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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog.

[1.8.1]

Added

  • Added a (missing) configuration parameter to control the demo duration.

[1.8.0]

Added

  • Added an optional demo mode that loops with the title screen. (Enable with showDemo config key.)
  • Added optional descriptions for the bot types. (Enable with showBotTypeTips config key.)
  • Hid console debug messages (activate with the debugLog config key).

Modified

  • Fixed the 'watch' gulp task.

[1.7.2]

Modified

  • Added the Spanish translation.
  • Forward query string and hash to iframe in the fullscreen.html page.

[1.7.1]

Modified

  • Updated the Gradient Vector font to v1.1.0, which includes support for French characters.
  • Added extra space between the lines of the end game message because the current version of the font has less space between the lines than the previous version.

Added

  • French translation

Added

  • In-game locale switching (on-screen button, L key, Select gamepad button)
  • languages config option
  • showLanguageButton config option
  • Support for D-Pad on gamepads

Fixed

  • Out-of-bounds errors on gamepads and joysticks with too few buttons

[1.5.3]

Added

  • Dutch translation

Fixed

  • Location of the treasure being visible to the attentive player

Fixed

  • Loading of config files with digits in file name

Added

  • Game start sequence

Added

  • reload package for auto-reloading during development

Changed

  • Move water surface and sea floor towards the bottom of the screen

Fixed

  • Parallelism in gulp build and gulp watch

1.4.0 - 2020-12-03

Added

  • Add botTypeLabels config option for switching between different sets of labels (difficulty, strategy) in the bot type menu

1.3.0 - 2020-11-24

Added

  • Skip cache when fetching the config file.
  • Add hashes to the precompiled CSS and JS filenames in order to avoid the cache.

1.2.1 - 2020-11-24

Fixed

  • Increased resource consumption every time the game mode is switched
  • Faster water waves animation using SMIL
  • Use same styling for light and dark modes

1.2.0 - 2020-11-19

Added

  • Set maxDepthTilt config option to tilt the sea floor generation towards shallow [0,1) or deep ( 1,∞)
  • This change log

Fixed

  • Limit the treasure location to range of boat

1.1.1 - 2020-07-27

Security

  • Restrict possible config file names

1.1.0 - 2020-07-22

Added

  • Add random, gradient-descent and tangent-intersection bots
  • Let first player also probe via SPACE
  • Add showSeaFloor config option
  • Add game.showSeaFloor(animate) method
  • Print current sea floor map to console
  • Allow to set sea floor map in config file
  • Fullscreen toggle
  • Improve tangent visibility
  • Configure config file name via config URL query string
  • Raise probe limit to 20
  • Remember previous game settings

1.0.0 - 2020-06-09

Added

  • Initial game