-
Notifications
You must be signed in to change notification settings - Fork 22
/
changelog.txt
1144 lines (874 loc) · 34.3 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
Build: 1.16.3-34.1.16 - Fri Oct 09 19:57:26 GMT 2020
lex:
Fix typo causing potential error in vine growth. Closes #7406
Sort missing registry dumps by name, making it easier to read.
=========
Build: 1.16.3-34.1.15 - Fri Oct 09 13:58:36 GMT 2020
David Quintana:
Fixed conditional advancement loading when using the "advancements" array.
Added automatic generation of conditional advancements from the criteria in the conditional recipe entries.
Added advancement name calculation from the recipe ID.
=========
Build: 1.16.3-34.1.14 - Thu Oct 08 21:08:45 GMT 2020
32142731+Flanks255:
Additions to the mdk build.gradle to accommodate datagens. (#7398)
=========
Build: 1.16.3-34.1.13 - Thu Oct 08 21:02:59 GMT 2020
Colby Prince:
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385)
=========
Build: 1.16.3-34.1.12 - Wed Oct 07 20:04:11 GMT 2020
richard:
Add hooks to allow modification of structures spawn lists (#7344)
=========
Build: 1.16.3-34.1.11 - Tue Oct 06 19:38:36 GMT 2020
richard:
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378)
Only deals with the methods receiving an ItemStack or ITextComponent(s), the methods that take IReorderingProcessor(s) are left alone.
=========
Build: 1.16.3-34.1.10 - Mon Oct 05 14:34:56 GMT 2020
adam:
Bump mixin version to 0.8.2
=========
Build: 1.16.3-34.1.9 - Mon Oct 05 10:30:12 GMT 2020
cpw:
Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now.
Add a UUID into crashreport that is also logged in all channels at crash report generation time. This will allow to associate crash reports and the logs.
Signed-off-by: cpw <[email protected]>
cpw:
Add in extra debug logging
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.3-34.1.7 - Sun Oct 04 19:51:37 GMT 2020
cpw:
Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
Signed-off-by: cpw <[email protected]>
cpw:
Fix doc README and answer lex's question
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.3-34.1.5 - Fri Oct 02 23:40:14 GMT 2020
Colby Prince:
Added "Bukkit Plugin" to InvalidModIdentifier (#7384)
=========
Build: 1.16.3-34.1.4 - Fri Oct 02 23:34:26 GMT 2020
richard:
Fix vanilla Campfire smoke bug. MC-201374 (#7381)
=========
Build: 1.16.3-34.1.3 - Fri Oct 02 23:28:31 GMT 2020
sciwhiz12:
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373)
=========
Build: 1.16.3-34.1.2 - Fri Oct 02 22:06:59 GMT 2020
dev:
Fix modded EntityClassifications not being useable in the codec. (#7337)
=========
Build: 1.16.3-34.1.1 - Mon Sep 28 18:02:11 GMT 2020
cech12:
Support effective materials of vanilla AxeItem (#7351)
=========
Build: 1.16.3-34.1.0 - Thu Sep 24 07:05:13 GMT 2020
lex:
Prep new RB.
=========
Build: 1.16.3-34.0.21 - Thu Sep 24 06:46:57 GMT 2020
ichttt:
Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291)
=========
Build: 1.16.3-34.0.20 - Thu Sep 24 06:41:41 GMT 2020
35673674+alcatrazEscapee:
Accessors for inspecting and removal of biome generation settings. Fixed carvers still being immutable. (#7339)
=========
Build: 1.16.3-34.0.19 - Thu Sep 24 06:36:25 GMT 2020
lex:
Revive BiomeManager and BiomeLayer hooks.
=========
Build: 1.16.3-34.0.18 - Thu Sep 24 03:12:19 GMT 2020
richard:
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316)
=========
Build: 1.16.3-34.0.17 - Wed Sep 23 22:10:11 GMT 2020
diesieben07:
Fix ToggleableKeyBinding differences to vanilla. (#7338)
=========
Build: 1.16.3-34.0.16 - Wed Sep 23 21:34:47 GMT 2020
Yunus1903:
Updated build badge versions to 1.16.3 in readme (#7325)
diesieben07:
Fix forge light pipeline applying block offsets twice (#7323)
=========
Build: 1.16.3-34.0.14 - Wed Sep 23 21:16:46 GMT 2020
ichttt:
Add a better license error screen (#7350)
=========
Build: 1.16.3-34.0.13 - Tue Sep 22 19:14:17 GMT 2020
darklime:
Fixed container item being consumed in brewing stand. #7307 (#7314)
=========
Build: 1.16.3-34.0.12 - Tue Sep 22 19:06:10 GMT 2020
sciwhiz12:
Fix parse results of CommandEvent being disregarded (#7303)
=========
Build: 1.16.3-34.0.11 - Tue Sep 22 18:58:28 GMT 2020
17338378+Nightenom:
[1.16] Fix possible crash when using rendering regionCache (#7207)
=========
Build: 1.16.3-34.0.10 - Tue Sep 22 18:41:16 GMT 2020
35673674+alcatrazEscapee:
[1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994)
=========
Build: 1.16.3-34.0.9 - Fri Sep 18 00:58:08 GMT 2020
35673674+alcatrazEscapee:
Make Biome.Climate and BiomeAmbiance fields accessible (#7336)
=========
Build: 1.16.3-34.0.8 - Thu Sep 17 20:42:53 GMT 2020
cpw:
Use mixin 0.8.1. Should fix problems with mixin not working properly with latest modlauncher.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.3-34.0.7 - Tue Sep 15 20:07:25 GMT 2020
sebastian:
Sets the empty/fill sounds for vanilla fluids.
Use Fluid's fillSound rather than emptySound when filling buckets.
=========
Build: 1.16.3-34.0.6 - Tue Sep 15 19:47:08 GMT 2020
cyborgmas18:
Add MatrixStack-aware alternatives to the methods in GuiUtils (#7127)
=========
Build: 1.16.3-34.0.5 - Tue Sep 15 16:51:58 GMT 2020
justin_wiblin:
Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329)
=========
Build: 1.16.3-34.0.4 - Tue Sep 15 14:18:16 GMT 2020
David Quintana:
Fix inconsistencies in how the values from the model are passed into the baked model.
This puts them in line with vanilla, as intended.
=========
Build: 1.16.3-34.0.3 - Tue Sep 15 13:23:05 GMT 2020
Yunus1903:
Reimplemented drawHoveringText (#7268)
=========
Build: 1.16.3-34.0.2 - Tue Sep 15 00:43:19 GMT 2020
lex:
New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized.
=========
Build: 1.16.3-34.0.1 - Fri Sep 11 15:55:28 GMT 2020
lex:
Bump MCP version for lambda issue.
=========
Build: 1.16.3-34.0.0 - Thu Sep 10 19:10:33 GMT 2020
lex:
1.16.3 Update
Also included a bunch of warning cleanups.
=========
Build: 1.16.2-33.0.61 - Thu Sep 10 18:54:56 GMT 2020
42962686+RedstoneDubstep:
Fix tile entities being replaced when not needed. (#7318)
=========
Build: 1.16.2-33.0.60 - Thu Sep 10 18:02:15 GMT 2020
malte0811:
Fix exception when getting rendering box for tile entities with no collision boxes. (#7301)
=========
Build: 1.16.2-33.0.59 - Wed Sep 09 23:05:21 GMT 2020
cpw:
More crash reporting tweaks. Don't crash when trying to show warnings. Also, put the exception name in the error screen on the second line!
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.58 - Wed Sep 09 17:09:09 GMT 2020
diesieben07:
Fix Minecart speed cap on rail being initialized to 0 (#7315)
=========
Build: 1.16.2-33.0.57 - Wed Sep 09 02:10:45 GMT 2020
richard:
Add support for custom tag types (#7289)
=========
Build: 1.16.2-33.0.56 - Wed Sep 09 00:06:22 GMT 2020
cpw:
More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al)
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.55 - Tue Sep 08 21:00:19 GMT 2020
championash5357:
New hook for better custom scaffolding movement (#7261)
=========
Build: 1.16.2-33.0.54 - Tue Sep 08 20:47:48 GMT 2020
mrtschipp:
Add partialTicks to RenderNameplateEvent (#7277)
cyborgmas18:
Prevent duplicate wrapper tags from crashing (#7283)
matthrewp:
Fix custom teleporters NPE (#7296)
cyborgmas18:
Fixed crash with zip paths (#7300)
=========
Build: 1.16.2-33.0.50 - Tue Sep 08 20:23:27 GMT 2020
nrbeech:
Fixing logic in getCurrentRailPosition to correctly identify the rail… (#7276)
=========
Build: 1.16.2-33.0.49 - Tue Sep 08 20:14:58 GMT 2020
sciwhiz12:
Remove dead ForgeHooks.canToolHarvestBlock function. (#7262)
sciwhiz12:
Bump resource pack version to 6 (#7299)
Edwin.mindcraft:
[1.16.x] Fixes for Bamboo, Enchantments and Conduits, small adjustments to bring some patches closer to the vanilla code. (#7239)
=========
Build: 1.16.2-33.0.46 - Tue Sep 08 19:50:14 GMT 2020
championash5357:
Re-implement DrawHighlightEvent$HighlightEntity Firing (#7233)
=========
Build: 1.16.2-33.0.45 - Tue Sep 08 19:25:58 GMT 2020
ichttt:
Reimplement FarmlandWaterManager (#7213)
=========
Build: 1.16.2-33.0.44 - Tue Sep 08 19:11:16 GMT 2020
cyborgmas18:
Add dataprovider for Global Loot Modifiers (#6960)
=========
Build: 1.16.2-33.0.43 - Tue Sep 08 19:01:09 GMT 2020
ichttt:
Fix crash when dumping crash report for an exception that has a null cause (#7308)
=========
Build: 1.16.2-33.0.42 - Mon Sep 07 01:29:40 GMT 2020
cpw:
Tweak crash report dump to visit all the causes up to the top.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.41 - Sun Sep 06 23:39:13 GMT 2020
cpw:
Fix ExplodedDirectoryLocator visiting non-existent paths. Closes #7203
Also, bump modlauncher to 7.0.1 to fix resources.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.40 - Sun Sep 06 22:08:22 GMT 2020
cpw:
Use new enumeration mechanism in ModLauncher, to allow getResources to work. This enables serviceloader-in-mods, and other stuff that might need to visit multiple mod jars. Also, tweaked the visitor code slightly, may result in a trivial performance change. Closing #7302 as it's not really relevant any more.
Signed-off-by: cpw <[email protected]>
cpw:
Park the polling thread for a bit, if we're not the one driving the task list forwards. This allows for the actual driver to work on low cpu count machines.
Signed-off-by: cpw <[email protected]>
cpw:
Fix some potential issues in crash dumping during mod loading
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.37 - Thu Sep 03 16:37:38 GMT 2020
cpw:
Fix compiler issue in eclipse properly
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.36 - Thu Sep 03 12:40:52 GMT 2020
sciwhiz12:
Fix crash caused by previous commit (#7298)
=========
Build: 1.16.2-33.0.35 - Thu Sep 03 04:15:27 GMT 2020
lex:
Dirty casting hacks to fix eclipse compiler inference issue. I'm sorry cpw.
=========
Build: 1.16.2-33.0.34 - Thu Sep 03 03:38:16 GMT 2020
tterrag:
Fix broken ExistingFileHelper import
Add licenses to some new files
tterrag:
Add validation via resources for tag providers (#7271)
BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
=========
Build: 1.16.2-33.0.32 - Tue Sep 01 18:36:21 GMT 2020
cpw:
Move the "modloading" thread activity onto _our_ worker pool. It turns out that the vanilla worker pool can deadlock during stitching if it's insufficiently large, if modloader "waitForTransition" is also a worker member of that pool.
Closes #7293 (to reproduce issue easily, modify Util.func_240979_a_ and change the values in the MathHelper.clamp call). I've verified that 3 and below for "max" cause the problem. (I didn't test a whole range of values, just sufficient to reproduce problem and verify fix). Note that setting it to zero (and using the "direct executor" that's inaccessible in normal operation) works as well with this fix.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.31 - Tue Sep 01 02:27:07 GMT 2020
cpw:
Fix missed debugging code. Read the config from the config.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.30 - Tue Sep 01 01:31:57 GMT 2020
cpw:
Revert "Shut down all other mod handlers if the loading cycle errors. This prevents other mods from throwing errors and being blamed for initial cause. This is a temporary hack until cpw re-writes the mod event dispatcher."
This reverts commit 7592bbe8
Signed-off-by: cpw <[email protected]>
cpw:
Revert "Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected."
This reverts commit 30bad1e2
Signed-off-by: cpw <[email protected]>
cpw:
Redo event dispatch, removes a bunch of nonsense, and tries to integrate with the vanilla CF system where possible
Signed-off-by: cpw <[email protected]>
cpw:
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
Signed-off-by: cpw <[email protected]>
cpw:
Fix up slight registry change and other 1.16.2 stuffs.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.2-33.0.23 - Sun Aug 30 23:05:24 GMT 2020
ichttt:
Add particle culling (#6981)
=========
Build: 1.16.2-33.0.22 - Wed Aug 26 16:50:02 GMT 2020
lex:
Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
=========
Build: 1.16.2-33.0.21 - Tue Aug 25 01:11:38 GMT 2020
David Quintana:
Clarify in the LazyOptional which methods carry the lazyness over to the returned value and which don't. (#6750)
For consistency, this meant making a few changes:
- Renamed the existing lazy mapping method to lazyMap, to indicate that it doesn't run the mapping immediately.
- Added a new implementation of map(), which returns Optional<T>, and resolves the value in the process.
- Changed filter() to return Optional, since there's no way to filter lazily.
- Added a new method resolve(), which helps convert the custom LazyOptional class into a standard Optional, for use
with library methods that expect Optional<T>.
* Update License headers.
=========
Build: 1.16.2-33.0.20 - Fri Aug 21 21:27:21 GMT 2020
sciwhiz12:
Add user-friendly exceptions when config loading fails (#7214)
=========
Build: 1.16.2-33.0.19 - Fri Aug 21 18:53:46 GMT 2020
dev:
Replace EntityHeight event with EntitySize event (#6858)
=========
Build: 1.16.2-33.0.18 - Fri Aug 21 18:38:31 GMT 2020
davide2910:
[1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181)
=========
Build: - Fri Aug 21 18:31:19 GMT 2020
cyborgmas18:
Cleanup and expand Forge tags (#7004)
=========
Build: 1.16.2-33.0.16 - Fri Aug 21 18:25:49 GMT 2020
sciwhiz12:
Fix modproperties property in mods.toml causing exception (#7192)
=========
Build: 1.16.2-33.0.15 - Fri Aug 21 18:15:53 GMT 2020
me:
Log info about server list warning (#7209)
Make it easier to figure out what mods are missing or have to be marked as client/server side only.
=========
Build: 1.16.2-33.0.14 - Fri Aug 21 18:06:47 GMT 2020
goto.minecraft:
Fix ItemStack#isDamageable is not calling Item#isDamagable (#7221)
=========
Build: 1.16.2-33.0.13 - Fri Aug 21 17:48:58 GMT 2020
diesieben07:
Improve performance and cleanup code for DelegatingResourcePack (#7228)
=========
Build: 1.16.2-33.0.12 - Fri Aug 21 17:29:33 GMT 2020
cyborgmas18:
Fix small logging issues with loading pack.png for mods (#7265)
=========
Build: 1.16.2-33.0.11 - Fri Aug 21 17:23:30 GMT 2020
diesieben07:
Fix config iteration order (#7230)
=========
Build: 1.16.2-33.0.10 - Fri Aug 21 09:47:23 GMT 2020
lex:
Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
=========
Build: 1.16.2-33.0.9 - Fri Aug 21 04:35:17 GMT 2020
championash5357:
Readding DifficultyChangeEvent hooks (#7240)
=========
Build: 1.16.2-33.0.8 - Fri Aug 21 04:29:10 GMT 2020
malte0811:
Improve startup time by caching the manifest data for mod jars (#7256)
=========
Build: 1.16.2-33.0.7 - Wed Aug 19 05:47:46 GMT 2020
Yunus1903:
Removed HarvestDropsEvent (#7193)
=========
Build: 1.16.2-33.0.6 - Wed Aug 19 05:22:45 GMT 2020
cyborgmas18:
Remove forge optional tags in favor of Vanilla's new system. (#7246)
=========
Build: 1.16.2-33.0.5 - Fri Aug 14 19:05:15 GMT 2020
lex:
Fix creating nether portals.
lex:
New method for creating modded tag references, fix connecting to vanilla servers.
=========
Build: 1.16.2-33.0.3 - Fri Aug 14 02:17:01 GMT 2020
43609023+spnda:
Print mod file name on InvalidModFileException (#7241)
=========
Build: 1.16.2-33.0.2 - Thu Aug 13 19:26:22 GMT 2020
cyborgmas18:
Fix server connection, misapplied patch (#7245)
Yunus1903:
Updated MDK and README for 1.16.2 (#7243)
=========
Build: 1.16.2-33.0.0 - Thu Aug 13 07:37:04 GMT 2020
lex:
Initial 1.16.2 Update
=========
Build: 1.16.1-32.0.108 - Sun Aug 09 20:05:01 GMT 2020
David Quintana:
Fix ModelRegistryEvent firing every time resources reload instead of just once.
=========
Build: 1.16.1-32.0.107 - Sat Aug 08 01:00:42 GMT 2020
David Quintana:
Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
=========
Build: 1.16.1-32.0.106 - Tue Aug 04 00:19:22 GMT 2020
diesieben07:
Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock (#7212)
=========
Build: 1.16.1-32.0.105 - Tue Aug 04 00:06:45 GMT 2020
sciwhiz12:
Add harvest levels for hoes and new 1.16 blocks for pickaxes Fixes #7187 (#7189)
=========
Build: 1.16.1-32.0.104 - Tue Aug 04 00:00:40 GMT 2020
sciwhiz12:
Fix debug world not generating modded blocks (#6926)
championash5357:
New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176)
email.squishling:
Added new hook to allow Biomes to control their Edge biomes (#7000)
=========
Build: 1.16.1-32.0.101 - Mon Aug 03 22:55:18 GMT 2020
diesieben07:
Re-introduce "outdated" notification on Mods button in main menu (#7123)
brandon4261:
Add support for custom elytra (#7202)
=========
Build: 1.16.1-32.0.99 - Mon Aug 03 18:53:31 GMT 2020
sciwhiz12:
Fix RenderTickEvent using wrong partial ticks value when game is paused. Fixes #6991 (#7208)
=========
Build: 1.16.1-32.0.98 - Thu Jul 30 03:18:00 GMT 2020
tterrag:
Implement forge IBakedModel methods in vanilla wrapper models
=========
Build: 1.16.1-32.0.97 - Tue Jul 28 23:44:41 GMT 2020
lex:
Fix another case of swallowed errors not shutting down mods.
=========
Build: 1.16.1-32.0.96 - Tue Jul 28 21:40:06 GMT 2020
lex:
Shut down all other mod handlers if the loading cycle errors.
This prevents other mods from throwing errors and being blamed for initial cause.
This is a temporary hack until cpw re-writes the mod event dispatcher.
=========
Build: - Tue Jul 28 19:01:27 GMT 2020
lex:
Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected.
lex:
Enable EventBus type check during ForgeDev, and add IModBusEvent marker to ModelRegistryEvent.
=========
Build: 1.16.1-32.0.93 - Tue Jul 28 07:16:31 GMT 2020
lex:
Make license toml entry optional during 1.16.1
There are to many existing mods to make this required.
Yes, we are technically before a RB and can do breaking changes. However this is too large.
=========
Build: 1.16.1-32.0.92 - Tue Jul 28 01:14:20 GMT 2020
cpw:
Missed one event. NewRegistry needs the marker.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.91 - Tue Jul 28 01:07:03 GMT 2020
cpw:
Update MDK license to default to All rights reserved, and offer a link to chooseyourlicense.com as a place to research appropriate licenses.
Note: the license field _is_ backwards compatible and will simply be ignored on older forge versions.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.90 - Tue Jul 28 00:47:35 GMT 2020
cpw:
Update modlauncher, eventbus, accesstransformers and more to use a newer mechanism for generating ASM.
Introduced IModBusEvent as a marker interface for events on the ModBus. Expect exceptions if you use
the modbus for events not listened there.
Signed-off-by: cpw <[email protected]>
cpw:
Update coremods and spi, include mandatory license field in metadata. Added at top level of mods.toml file.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.88 - Mon Jul 27 23:35:24 GMT 2020
ray.neiheiser:
Fix rail 180 rotations (#7177)
jmansfield:
Fire AnimalTameEvent for cats (#7172) Closes #7171
=========
Build: 1.16.1-32.0.86 - Mon Jul 27 22:56:16 GMT 2020
lex:
Fix Biome generation error.
=========
Build: 1.16.1-32.0.85 - Mon Jul 27 21:36:07 GMT 2020
dev:
Fix SleepingTimeCheckEvent not being fired in initial sleep test. (#7005)
=========
Build: 1.16.1-32.0.84 - Mon Jul 27 21:30:24 GMT 2020
Yunus1903:
Fix ClimberPathNavigator spinning when width is small. Closes #6993 (#6997)
=========
Build: 1.16.1-32.0.83 - Mon Jul 27 21:19:50 GMT 2020
mrtschipp:
Re-added PlayerEvent.NameFormat (#6992)
=========
Build: 1.16.1-32.0.82 - Mon Jul 27 21:14:02 GMT 2020
email.squishling:
Fixed modded overworld biomes not spawning [1.16.x] (#6990)
=========
Build: 1.16.1-32.0.81 - Mon Jul 27 21:08:23 GMT 2020
christ.klinge:
Added EntityLeaveWorldEvent (#6984)
=========
Build: 1.16.1-32.0.80 - Mon Jul 27 21:02:53 GMT 2020
aqscode:
Re-implement moddable flammabilities (#6983)
=========
Build: 1.16.1-32.0.79 - Mon Jul 27 20:46:11 GMT 2020
diesieben07:
Re-add patch for PlayerSetSpawnEvent (#6977)
Yunus1903:
Updated versions in README and removed flocker.tv mentions (#6978)
=========
Build: 1.16.1-32.0.77 - Mon Jul 27 20:40:33 GMT 2020
sciwhiz12:
Fix ChunkDataEvents using different data tags (#6961) Fixes #6957
=========
Build: - Mon Jul 27 20:27:00 GMT 2020
joetarbit:
Post SoundLoadEvent on mod bus instead of forge bus (#6955)
=========
Build: 1.16.1-32.0.75 - Wed Jul 22 01:26:19 GMT 2020
cpw:
Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.74 - Wed Jul 22 00:34:43 GMT 2020
lex:
Run Forge's data generators to sync 1.16 vanilla changes.
=========
Build: 1.16.1-32.0.73 - Wed Jul 22 00:13:48 GMT 2020
cpw:
Don't show the early launcher GUI when running data. It's not needed and prevents use on automated builds.
Need to investigate why a bunch of tags seem to be being blown away by rerunning on forge.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.72 - Tue Jul 21 23:56:54 GMT 2020
cpw:
Add mixin
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.71 - Mon Jul 20 22:56:31 GMT 2020
cyborgmas18:
Load Modded Datapacks in DatapackScreen, before world creation (#6913)
=========
Build: 1.16.1-32.0.70 - Sat Jul 18 22:35:53 GMT 2020
tterrag:
Fix inconsistencies with model/blockstate datagen
=========
Build: 1.16.1-32.0.69 - Fri Jul 17 17:35:47 GMT 2020
dev:
Filter duplicate mod files from mod file scan data (#6855)
=========
Build: 1.16.1-32.0.68 - Thu Jul 16 21:56:30 GMT 2020
lex:
Fixed Forge commands. Closes #6973 Closes #6974 Closes #6976
=========
Build: 1.16.1-32.0.67 - Wed Jul 15 19:30:53 GMT 2020
jaredlll08:
Added an event for registering commands. closes #6968 (#6969)
=========
Build: 1.16.1-32.0.66 - Tue Jul 14 00:15:41 GMT 2020
darklime:
Make all functions in Style common. (#6931)
=========
Build: 1.16.1-32.0.65 - Mon Jul 13 22:44:53 GMT 2020
55965249+seymourimadeit:
Mark Raid.WaveMembers as an extensible enum. (#6878)
=========
Build: 1.16.1-32.0.64 - Mon Jul 13 22:17:58 GMT 2020
lex:
Fix checkPatches task. Closes #6956
Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958, Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950, Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
=========
Build: 1.16.1-32.0.63 - Fri Jul 10 22:28:22 GMT 2020
richard:
Fix race condition with DeferredRegister for custom registries (#6951)
=========
Build: 1.16.1-32.0.62 - Fri Jul 10 17:49:51 GMT 2020
sciwhiz12:
Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. (#6948)
=========
Build: 1.16.1-32.0.61 - Wed Jul 08 21:33:38 GMT 2020
jaredlll08:
Expose the DataPackRegistries instance to the AddReloadListenerEvent (#6933)
=========
Build: 1.16.1-32.0.60 - Wed Jul 08 21:13:18 GMT 2020
sciwhiz12:
Fix canRepair not being set true as default (#6936)
Closes #6934 and #6935
=========
Build: 1.16.1-32.0.59 - Wed Jul 08 14:56:39 GMT 2020
David Quintana:
Fix particles sometimes "losing" the lightmap and drawing fullbright.
David Quintana:
Fix misaligned patch causing LivingEquipmentChangeEvent to never be posted.
=========
Build: 1.16.1-32.0.57 - Mon Jul 06 21:32:33 GMT 2020
JDLogic:
Add simple patch checker and cleanup patches (#6851)
* Add simple patch checker and cleanup patches
* Address comments
* move task implementation
* genPatches is now finalized by checkPatches
* the S2S artifacts are automatically removed
* added class and method access checking
=========
Build: 1.16.1-32.0.56 - Mon Jul 06 21:27:02 GMT 2020
richard:
Fix the modifier combined name for keybinds displaying two pluses outside of forgedev #6901 (#6902)
=========
Build: 1.16.1-32.0.55 - Mon Jul 06 21:12:45 GMT 2020
richard:
Fix harvest level and tool type not actually getting set #6906 (#6922)
=========
Build: 1.16.1-32.0.54 - Mon Jul 06 20:46:01 GMT 2020
richard:
Reimplement ITeleporter Patches (#6886)
=========
Build: 1.16.1-32.0.53 - Mon Jul 06 20:39:37 GMT 2020
40738104+Mysterious-Dev:
Add function to add items with the same behavior as the pumpkin for enderman (#6890)
=========
Build: 1.16.1-32.0.52 - Mon Jul 06 20:33:17 GMT 2020
richard:
Custom Item integration with Piglins (#6914)
=========
Build: 1.16.1-32.0.51 - Mon Jul 06 20:20:02 GMT 2020
ichttt:
Some dead code cleanup, and re-implement some bed hooks. (#6903)
=========
Build: 1.16.1-32.0.50 - Mon Jul 06 20:06:39 GMT 2020
diesieben07:
Fix missing null checks in ForgeIngameGui (#6907)
=========
Build: 1.16.1-32.0.49 - Mon Jul 06 19:50:02 GMT 2020
sciwhiz12:
Fix swap offhand keybind not working in GUIs (#6920)
=========
Build: 1.16.1-32.0.48 - Mon Jul 06 19:42:07 GMT 2020
thpetuaudletang:
New AddReloadListenerEvent that gathers server side data reload handlers. (#6849)
=========
Build: 1.16.1-32.0.47 - Fri Jul 03 12:40:42 GMT 2020
David Quintana:
Attempt to use a more compatible method to initialize stencil support.
In case the separate attachments don't work for everyone, there's a new setting to choose the combined attachment.
=========
Build: 1.16.1-32.0.46 - Fri Jul 03 04:00:22 GMT 2020
David Quintana:
Update copyright year to 2020.
David Quintana:
Fix multi-layer item rendering.
=========
Build: 1.16.1-32.0.44 - Thu Jul 02 17:17:45 GMT 2020
David Quintana:
Model system improvements:
- Port some things I did in 1.14 which I couldn't do in 1.15 due to breaking changes.
- Fix multi-layer block models not working (1.16 RenderType doesn't override toString the same way anymore)
- Implement multi-layer item rendering.
- Improve CompositeModel submodel data passing.
=========
Build: 1.16.1-32.0.43 - Thu Jul 02 12:54:03 GMT 2020
MartijnvandenBrand:
Include model data in getQuads call (#6884)
The model data wasn't included when getting quads from specific sides, but was when getting quads for side = null.
thpetuaudletang:
Pass matrixstack in tooltip render events (#6885)
=========
Build: 1.16.1-32.0.41 - Thu Jul 02 05:54:25 GMT 2020
tterrag:
Fix improper handling of baked lighting in forge light pipeline
Closes #6812
=========
Build: 1.16.1-32.0.40 - Thu Jul 02 01:59:30 GMT 2020
richard:
Fix FMLServerAboutToStartEvent being fired too late on the integrated server https://github.com/MinecraftForge/MinecraftForge/issues/6859
=========
Build: 1.16.1-32.0.39 - Wed Jul 01 18:14:25 GMT 2020
ichttt:
Fix miss-aligned patch ItemEntity (#6895)
=========
Build: 1.16.1-32.0.38 - Tue Jun 30 20:19:32 GMT 2020
info:
Add hoe tool type (#6872)
=========
Build: 1.16.1-32.0.36 - Tue Jun 30 20:09:21 GMT 2020
curle:
Allow any armor to have custom knockback resistance (#6877)
=========
Build: 1.16.1-32.0.35 - Tue Jun 30 19:57:32 GMT 2020
diesieben07:
Add senderUUID to ClientChatReceivedEvent (#6881)
=========
Build: 1.16.1-32.0.34 - Tue Jun 30 02:33:58 GMT 2020
lex:
Re-write checkATs function and automate making Items/Blocks public.
=========
Build: 1.16.1-32.0.33 - Tue Jun 30 02:10:14 GMT 2020
cpw:
Reorganize modloading on the dediserver. This removes the DedicatedServer parameter from the FMLDedicatedServerSetupEvent.
Code for customizing the server instance should be moved to the ServerAboutToStartEvent or similar, where the server instance
is available.
This reorganization means that mods will load fully before the server is even constructed, or the server properties loaded. We also move the EULA right to the front so we don't have to wait for bootstrap.
This should fix the problems with mods which customize world data and other things.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.16.1-32.0.32 - Mon Jun 29 23:43:01 GMT 2020
thpetuaudletang:
Fix datagen resolving tags and exploding. (#6865)
=========
Build: 1.16.1-32.0.31 - Mon Jun 29 23:37:30 GMT 2020
mattmess1221:
Fix Language.javaLocale parsing (#6862)
=========
Build: 1.16.1-32.0.30 - Mon Jun 29 22:58:30 GMT 2020
diesieben07:
Fix IItemHandler wrappers for chests not updating both chests (#6875)
=========
Build: 1.16.1-32.0.29 - Mon Jun 29 21:08:55 GMT 2020
lex:
Fix missed patch in PlayerList and EntitySelectioonContext. Closes #6846 Closes #6850
=========
Build: 1.16.1-32.0.27 - Mon Jun 29 20:09:12 GMT 2020
richard:
Fix access levels being hardcoded to private via patch overriding AT entry (#6848)
=========
Build: 1.16.1-32.0.26 - Mon Jun 29 19:42:50 GMT 2020
lex:
Fix tag related issues when connecting to a vanilla server.
=========
Build: 1.16.1-32.0.25 - Sun Jun 28 22:08:15 GMT 2020
lex:
Fix Forge's internal handler being registered in wrong place.
Fix double call to loader end.
=========
Build: 1.16.1-32.0.24 - Sat Jun 27 22:50:54 GMT 2020
David Quintana:
Add a model loader that lets mods specify different models for different perspectives.
Allow custom models to reference vanilla item models as child models.
=========
Build: 1.16.1-32.0.23 - Fri Jun 26 23:55:23 GMT 2020
thpetuaudletang:
fix misapplied patch