" ?>
<?rfc linkmailto="no" ?>
<?rfc editing="no" ?>
<?rfc comments="yes" ?>
<?rfc inline="yes"?>
<?rfc rfcedstyle="yes"?>
<?rfc-ext allow-markup-in-artwork="yes" ?>
<?rfc-ext include-index="no" ?>
<rfc ipr="trust200902"
category="std"
docName="draft-ietf-httpbis-http2-latest"
x:maturity-level="proposed"
xmlns:x="http://purl.org/net/xml2rfc/ext">
<x:feedback template="mailto:[email protected]?subject={docname},%20%22{section}%22&body=<{ref}>:"/>
<front>
<title abbrev="HTTP/2.0">Hypertext Transfer Protocol version 2.0</title>
<author initials="M." surname="Belshe" fullname="Mike Belshe">
<organization>Twist</organization>
<address>
<email>[email protected]</email>
</address>
</author>
<author initials="R." surname="Peon" fullname="Roberto Peon">
<organization>Google, Inc</organization>
<address>
<email>[email protected]</email>
</address>
</author>
<author initials="M." surname="Thomson" fullname="Martin Thomson" role="editor">
<organization>Microsoft</organization>
<address>
<postal>
<street>3210 Porter Drive</street>
<city>Palo Alto</city>
<code>94304</code>
<country>US</country>
</postal>
<email>[email protected]</email>
</address>
</author>
<author initials="A." surname="Melnikov" fullname="Alexey Melnikov" role="editor">
<organization>Isode Ltd</organization>
<address>
<postal>
<street>5 Castle Business Village</street>
<street>36 Station Road</street>
<city>Hampton</city>
<region>Middlesex</region>
<code>TW12 2BX</code>
<country>UK</country>
</postal>
<email>[email protected]</email>
</address>
</author>
<date year="2013" />
<area>Applications</area>
<workgroup>HTTPbis Working Group</workgroup>
<keyword>HTTP</keyword>
<keyword>SPDY</keyword>
<keyword>Web</keyword>
<abstract>
<t>
This specification describes an optimized expression of the syntax of the Hypertext Transfer
Protocol (HTTP). HTTP/2.0 enables a more efficient use of network resources and
a reduced perception of latency by introducing header field compression and allowing multiple
concurrent messages on the same connection. It also introduces unsolicited push of
representations from servers to clients.
</t>
<t>
This document is an alternative to, but does not obsolete, the HTTP/1.1 message syntax.
HTTP's existing semantics remain unchanged.
</t>
</abstract>
<note title="Editorial Note (To be removed by RFC Editor)">
<t>
Discussion of this draft takes place on the HTTPBIS working group mailing list
([email protected]), which is archived at <eref
target="http://lists.w3.org/Archives/Public/ietf-http-wg/"/>.
</t>
<t>
Working Group information and related documents can be found at <eref
target="http://tools.ietf.org/wg/httpbis/"/> (Wiki) and <eref
target="https://github.com/http2/http2-spec"/> (source code and issues tracker).
</t>
<t>
The changes in this draft are summarized in <xref
target="change.log"/>.
</t>
</note>
</front>
<middle>
<section anchor="intro" title="Introduction">
<t>
The Hypertext Transfer Protocol (HTTP) is a wildly successful protocol. However, the
HTTP/1.1 message format (<xref target="HTTP-p1" x:fmt="," x:rel="#http.message"/>) is
optimized for implementation simplicity and accessibility, not application performance. As
such it has several characteristics that have a negative overall effect on application
performance.
</t>
<t>
In particular, HTTP/1.0 only allows one request to be outstanding at a time on a given
connection. HTTP/1.1 pipelining only partially addressed request concurrency and
suffers from head-of-line blocking. Therefore, clients that need to make many requests
typically use multiple connections to a server in order to reduce latency.
</t>
<t>
Furthermore, HTTP/1.1 header fields are often repetitive and verbose, which, in addition to
generating more or larger network packets, can cause the small initial TCP congestion window
to quickly fill. This can result in excessive latency when multiple requests are made on a
single new TCP connection.
</t>
<t>
This document addresses these issues by defining an optimized mapping of HTTP's semantics to
an underlying connection. Specifically, it allows interleaving of request and response
messages on the same connection and uses an efficient coding for HTTP header fields. It
also allows prioritization of requests, letting more important requests complete more
quickly, further improving performance.
</t>
<t>
The resulting protocol is designed to be more friendly to the network, because fewer TCP
connections can be used, in comparison to HTTP/1.x. This means less competition with other
flows, and longer-lived connections, which in turn leads to better utilization of available
network capacity.
</t>
<t>
Finally, this encapsulation also enables more scalable processing of messages through use of
binary message framing.
</t>
<section title="Document Organization">
<t>
The HTTP/2.0 Specification is split into three parts: <xref target="starting">starting
HTTP/2.0</xref>, which covers how a HTTP/2.0 connection is initiated; <xref
target="FramingLayer">a framing layer</xref>, which multiplexes a single TCP connection
into independent frames of various types; and <xref target="HTTPLayer">an HTTP
layer</xref>, which specifies the mechanism for expressing HTTP interactions using the
framing layer. While some of the framing layer concepts are isolated from HTTP, building a
generic framing layer has not been a goal. The framing layer is tailored to the needs of
the HTTP protocol and server push.
</t>
</section>
<section title="Conventions and Terminology">
<t>
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD
NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as
described in <xref target="RFC2119">RFC 2119</xref>.
</t>
<t>
All numeric values are in network byte order. Values are unsigned unless otherwise
indicated. Literal values are provided in decimal or hexadecimal as appropriate.
Hexadecimal literals are prefixed with <spanx style="verb">0x</spanx> to distinguish them
from decimal literals.
</t>
<t>
The following terms are used:
<list style="hanging">
<t hangText="client:">
The endpoint initiating the HTTP connection.
</t>
<t hangText="connection:">
A transport-level connection between two endpoints.
</t>
<t hangText="connection error:">
An error on the HTTP/2.0 connection.
</t>
<t hangText="endpoint:">
Either the client or server of the connection.
</t>
<t hangText="frame:">
The smallest unit of communication within an HTTP/2.0 connection,
consisting of a header and a variable-length sequence of bytes
structured according to the frame type.
</t>
<t hangText="peer:">
An endpoint. When discussing a particular endpoint, "peer" refers to the endpoint
that is remote to the primary subject of discussion.
</t>
<t hangText="receiver:">
An endpoint that is receiving frames.
</t>
<t hangText="sender:">
An endpoint that is transmitting frames.
</t>
<t hangText="server:">
The endpoint which did not initiate the HTTP connection.
</t>
<t hangText="stream:">
A bi-directional flow of frames across a virtual channel within
the HTTP/2.0 connection.
</t>
<t hangText="stream error:">
An error on the individual HTTP/2.0 stream.
</t>
</list>
</t>
</section>
</section>
<section anchor="Overview" title="HTTP/2.0 Protocol Overview">
<t>
HTTP/2.0 provides an optimized transport for HTTP semantics.
</t>
<t>
An HTTP/2.0 connection is an application level protocol running on top of a TCP connection
(<xref target="TCP"/>). The client is the TCP connection initiator.
</t>
<t>
This document describes the HTTP/2.0 protocol using a logical structure that is formed of
three parts: framing, streams, and application mapping. This structure is provided
primarily as an aid to specification, implementations are free to diverge from this
structure as necessary.
</t>
<section title="HTTP Frames">
<t>
HTTP/2.0 provides an efficient serialization of HTTP semantics. HTTP requests and
responses are encoded into length-prefixed frames (see <xref target="FrameHeader"/>).
</t>
<t>
HTTP header fields are compressed into a series of frames that contain header block
fragments (see <xref target="HeaderBlock"/>).
</t>
</section>
<section title="HTTP Multiplexing">
<t>
HTTP/2.0 provides the ability to multiplex HTTP requests and responses over a
single connection. Multiple requests or responses can be sent concurrently on a
connection using <xref target="StreamsLayer">streams</xref>. In order to maintain
independent streams, flow control and prioritization are necessary.
</t>
</section>
<section title="HTTP Semantics">
<t>
HTTP/2.0 defines how HTTP requests and responses are mapped to streams (see <xref
target="HttpSequence"/>) and introduces a new interaction model, <xref
target="PushResources">server push</xref>.
</t>
</section>
</section>
<section anchor="starting" title="Starting HTTP/2.0">
<t>
HTTP/2.0 uses the same "http" and "https" URI schemes used by HTTP/1.1. HTTP/2.0 shares the
same default port numbers: 80 for "http" URIs and 443 for "https" URIs. As a result,
implementations processing requests for target resource URIs like <spanx
style="verb">http://example.org/foo</spanx> or <spanx
style="verb">https://example.com/bar</spanx> are required to first discover whether the
upstream server (the immediate peer to which the client wishes to establish a connection)
supports HTTP/2.0.
</t>
<t>
The means by which support for HTTP/2.0 is determined is different for "http" and "https"
URIs. Discovery for "http" URIs is described in <xref target="discover-http"/>. Discovery
for "https" URIs is described in <xref target="discover-https"/>.
</t>
<section anchor="versioning" title="HTTP/2.0 Version Identification">
<t>
The protocol defined in this document is identified using the string "HTTP/2.0". This
identification is used in the HTTP/1.1 Upgrade header field, in the <xref
target="TLSALPN">TLS application layer protocol negotiation extension</xref> field, and
other places where protocol identification is required.
</t>
<t>
Negotiating "HTTP/2.0" implies the use of the transport, security, framing and message
semantics described in this document.
</t>
<t>
<cref>Editor's Note: please remove the remainder of this section prior to the publication
of a final version of this document.</cref>
</t>
<t>
Only implementations of the final, published RFC can identify themselves as "HTTP/2.0".
Until such an RFC exists, implementations MUST NOT identify themselves using "HTTP/2.0".
</t>
<t>
Examples and text throughout the rest of this document use "HTTP/2.0" as a matter of
editorial convenience only. Implementations of draft versions MUST NOT identify using
this string. The exception to this rule is the string included in the connection header
sent by clients immediately after establishing an HTTP/2.0 connection (see <xref
target="ConnectionHeader"/>); this fixed length sequence of octets does not change.
</t>
<t>
Implementations of draft versions of the protocol MUST add the string "-draft-" and the
corresponding draft number to the identifier before the separator ('/'). For example,
draft-ietf-httpbis-http2-03 is identified using the string "HTTP-draft-03/2.0".
</t>
<t>
Non-compatible experiments that are based on these draft versions MUST instead replace the
string "draft" with a different identifier. For example, an experimental implementation
of packet mood-based encoding based on draft-ietf-httpbis-http2-07 might identify itself
as "HTTP-emo-07/2.0". Note that any label MUST conform to the "token" syntax defined in
<xref target="HTTP-p1" x:fmt="of" x:rel="#field.components"/>. Experimenters are
encouraged to coordinate their experiments on the [email protected] mailing list.
</t>
</section>
<section anchor="discover-http" title="Starting HTTP/2.0 for "http" URIs">
<t>
A client that makes a request to an "http" URI without prior knowledge about support for
HTTP/2.0 uses the HTTP Upgrade mechanism (<xref target="HTTP-p1" x:fmt="of"
x:rel="#header.upgrade"/>). The client makes an HTTP/1.1 request that includes an Upgrade
header field identifying HTTP/2.0. The HTTP/1.1 request MUST include exactly one <xref
target="Http2SettingsHeader">HTTP2-Settings</xref> header field.
</t>
<figure>
<preamble>For example:</preamble>
<artwork type="message/http; msgtype="request"" x:indent-with=" ">
GET /default.htm HTTP/1.1
Host: server.example.com
Connection: Upgrade, HTTP2-Settings
Upgrade: HTTP/2.0
HTTP2-Settings: <base64url encoding of HTTP/2.0 SETTINGS payload>
</artwork>
</figure>
<t>
Requests that contain an entity body MUST be sent in their entirety before the
client can send HTTP/2.0 frames. This means that a large request entity can block the use
of the connection until it is completely sent.
</t>
<t>
If concurrency of an initial request with subsequent requests is important, a small
request can be used to perform the upgrade to HTTP/2.0, at the cost of an additional
round-trip.
</t>
<t>
A server that does not support HTTP/2.0 can respond to the request as though the Upgrade
header field were absent:
</t>
<figure>
<artwork type="message/http; msgtype="response"" x:indent-with=" ">
HTTP/1.1 200 OK
Content-Length: 243
Content-Type: text/html
...
</artwork>
</figure>
<t>
A server that supports HTTP/2.0 can accept the upgrade with a 101 (Switching Protocols)
response. After the empty line that terminates the 101 response, the server can begin
sending HTTP/2.0 frames. These frames MUST include a response to the request that
initiated the Upgrade.
</t>
<figure>
<artwork type="message/http; msgtype="response"" x:indent-with=" ">
HTTP/1.1 101 Switching Protocols
Connection: Upgrade
Upgrade: HTTP/2.0
[ HTTP/2.0 connection ...
</artwork>
</figure>
<t>
The first HTTP/2.0 frame sent by the server is a <x:ref>SETTINGS</x:ref> frame (<xref
target="SETTINGS"/>). Upon receiving the 101 response, the client sends a <xref
target="ConnectionHeader">connection header</xref>, which includes a
<x:ref>SETTINGS</x:ref> frame.
</t>
<t>
The HTTP/1.1 request that is sent prior to upgrade is assigned stream identifier 1 and is
assigned the highest possible priority. Stream 1 is implicitly half closed from the
client toward the server, since the request is completed as an HTTP/1.1 request. After
commencing the HTTP/2.0 connection, stream 1 is used for the response.
</t>
<section anchor="Http2SettingsHeader" title="HTTP2-Settings Header Field">
<t>
A request that upgrades from HTTP/1.1 to HTTP/2.0 MUST include exactly one <spanx
style="verb">HTTP2-Settings</spanx> header field. The <spanx
style="verb">HTTP2-Settings</spanx> header field is a hop-by-hop header field that
includes settings that govern the HTTP/2.0 connection, provided in anticipation of the
server accepting the request to upgrade. A server MUST reject an attempt to upgrade if
this header field is not present.
</t>
<figure>
<artwork type="abnf" x:indent-with=" "><![CDATA[
HTTP2-Settings = token68
]]></artwork>
</figure>
<t>
The content of the <spanx style="verb">HTTP2-Settings</spanx> header field is the
payload of a <x:ref>SETTINGS</x:ref> frame (<xref target="SETTINGS"/>), encoded as a
base64url string (that is, the URL- and filename-safe Base64 encoding described in <xref
target="RFC4648" x:fmt="of" x:sec="5"/>, with any trailing '=' characters omitted). The
<xref target="RFC5234">ABNF</xref> production for <spanx style="verb">token68</spanx> is
defined in <xref target="HTTP-p7" x:fmt="of" x:rel="#challenge.and.response"/>.
</t>
<t>
The client MUST include values for the following <xref
target="SettingFormat">settings</xref>:
<list style="symbols">
<t><x:ref>SETTINGS_MAX_CONCURRENT_STREAMS</x:ref></t>
<t><x:ref>SETTINGS_INITIAL_WINDOW_SIZE</x:ref></t>
</list>
</t>
<t>
As a hop-by-hop header field, the <spanx style="verb">Connection</spanx> header field
MUST include a value of <spanx style="verb">HTTP2-Settings</spanx> in addition to <spanx
style="verb">Upgrade</spanx> when upgrading to HTTP/2.0.
</t>
<t>
A server decodes and interprets these values as it would any other
<x:ref>SETTINGS</x:ref> frame. Providing these values in the Upgrade request ensures
that the protocol does not require default values for the above settings, and gives a
client an opportunity to provide other settings prior to receiving any frames from the
server.
</t>
</section>
</section>
<section anchor="discover-https" title="Starting HTTP/2.0 for "https" URIs">
<t>
A client that makes a request to an "https" URI without prior knowledge about support for
HTTP/2.0 uses <xref target="TLS12">TLS</xref> with the <xref target="TLSALPN">application
layer protocol negotiation extension</xref>.
</t>
<t>
Once TLS negotiation is complete, both the client and the server send a <xref
target="ConnectionHeader">connection header</xref>.
</t>
</section>
<section anchor="known-http" title="Starting HTTP/2.0 with Prior Knowledge">
<t>
A client can learn that a particular server supports HTTP/2.0 by other means. A client
MAY immediately send HTTP/2.0 frames to a server that is known to support HTTP/2.0, after
the <xref target="ConnectionHeader">connection header</xref>. This only affects the
resolution of "http" URIs; servers supporting HTTP/2.0 are required to support <xref
target="TLSALPN">protocol negotiation in TLS</xref> for "https" URIs.
</t>
<t>
Prior support for HTTP/2.0 is not a strong signal that a given server will support
HTTP/2.0 for future connections. It is possible for server configurations to change or
for configurations to differ between instances in clustered server. Interception proxies
(a.k.a. "transparent" proxies) are another source of variability.
</t>
</section>
<section anchor="ConnectionHeader" title="HTTP/2.0 Connection Header">
<t>
Upon establishment of a TCP connection and determination that HTTP/2.0 will be used by
both peers, each endpoint MUST send a connection header as a final confirmation and to
establish the initial settings for the HTTP/2.0 connection.
</t>
<t>
The client connection header starts with a sequence of 24 octets, which in hex notation
are:
</t>
<figure>
<artwork type="inline" x:indent-with=" "><![CDATA[
505249202a20485454502f322e300d0a0d0a534d0d0a0d0a
]]></artwork>
</figure>
<t>
(the string <spanx style="verb">PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n</spanx>). This sequence
is followed by a <x:ref>SETTINGS</x:ref> frame (<xref target="SETTINGS"/>). The client
sends the client connection header immediately upon receipt of a 101 Switching Protocols
response (indicating a successful upgrade), or as the first application data octets of a
TLS connection. If starting an HTTP/2.0 connection with prior knowledge of server support
for the protocol, the client connection header is sent upon connection establishment.
</t>
<t>
<list>
<t>
The client connection header is selected so that a large proportion of HTTP/1.1 or
HTTP/1.0 servers and intermediaries do not attempt to process further frames. Note
that this does not address the concerns raised in <xref target="TALKING"/>.
</t>
</list>
</t>
<t>
The server connection header consists of just
a <x:ref>SETTINGS</x:ref> frame (<xref target="SETTINGS"/>) that MUST be the
first frame the server sends in the HTTP/2.0 connection.
</t>
<t>
To avoid unnecessary latency, clients are permitted to send additional frames to the
server immediately after sending the client connection header, without waiting to receive
the server connection header. It is important to note, however, that the server
connection header <x:ref>SETTINGS</x:ref> frame might include parameters that necessarily
alter how a client is expected to communicate with the server. Upon receiving the
<x:ref>SETTINGS</x:ref> frame, the client is expected to honor any parameters established.
</t>
<t>
Clients and servers MUST terminate the TCP connection if either peer does not begin with a
valid connection header. A <x:ref>GOAWAY</x:ref> frame (<xref target="GOAWAY"/>) MAY be
omitted if it is clear that the peer is not using HTTP/2.0.
</t>
</section>
</section>
<section anchor="FramingLayer" title="HTTP Frames">
<t>
Once the HTTP/2.0 connection is established, endpoints can begin exchanging frames.
</t>
<section anchor="FrameHeader" title="Frame Format">
<t>
All frames begin with an 8-octet header followed by a payload of between 0 and 16,383
octets.
</t>
<figure title="Frame Header">
<artwork type="inline"><![CDATA[
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| R | Length (14) | Type (8) | Flags (8) |
+-+-+-----------+---------------+-------------------------------+
|R| Stream Identifier (31) |
+-+-------------------------------------------------------------+
| Frame Payload (0...) ...
+---------------------------------------------------------------+
]]></artwork>
</figure>
<t>
The fields of the frame header are defined as:
<list style="hanging">
<x:lt hangText="R:">
<t>
A reserved 2-bit field. The semantics of these bits are undefined and the bit MUST
remain unset (0) when sending and MUST be ignored when receiving.
</t>
</x:lt>
<x:lt hangText="Length:">
<t>
The length of the frame payload expressed as an unsigned 14-bit integer. The 8 octets
of the frame header are not included in this value.
</t>
</x:lt>
<x:lt hangText="Type:">
<t>
The 8-bit type of the frame. The frame type determines how the remainder of the frame
header and payload are interpreted. Implementations MUST ignore frames of unsupported
or unrecognized types.
</t>
</x:lt>
<x:lt hangText="Flags:">
<t>
An 8-bit field reserved for frame-type specific boolean flags.
</t>
<t>
Flags are assigned semantics specific to the indicated frame type.
Flags that have no defined semantics for a particular frame type
MUST be ignored, and MUST be left unset (0) when sending.
</t>
</x:lt>
<x:lt hangText="R:">
<t>
A reserved 1-bit field. The semantics of this bit are undefined and the bit MUST
remain unset (0) when sending and MUST be ignored when receiving.
</t>
</x:lt>
<x:lt hangText="Stream Identifier:">
<t>
A 31-bit stream identifier (see <xref target="StreamIdentifiers"/>). The value 0 is
reserved for frames that are associated with the connection as a whole as opposed to
an individual stream.
</t>
</x:lt>
</list>
</t>
<t>
The structure and content of the frame payload is dependent entirely on the frame type.
</t>
</section>
<section anchor="FrameSize" title="Frame Size">
<t>
The maximum size of a frame payload varies by frame type. The absolute maximum
size of a frame is 2<x:sup>14</x:sup>-1 (16,383) octets. All implementations SHOULD be
capable of receiving and minimally processing frames up to this maximum size.
</t>
<t>
Certain frame types, such as <x:ref>PING</x:ref> (see <xref target="PING"/>), impose
additional limits on the amount of payload data allowed. Likewise, additional size limits
can be set by specific application uses (see <xref target="HttpExtra" />).
</t>
<t>
If a frame size exceeds any defined limit, or is too small to contain mandatory frame
data, the endpoint MUST send a <x:ref>FRAME_SIZE_ERROR</x:ref> error. Frame size errors in
frames that affect connection-level state MUST be treated as a <xref
target="ConnectionErrorHandler">connection error</xref>.
</t>
</section>
<section anchor="HeaderBlock" title="Header Compression and Decompression">
<t>
A header field in HTTP/2.0 is a name-value pair with one or more associated values. They
are used within HTTP request and response messages as well as server push operations
(see <xref target="PushResources" />).
</t>
<t>
Header sets are collections of zero or more header fields arranged at the application
layer. When transmitted over a connection, a header set is serialized into a header block
using <xref target="COMPRESSION">HTTP Header Compression</xref>. The serialized header
block is then divided into one or more octet sequences, called header block fragments, and
transmitted within the payload of <xref target="HEADERS">HEADERS</xref>, <xref
target="PUSH_PROMISE">PUSH_PROMISE</xref> or <xref
target="CONTINUATION">CONTINUATION</xref> frames.
</t>
<t>
HTTP Header Compression does not preserve the relative ordering of header fields. Header
fields with multiple values are encoded into a single header field using a special
delimiter, see <xref target="HeaderOrdering"/>.
</t>
<t>
The <xref target="COOKIE">Cookie header field</xref> is treated specially by the HTTP
mapping, see <xref target="CompressCookie"/>.
</t>
<t>
A receiving endpoint reassembles the header block by concatenating the individual
fragments, then decompresses the block to reconstruct the header set.
</t>
<t>
A complete header block consists of either:
<list style="symbols">
<t>
a single <x:ref>HEADERS</x:ref> or <x:ref>PUSH_PROMISE</x:ref> frame each respectively
with the END_HEADERS or END_PUSH_PROMISE flag set, or
</t>
<t>
a <x:ref>HEADERS</x:ref> or <x:ref>PUSH_PROMISE</x:ref> frame with the END_HEADERS or
END_PUSH_PROMISE flag cleared and one or more <x:ref>CONTINUATION</x:ref> frames,
where the last <x:ref>CONTINUATION</x:ref> frame has the END_HEADER flag set.
</t>
</list>
</t>
<t>
Header blocks MUST be transmitted as a contiguous sequence of frames, with no interleaved
frames of any other type, or from any other stream. The last frame in a sequence of
<x:ref>HEADERS</x:ref> or <x:ref>CONTINUATION</x:ref> frames MUST have the END_HEADERS
flag set. The last frame in a sequence of <x:ref>PUSH_PROMISE</x:ref> or
<x:ref>CONTINUATION</x:ref> frames MUST have the END_PUSH_PROMISE or END_HEADERS flag set
(respectively).
</t>
<t>
Header block fragments can only be sent as the payload of <x:ref>HEADERS</x:ref>,
<x:ref>PUSH_PROMISE</x:ref> or <x:ref>CONTINUATION</x:ref> frames.
<x:ref>HEADERS</x:ref>, <x:ref>PUSH_PROMISE</x:ref> and <x:ref>CONTINUATION</x:ref> frames
carry data that can modify the compression context maintained by a receiver. An endpoint
receiving <x:ref>HEADERS</x:ref>, <x:ref>PUSH_PROMISE</x:ref> or
<x:ref>CONTINUATION</x:ref> frames MUST reassemble header blocks and perform decompression
even if the frames are to be discarded. A receiver MUST terminate the connection with a
<xref target="ConnectionErrorHandler">connection error</xref> of type
<x:ref>COMPRESSION_ERROR</x:ref>, if it does not decompress a header block.
</t>
</section>
</section>
<section anchor="StreamsLayer" title="Streams and Multiplexing">
<t>
A "stream" is an independent, bi-directional sequence of <x:ref>HEADERS</x:ref> and
<x:ref>DATA</x:ref> frames exchanged between the client and server within an HTTP/2.0
connection. Streams have several important characteristics:
<list style="symbols">
<t>
A single HTTP/2.0 connection can contain multiple concurrently open streams, with
either endpoint interleaving frames from multiple streams.
</t>
<t>
Streams can be established and used unilaterally or shared by either the client or
server.
</t>
<t>
Streams can be closed by either endpoint.
</t>
<t>
The order in which frames are sent within a stream is significant. Recipients process
frames in the order they are received.
</t>
<t>
Streams are identified by an integer. Stream identifiers are assigned to streams by
the initiating endpoint.
</t>
</list>
</t>
<section anchor="StreamStates" title="Stream States">
<t>
The lifecycle of a stream is shown in <xref target="StreamStatesFigure"/>.
</t>
<figure anchor="StreamStatesFigure" title="Stream States">
<artwork type="drawing">
<![CDATA[
+--------+
PP | | PP
,--------| idle |--------.
/ | | \
v +--------+ v
+----------+ | +----------+
| | | H | |
,---| reserved | | | reserved |---.
| | (local) | v | (remote) | |
| +----------+ +--------+ +----------+ |
| | ES | | ES | |
| | H ,-------| open |-------. | H |
| | / | | \ | |
| v v +--------+ v v |
| +----------+ | +----------+ |
| | half | | | half | |
| | closed | | R | closed | |
| | (remote) | | | (local) | |
| +----------+ | +----------+ |
| | v | |
| | ES / R +--------+ ES / R | |
| `----------->| |<-----------' |
| R | closed | R |
`-------------------->| |<--------------------'
+--------+
]]>
</artwork>
</figure>
<t>
Both endpoints have a subjective view of the state of a stream that could be different
when frames are in transit. Endpoints do not coordinate the creation of streams, they are
created unilaterally by either endpoint. The negative consequences of a mismatch in
states are limited to the "closed" state after sending <x:ref>RST_STREAM</x:ref>, where
frames might be received for some time after closing.
</t>
<t>
Streams have the following states:
<list style="hanging">
<x:lt hangText="idle:">
<t>
<vspace blankLines="0"/>
All streams start in the "idle" state. In this state, no frames have been
exchanged.
</t>
<t>
The following transitions are valid from this state:
<list style="symbols">
<t>
Sending or receiving a <x:ref>HEADERS</x:ref> frame causes the stream to become
"open". The stream identifier is selected as described in <xref
target="StreamIdentifiers"/>. The same <x:ref>HEADERS</x:ref> frame can also
cause a stream to immediately become "half closed".
</t>
<t>
Sending a <x:ref>PUSH_PROMISE</x:ref> frame marks the associated stream for
later use. The stream state for the reserved stream transitions to "reserved
(local)".
</t>
<t>
Receiving a <x:ref>PUSH_PROMISE</x:ref> frame marks the associated stream as
reserved by the remote peer. The state of the stream becomes "reserved
(remote)".
</t>
</list>
</t>
</x:lt>
<x:lt hangText="reserved (local):">
<t>
<vspace blankLines="0"/>
A stream in the "reserved (local)" state is one that has been promised by sending a
<x:ref>PUSH_PROMISE</x:ref> frame. A <x:ref>PUSH_PROMISE</x:ref> frame reserves an
idle stream by associating the stream with an open stream that was initiated by the
remote peer (see <xref target="PushResources"/>).
</t>
<t>
In this state, only the following transitions are possible:
<list style="symbols">
<t>
The endpoint can send a <x:ref>HEADERS</x:ref> frame. This causes the stream to
open in a "half closed (remote)" state.
</t>
<t>
Either endpoint can send a <x:ref>RST_STREAM</x:ref> frame to cause the stream
to become "closed". This releases the stream reservation.
</t>
</list>
</t>
<t>
An endpoint MUST NOT send frames other than than <x:ref>HEADERS</x:ref> or
<x:ref>RST_STREAM</x:ref> in this state.
</t>
<t>
A <x:ref>PRIORITY</x:ref> frame MAY be received in this state. Receiving any frame
other than <x:ref>RST_STREAM</x:ref>, or <x:ref>PRIORITY</x:ref> MUST be treated as
a <xref target="ConnectionErrorHandler">connection error</xref> of type
<x:ref>PROTOCOL_ERROR</x:ref>.
</t>
</x:lt>
<x:lt hangText="reserved (remote):">
<t>
<vspace blankLines="0"/>
A stream in the "reserved (remote)" state has been reserved by a remote peer.
</t>
<t>
In this state, only the following transitions are possible:
<list style="symbols">
<t>
Receiving a <x:ref>HEADERS</x:ref> frame causes the stream to transition to
"half closed (local)".
</t>
<t>
Either endpoint can send a <x:ref>RST_STREAM</x:ref> frame to cause the stream
to become "closed". This releases the stream reservation.
</t>
</list>
</t>
<t>
An endpoint MAY send a <x:ref>PRIORITY</x:ref> frame in this state to reprioritize
the reserved stream. An endpoint MUST NOT send any other type of frame other than
<x:ref>RST_STREAM</x:ref> or <x:ref>PRIORITY</x:ref>.
</t>
<t>
Receiving any other type of frame other than <x:ref>HEADERS</x:ref> or
<x:ref>RST_STREAM</x:ref> MUST be treated as a <xref
target="ConnectionErrorHandler">connection error</xref> of type
<x:ref>PROTOCOL_ERROR</x:ref>.
</t>
</x:lt>
<x:lt hangText="open:">
<t>
<vspace blankLines="0"/>
A stream in the "open" state may be used by both peers to send frames of any type.
In this state, sending peers observe advertised <xref target="FlowControl">stream
level flow control limits</xref>.
</t>
<t>
From this state either endpoint can send a frame with an END_STREAM flag set, which
causes the stream to transition into one of the "half closed" states: an endpoint
sending an END_STREAM flag causes the stream state to become "half closed (local)"; an
endpoint receiving an END_STREAM flag causes the stream state to become "half closed
(remote)". A <x:ref>HEADERS</x:ref> frame bearing an END_STREAM flag can be followed
by <x:ref>CONTINUATION</x:ref> frames.
</t>
<t>
Either endpoint can send a <x:ref>RST_STREAM</x:ref> frame from this state, causing it
to transition immediately to "closed".
</t>
</x:lt>
<x:lt hangText="half closed (local):">
<t>
<vspace blankLines="0"/>
A stream that is in the "half closed (local)" state cannot be used for sending frames.
</t>
<t>
A stream transitions from this state to "closed" when a frame that contains an
END_STREAM flag is received, or when either peer sends a <x:ref>RST_STREAM</x:ref>
frame. A <x:ref>HEADERS</x:ref> frame bearing an END_STREAM flag can be followed by
<x:ref>CONTINUATION</x:ref> frames.
</t>
<t>
A receiver can ignore <x:ref>WINDOW_UPDATE</x:ref> or <x:ref>PRIORITY</x:ref> frames
in this state. These frame types might arrive for a short period after a frame
bearing the END_STREAM flag is sent.
</t>
</x:lt>
<x:lt hangText="half closed (remote):">
<t>
<vspace blankLines="0"/>
A stream that is "half closed (remote)" is no longer being used by the peer to send
frames. In this state, an endpoint is no longer obligated to maintain a receiver
flow control window if it performs flow control.
</t>
<t>
If an endpoint receives additional frames for a stream that is in this state, other
than <x:ref>CONTINUATION</x:ref> frames, it MUST respond with a <xref
target="StreamErrorHandler">stream error</xref> of type
<x:ref>STREAM_CLOSED</x:ref>.
</t>
<t>
A stream can transition from this state to "closed" by sending a frame that contains
a END_STREAM flag, or when either peer sends a <x:ref>RST_STREAM</x:ref> frame.
</t>
</x:lt>
<x:lt hangText="closed:">
<t>
<vspace blankLines="0"/>
The "closed" state is the terminal state.
</t>
<t>
An endpoint MUST NOT send frames on a closed stream. An endpoint that receives any
frame after receiving a <x:ref>RST_STREAM</x:ref> MUST treat that as a <xref
target="StreamErrorHandler">stream error</xref> of type
<x:ref>STREAM_CLOSED</x:ref>. Similarly, an endpoint that receives any frame after
receiving a <x:ref>DATA</x:ref> frame with the END_STREAM flag set, or any frame
except a <x:ref>CONTINUATION</x:ref> frame after receiving a <x:ref>HEADERS</x:ref>
frame with a END_STREAM flag set MUST treat that as a <xref
target="StreamErrorHandler">stream error</xref> of type
<x:ref>STREAM_CLOSED</x:ref>.
</t>
<t>
<x:ref>WINDOW_UPDATE</x:ref>, <x:ref>PRIORITY</x:ref>, or <x:ref>RST_STREAM</x:ref>
frames can be received in this state for a short period after a <x:ref>DATA</x:ref>
or <x:ref>HEADERS</x:ref> frame containing an END_STREAM flag is sent. Until the
remote peer receives and processes the frame bearing the END_STREAM flag, it might
send frame of any of these types. Endpoints MUST ignore
<x:ref>WINDOW_UPDATE</x:ref>, <x:ref>PRIORITY</x:ref>, or <x:ref>RST_STREAM</x:ref>
frames received in this state, though endpoints MAY choose to treat frames that
arrive a significant time after sending END_STREAM as a <xref
target="ConnectionErrorHandler">connection error</xref> of type
<x:ref>PROTOCOL_ERROR</x:ref>.
</t>
<t>
If this state is reached as a result of sending a <x:ref>RST_STREAM</x:ref> frame,
the peer that receives the <x:ref>RST_STREAM</x:ref> might have already sent - or
enqueued for sending - frames on the stream that cannot be withdrawn. An endpoint
MUST ignore frames that it receives on closed streams after it has sent a
<x:ref>RST_STREAM</x:ref> frame. An endpoint MAY choose to limit the period over
which it ignores frames and treat frames that arrive after this time as being in
error.
</t>
<t>
Flow controlled frames (i.e., <x:ref>DATA</x:ref>) received after sending
<x:ref>RST_STREAM</x:ref> are counted toward the connection flow control window.
Even though these frames might be ignored, because they are sent before the sender
receives the <x:ref>RST_STREAM</x:ref>, the sender will consider the frames to count
against the flow control window.
</t>
<t>
An endpoint might receive a <x:ref>PUSH_PROMISE</x:ref> frame after it sends
<x:ref>RST_STREAM</x:ref>. <x:ref>PUSH_PROMISE</x:ref> causes a stream to become
"reserved". The <x:ref>RST_STREAM</x:ref> does not cancel any promised stream.
Therefore, if promised streams are not desired, a <x:ref>RST_STREAM</x:ref> can be
used to close any of those streams.
</t>
</x:lt>
</list>
</t>
<t>
In the absence of more specific guidance elsewhere in this document, implementations
SHOULD treat the receipt of a message that is not expressly permitted in the description
of a state as a <xref target="ConnectionErrorHandler">connection error</xref> of type
<x:ref>PROTOCOL_ERROR</x:ref>.
</t>
<section anchor="StreamIdentifiers" title="Stream Identifiers">
<t>
Streams are identified with an unsigned 31-bit integer. Streams initiated by a client
MUST use odd-numbered stream identifiers; those initiated by the server MUST use
even-numbered stream identifiers. A stream identifier of zero (0x0) is used for
connection control message; the stream identifier zero MUST NOT be used to establish a
new stream.
</t>
<t>
A stream identifier of one (0x1) is used to respond to the HTTP/1.1 request which was
specified during Upgrade (see <xref target="discover-http"/>). After the upgrade
completes, stream 0x1 is "half closed (local)" to the client. Therefore, stream 0x1
cannot be selected as a new stream identifier by a client that upgrades from HTTP/1.1.
</t>
<t>
The identifier of a newly established stream MUST be numerically greater than all
streams that the initiating endpoint has opened or reserved. This governs streams that
are opened using a <x:ref>HEADERS</x:ref> frame and streams that are reserved using
<x:ref>PUSH_PROMISE</x:ref>. An endpoint that receives an unexpected stream identifier
MUST respond with a <xref target="ConnectionErrorHandler">connection error</xref> of
type <x:ref>PROTOCOL_ERROR</x:ref>.
</t>
<t>
The first use of a new stream identifier implicitly closes all streams in the "idle"
state that might have been initiated by that peer with a lower-valued stream identifier.
For example, if a client sends a <x:ref>HEADERS</x:ref> frame on stream 7 without ever
sending a frame on stream 5, then stream 5 transitions to the "closed" state when the
first frame for stream 7 is sent or received.
</t>
<t>
Stream identifiers cannot be reused. Long-lived connections can result in endpoint
exhausting the available range of stream identifiers. A client that is unable to
establish a new stream identifier can establish a new connection for new streams.
</t>
</section>
<section title="Stream Concurrency">
<t>