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Stateful Button #1

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Oipo opened this issue Jan 23, 2015 · 0 comments
Open

Stateful Button #1

Oipo opened this issue Jan 23, 2015 · 0 comments
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@Oipo
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Oipo commented Jan 23, 2015

Currently, when a user clicks on a button, the button gets disabled and is supposed to only be re-enabled once the asynchronous callback to IdleLands is completed.

But it happens a lot that when other asynchronous callbacks are completed, the GUI gets updated to reflect e.g. a new action, thus enabling the button before the intended callback is complete.

This should be fixed by keeping track of intended and non-intended callbacks trying to update the gui, through a derived class of Windows.Forms.Button

@Oipo Oipo added the bug label Jan 23, 2015
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