forked from n64decomp/sm64
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Jenkinsfile
66 lines (66 loc) · 1.76 KB
/
Jenkinsfile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
pipeline {
agent any
stages {
stage('Build Tools') {
steps {
sh 'make -j4 -C tools/'
}
}
stage('Extract Assets') {
steps {
sh 'ln -s "$ROMS_DIR/Super Mario 64 (J) [!].z64" baserom.jp.z64'
sh 'ln -s "$ROMS_DIR/Super Mario 64 (U) [!].z64" baserom.us.z64'
sh 'ln -s "$ROMS_DIR/Super Mario 64 (E) (M3) [!].z64" baserom.eu.z64'
sh 'ln -s "$ROMS_DIR/Super Mario 64 - Shindou Edition (J) [!].z64" baserom.sh.z64'
sh 'ln -s "$ROMS_DIR/Super Mario 64 - iQue (Ch).z64" baserom.cn.z64'
// verify no assets were committed to repo
sh '[ -z "$(find {actors,levels,textures}/ -name \'*.png\')" ]'
sh '[ -z "$(find assets/ -name \'*.m64\' -or \'*.bin\')" ]'
sh './extract_assets.py jp us eu sh cn'
}
}
stage('Build US Source') {
steps {
sh 'make -j4 VERSION=us VERBOSE=1 COLOR=0'
}
}
stage('Build SH Source') {
steps {
sh 'make -j4 VERSION=sh VERBOSE=1 COLOR=0'
}
}
stage('Build EU Source') {
steps {
sh 'make -j4 VERSION=eu VERBOSE=1 COLOR=0'
}
}
stage('Build JP Source') {
steps {
sh 'make -j4 VERSION=jp VERBOSE=1 COLOR=0'
}
}
stage('Build CN Source') {
steps {
sh 'make -j4 VERSION=cn VERBOSE=1 COLOR=0 COMPARE=0'
}
}
stage('Test Enhancements') {
steps {
sh '''
set -e
for f in enhancements/*.patch
do
git clean -fd .
git checkout -- .
echo 'y' | tools/apply_patch.sh "$f"
make -j4 VERSION=us COMPARE=0 VERBOSE=1
done
'''
}
}
}
environment {
QEMU_IRIX = credentials('qemu-irix')
ROMS_DIR = credentials('roms')
}
}