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When creating a portal inside of spatial pylons and then using the Spatial IO Port, frame blocks will be contained, but not the controller. This has the following effects:
The portal will still function as normal, but will teleport instantly instead of pulling the player to the end of the tunnel
The name will disappear
It will not be dialable anymore
If you load the Spatial Storage again, everything works as intended.
The text was updated successfully, but these errors were encountered:
When creating a portal inside of spatial pylons and then using the Spatial IO Port, frame blocks will be contained, but not the controller. This has the following effects:
If you load the Spatial Storage again, everything works as intended.
The text was updated successfully, but these errors were encountered: