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Chunk lag problem #3081

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2 tasks done
tmps106196 opened this issue Jan 18, 2025 · 2 comments
Open
2 tasks done

Chunk lag problem #3081

tmps106196 opened this issue Jan 18, 2025 · 2 comments
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Requires Testing This is a new issue which needs to be approved before labeled with "bug"

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@tmps106196
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Server Implementation

Paper

Server Version

1.21.3

Describe the bug

after i using //set , the player will lagback, only reconnect can resolve it

https://drive.google.com/file/d/1OQHf_7p0EMClofElKmPr-Rw2opx_fS3-/view?usp=sharing

To Reproduce

  1. select blocks
  2. using //set
  3. player or enity lag backing

Expected behaviour

only block change
nothing lag

Screenshots / Videos

No response

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/c2134a25ec4142d89dff56835d9d0974

Fawe Version

FastAsyncWorldEdit-Paper-2.12.4-SNAPSHOT-1022

Checklist

Anything else?

No response

@tmps106196 tmps106196 added the Requires Testing This is a new issue which needs to be approved before labeled with "bug" label Jan 18, 2025
@dordsor21
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I think we should just drop support for 1.21.3. There are a LOT of weird issues that are probably all related... #3078

@NotMyFault
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I think we should just drop support for 1.21.3. There are a LOT of weird issues that are probably all related... #3078

Agreed.

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Labels
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3 participants