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Daggerfall Explorer.rc
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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (Australia) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENA)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_AUS
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif //_WIN32\r\n"
"#include ""res\\Daggerfall Explorer.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON "res\\Daggerfall Explorer.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_MAINFRAME BITMAP "res\\Toolbar.bmp"
IDB_ARENA_TREE_BITMAP BITMAP "res\\ArenaTreeBitmaps.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_MAINFRAME TOOLBAR 16, 15
BEGIN
BUTTON ID_FILE_OPEN_ARENA2
SEPARATOR
BUTTON ID_BITMAP_ZOOM_IN
BUTTON ID_BITMAP_ZOOM_OUT
SEPARATOR
BUTTON ID_BITMAP_TOGGLE_ANIMATION
SEPARATOR
BUTTON ID_OBJECT_PREVIOUS
BUTTON ID_OBJECT_NEXT
BUTTON ID_OBJECT_GOTO
SEPARATOR
BUTTON ID_VIEW_OBJECTMODE
BUTTON ID_VIEW_CAMERAMODE
SEPARATOR
BUTTON ID_OBJECT_PURE_FACES
BUTTON ID_OBJECT_WIREFRAME
BUTTON ID_OBJECT_SOLID
BUTTON ID_OBJECT_TEXTURED
SEPARATOR
BUTTON ID_VIEW_GROUNDPLANE
BUTTON ID_VIEW_ALLBLOCKS
SEPARATOR
BUTTON ID_VIEW_INTERIOR
BUTTON ID_OBJECT_NEXTBLOCK
BUTTON ID_OBJECT_PREVIOUSBLOCK
SEPARATOR
BUTTON ID_APP_ABOUT
END
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENU
BEGIN
POPUP "&File"
BEGIN
MENUITEM "&Open Arena2...\tCtrl+O", ID_FILE_OPEN_ARENA2
MENUITEM "&Close Arena2", ID_FILE_CLOSE_ARENA2
MENUITEM SEPARATOR
MENUITEM "E&xit", ID_APP_EXIT
END
POPUP "&View"
BEGIN
MENUITEM "&Toolbar", ID_VIEW_TOOLBAR
MENUITEM "&Status Bar", ID_VIEW_STATUS_BAR
MENUITEM SEPARATOR
MENUITEM "&Arena View", ID_VIEW_ARENA_VIEW
MENUITEM "&Properties View", ID_VIEW_PROPERTIES_VIEW
MENUITEM "&Log View", ID_VIEW_LOG_VIEW
MENUITEM SEPARATOR
MENUITEM "&Object Mode", 32828
MENUITEM "&Camera Mode", 32831
MENUITEM SEPARATOR
MENUITEM "&Ground Plane", ID_VIEW_GROUNDPLANE
MENUITEM "All &Blocks", ID_VIEW_ALLBLOCKS
MENUITEM SEPARATOR
MENUITEM "&Interior\t`", ID_VIEW_INTERIOR
MENUITEM SEPARATOR
MENUITEM "&Reset", ID_VIEW_RESET
END
POPUP "&Bitmap"
BEGIN
MENUITEM "Zoom &In", ID_BITMAP_ZOOM_IN
MENUITEM "Zoom &Out", ID_BITMAP_ZOOM_OUT
MENUITEM SEPARATOR
MENUITEM "&Animation...", ID_BITMAP_ANIMATION
END
POPUP "&Object"
BEGIN
MENUITEM "Pre&vious\tCtrl+Left", ID_OBJECT_PREVIOUS
MENUITEM "&Next\tCtrl+Right", ID_OBJECT_NEXT
MENUITEM "&Goto...\tCtrl+G", ID_OBJECT_GOTO
MENUITEM SEPARATOR
MENUITEM "P&revious Block\tCtrl+Down", ID_OBJECT_PREVIOUSBLOCK
MENUITEM "Ne&xt Block\tCtrl+Up", ID_OBJECT_NEXTBLOCK
MENUITEM SEPARATOR
POPUP "T&exture Set"
BEGIN
MENUITEM "&None\tCtrl+0", 164
MENUITEM "&Desert\tCtrl+1", ID_TERRAIN_DESERT
MENUITEM "&Mountain\tCtrl+2", 158
MENUITEM "&Temperate\tCtrl+3", ID_TERRAIN_TEMPERATE
MENUITEM "&Swamp\tCtrl+4", ID_TERRAIN_SWAMP
MENUITEM SEPARATOR
MENUITEM "S&unny\tCtrl+5", ID_TERRAIN_NORMAL
MENUITEM "&Winter\tCtrl+6", ID_TERRAIN_WINTER
MENUITEM "&Rain\tCtrl+7", ID_TERRAIN_RAIN
END
MENUITEM SEPARATOR
MENUITEM "Pure &Faces", ID_OBJECT_PURE_FACES
MENUITEM "&Wireframe", ID_OBJECT_WIREFRAME
MENUITEM "&Solid", ID_OBJECT_SOLID
MENUITEM "&Textured", ID_OBJECT_TEXTURED
END
POPUP "&Tools"
BEGIN
POPUP "Fa&ce"
BEGIN
MENUITEM "&Next Face\t=", ID_OBJECT_FACE_NEXT_FACE
MENUITEM "&Previous Face\t-", ID_OBJECT_FACE_PREVIOUS_FACE
MENUITEM "&Goto Face...\tCtrl+F", ID_OBJECT_FACE_GOTO_FACE
END
MENUITEM "&UV Editor...", ID_PLAY_UVEDITOR
MENUITEM SEPARATOR
MENUITEM "Alchemy Statistics...", ID_TOOLS_ALCHEMY_STATISTICS
END
POPUP "&Help"
BEGIN
MENUITEM "&About Daggerfall Explorer...", ID_APP_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS
BEGIN
"A", ID_BITMAP_TOGGLE_ANIMATION, VIRTKEY, CONTROL, NOINVERT
"C", ID_EDIT_COPY, VIRTKEY, CONTROL, NOINVERT
VK_INSERT, ID_EDIT_COPY, VIRTKEY, CONTROL, NOINVERT
VK_DELETE, ID_EDIT_CUT, VIRTKEY, SHIFT, NOINVERT
"X", ID_EDIT_CUT, VIRTKEY, CONTROL, NOINVERT
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL, NOINVERT
VK_INSERT, ID_EDIT_PASTE, VIRTKEY, SHIFT, NOINVERT
VK_BACK, ID_EDIT_UNDO, VIRTKEY, ALT, NOINVERT
"Z", ID_EDIT_UNDO, VIRTKEY, CONTROL, NOINVERT
"O", ID_FILE_OPEN_ARENA2, VIRTKEY, CONTROL, NOINVERT
VK_F6, ID_NEXT_PANE, VIRTKEY, NOINVERT
"F", ID_OBJECT_FACE_GOTO_FACE, VIRTKEY, CONTROL, NOINVERT
"=", ID_OBJECT_FACE_NEXT_FACE, ASCII, NOINVERT
"-", ID_OBJECT_FACE_PREVIOUS_FACE, ASCII, NOINVERT
"G", ID_OBJECT_GOTO, VIRTKEY, CONTROL, NOINVERT
VK_RIGHT, ID_OBJECT_NEXT, VIRTKEY, CONTROL, NOINVERT
VK_UP, ID_OBJECT_NEXTBLOCK, VIRTKEY, CONTROL, NOINVERT
VK_LEFT, ID_OBJECT_PREVIOUS, VIRTKEY, CONTROL, NOINVERT
VK_DOWN, ID_OBJECT_PREVIOUSBLOCK, VIRTKEY, CONTROL, NOINVERT
"E", ID_PLAY_UVEDITOR, VIRTKEY, CONTROL, NOINVERT
VK_F6, ID_PREV_PANE, VIRTKEY, SHIFT, NOINVERT
"1", ID_TERRAIN_DESERT, VIRTKEY, CONTROL, NOINVERT
"2", ID_TERRAIN_MOUNTAIN, VIRTKEY, CONTROL, NOINVERT
"0", ID_TERRAIN_NONE, VIRTKEY, CONTROL, NOINVERT
"5", ID_TERRAIN_NORMAL, VIRTKEY, CONTROL, NOINVERT
"7", ID_TERRAIN_RAIN, VIRTKEY, CONTROL, NOINVERT
"4", ID_TERRAIN_SWAMP, VIRTKEY, CONTROL, NOINVERT
"3", ID_TERRAIN_TEMPERATE, VIRTKEY, CONTROL, NOINVERT
"6", ID_TERRAIN_WINTER, VIRTKEY, CONTROL, NOINVERT
VK_OEM_3, ID_VIEW_INTERIOR, VIRTKEY, NOINVERT
END
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOGEX 0, 0, 288, 231
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Daggerfall Explorer"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
ICON IDR_MAINFRAME,IDC_STATIC,11,14,20,20
LTEXT "Daggerfall Explorer. Version 0.90 (Beta 2). Build Date 30/08/2002.",
IDC_STATIC,41,10,240,8,SS_NOPREFIX
LTEXT "Copyright (C) 1999-2002. Gavin Clayton. All Rights Reserved.",
IDC_STATIC,41,24,240,8
DEFPUSHBUTTON "OK",IDOK,118,210,50,14,WS_GROUP
CONTROL "",IDC_ABOUT_RICHEDIT,"RICHEDIT",TCS_HOTTRACK |
TCS_RAGGEDRIGHT | TCS_MULTISELECT | WS_BORDER |
WS_VSCROLL | WS_TABSTOP,7,67,274,134
EDITTEXT IDC_WWWEDIT,64,38,159,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_BORDER
EDITTEXT IDC_EMAILEDIT,64,51,159,12,ES_AUTOHSCROLL | ES_READONLY |
NOT WS_BORDER
LTEXT "Web:",IDC_STATIC,41,38,18,8
LTEXT "Email:",IDC_STATIC,41,51,20,8
END
IDD_LOG_DIALOG DIALOGEX 0, 0, 85, 64
STYLE DS_SETFONT | WS_CHILD | WS_VISIBLE
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "",IDC_LOG_RICHEDIT,"RICHEDIT",TCS_HOTTRACK |
TCS_VERTICAL | TCS_RAGGEDRIGHT | TCS_FOCUSONBUTTONDOWN |
TCS_MULTISELECT | WS_BORDER | WS_VSCROLL | WS_HSCROLL |
WS_TABSTOP,0,0,85,64,WS_EX_CLIENTEDGE
END
IDD_PROGRESS_DIALOG DIALOGEX 0, 0, 187, 26
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
EXSTYLE WS_EX_TOOLWINDOW
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Progress1",IDC_CURRENT_PROGRESS,"msctls_progress32",
WS_BORDER | 0x1,7,7,173,12
END
IDD_BITMAP_ANIMATION_DIALOG DIALOG 0, 0, 154, 73
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Configure Animation"
FONT 8, "MS Sans Serif"
BEGIN
DEFPUSHBUTTON "OK",IDOK,7,52,50,14
PUSHBUTTON "Cancel",IDCANCEL,97,52,50,14
CONTROL "Enable animation",IDC_ENABLE_ANIMATION_CHECK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,7,7,68,10
EDITTEXT IDC_FPS_EDIT,75,24,40,14,ES_AUTOHSCROLL
LTEXT "Frames per second:",IDC_STATIC,7,26,67,8
END
IDD_GOTO_DIALOG DIALOG 0, 0, 140, 52
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Goto..."
FONT 8, "MS Sans Serif"
BEGIN
EDITTEXT IDC_GOTO_EDIT,7,7,126,14,ES_AUTOHSCROLL | ES_NUMBER
DEFPUSHBUTTON "OK",IDOK,7,31,50,14
PUSHBUTTON "Cancel",IDCANCEL,83,31,50,14
END
IDD_UV_EDITOR_DIALOG DIALOG 0, 0, 209, 146
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "UV Editor"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "UV Pairs",IDC_STATIC,7,7,78,8
CONTROL "List1",IDC_UV_LIST,"SysListView32",LVS_REPORT |
LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOSORTHEADER |
WS_BORDER | WS_TABSTOP,7,17,195,70
LTEXT "U:",IDC_STATIC,7,97,8,8
EDITTEXT IDC_U_EDIT,17,95,40,14,ES_AUTOHSCROLL
LTEXT "V:",IDC_STATIC,68,97,8,8
EDITTEXT IDC_V_EDIT,78,95,40,14,ES_AUTOHSCROLL
PUSHBUTTON "Apply",IDC_APPLY_BUTTON,125,95,50,14
DEFPUSHBUTTON "Save",IDOK,7,125,50,14
PUSHBUTTON "Cancel",IDCANCEL,152,125,50,14
END
IDD_OPEN_ARENA2_DIALOG DIALOG 0, 0, 214, 79
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Open Arena2"
FONT 8, "MS Sans Serif"
BEGIN
LTEXT "Path to Arena2 folder:",IDC_STATIC,7,7,83,8
EDITTEXT IDC_ARENA2_PATH_EDIT,7,18,153,14,ES_AUTOHSCROLL
PUSHBUTTON "Browse...",IDC_BROWSE_BUTTON,165,18,42,14
CONTROL "Open as read-only",IDC_OPEN_READ_ONLY_CHECK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,7,38,88,10
DEFPUSHBUTTON "Open",IDOK,7,58,50,14
PUSHBUTTON "Cancel",IDCANCEL,157,58,50,14
END
IDD_ACSTAT_DIALOG DIALOGEX 0, 0, 394, 230
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION |
WS_SYSMENU
CAPTION "Alchemy Engine Statistics"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL "",IDC_ACSTAT_TAB,"SysTabControl32",0x0,7,7,380,193,
WS_EX_ACCEPTFILES
CONTROL "",IDC_ACSTAT_LIST,"SysListView32",LVS_REPORT |
LVS_SINGLESEL | LVS_ALIGNLEFT | LVS_NOSORTHEADER |
WS_BORDER | WS_TABSTOP,10,22,374,175
DEFPUSHBUTTON "Close",IDOK,337,209,50,14
END
IDD_PROPERTY_DIALOG DIALOGEX 0, 0, 186, 175
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_VISIBLE
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
END
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "0c0904b0"
BEGIN
VALUE "FileDescription", "Daggerfall Explorer MFC Application"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "Daggerfall Explorer"
VALUE "LegalCopyright", "Copyright (C) 2001"
VALUE "OriginalFilename", "Daggerfall Explorer.EXE"
VALUE "ProductName", "Daggerfall Explorer Application"
VALUE "ProductVersion", "1, 0, 0, 1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0xc09, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 281
TOPMARGIN, 7
BOTTOMMARGIN, 224
END
IDD_LOG_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 78
TOPMARGIN, 7
BOTTOMMARGIN, 57
END
IDD_PROGRESS_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
TOPMARGIN, 7
BOTTOMMARGIN, 19
END
IDD_BITMAP_ANIMATION_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 147
TOPMARGIN, 7
BOTTOMMARGIN, 66
END
IDD_GOTO_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 133
TOPMARGIN, 7
BOTTOMMARGIN, 45
END
IDD_UV_EDITOR_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 202
TOPMARGIN, 7
BOTTOMMARGIN, 139
END
IDD_OPEN_ARENA2_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 207
TOPMARGIN, 7
BOTTOMMARGIN, 72
END
IDD_ACSTAT_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 387
TOPMARGIN, 7
BOTTOMMARGIN, 223
END
IDD_PROPERTY_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
TOPMARGIN, 7
BOTTOMMARGIN, 168
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// RTF
//
IDR_ABOUT_TEXT RTF "res\\about.bin"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDR_MAINFRAME "Daggerfall Explorer"
END
STRINGTABLE
BEGIN
AFX_IDS_APP_TITLE "Daggerfall Explorer"
AFX_IDS_IDLEMESSAGE "Ready"
END
STRINGTABLE
BEGIN
ID_INDICATOR_EXT "EXT"
ID_INDICATOR_CAPS "CAP"
ID_INDICATOR_NUM "NUM"
ID_INDICATOR_SCRL "SCRL"
ID_INDICATOR_OVR "OVR"
ID_INDICATOR_REC "REC"
END
STRINGTABLE
BEGIN
ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
ID_APP_EXIT "Quit Daggerfall Explorer\nExit"
END
STRINGTABLE
BEGIN
ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
END
STRINGTABLE
BEGIN
ID_WINDOW_SPLIT "Split the active window into panes\nSplit"
END
STRINGTABLE
BEGIN
ID_EDIT_CLEAR "Erase the selection\nErase"
ID_EDIT_CLEAR_ALL "Erase everything\nErase All"
ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy"
ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut"
ID_EDIT_FIND "Find the specified text\nFind"
ID_EDIT_PASTE "Insert Clipboard contents\nPaste"
ID_EDIT_REPEAT "Repeat the last action\nRepeat"
ID_EDIT_REPLACE "Replace specific text with different text\nReplace"
ID_EDIT_SELECT_ALL "Select the entire document\nSelect All"
ID_EDIT_UNDO "Undo the last action\nUndo"
ID_EDIT_REDO "Redo the previously undone action\nRedo"
END
STRINGTABLE
BEGIN
ID_VIEW_TOOLBAR "Show or hide the toolbar\nToggle ToolBar"
ID_VIEW_STATUS_BAR "Show or hide the status bar\nToggle StatusBar"
END
STRINGTABLE
BEGIN
AFX_IDS_SCSIZE "Change the window size"
AFX_IDS_SCMOVE "Change the window position"
AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
END
STRINGTABLE
BEGIN
AFX_IDS_SCRESTORE "Restore the window to normal size"
AFX_IDS_SCTASKLIST "Activate Task List"
END
STRINGTABLE
BEGIN
IDC_ARENA_TREE "Daggerfall media resources"
IDC_PROPERTIES_LIST "Daggerfall media properties"
END
STRINGTABLE
BEGIN
ID_FILE_OPEN_ARENA2 "Open Arena2 folder\nOpen Arena2"
ID_FILE_CLOSE_ARENA2 "Close Arena2 folder\nClose Arena2"
END
STRINGTABLE
BEGIN
ID_VIEW_ARENA_VIEW "Show or hide the Arena view\nToggle Arena View"
ID_VIEW_PROPERTIES_VIEW "Show or hide properties view\nToggle Properties View"
ID_VIEW_LOG_VIEW "Show or hide the log view\nToggle Log View"
ID_BITMAP_ZOOM_IN "Zoom in on bitmap\nZoom In"
ID_BITMAP_ZOOM_OUT "Zoom out from bitmap\nZoom Out"
ID_OBJECT_NEXT "View next object\nNext Object"
ID_OBJECT_PREVIOUS "View previous object\nPrevious Object"
ID_VIEW_COLOURS "Change the colours used in the media view\nChange Colours"
ID_VIEW_FILTERING "Enable or disable texture filtering\nToggle Texture Filtering"
ID_BITMAP_ANIMATION "Configure animation for bitmaps\nConfigure Animation"
ID_OBJECT_GOTO "Goto specified object\nGoto Object"
ID_OBJECT_ROTATE "Enable rotate action for left-button mouse drag\nRotate Mode"
ID_OBJECT_PAN "Enable pan action for left-button mouse drag\nPan Mode"
END
STRINGTABLE
BEGIN
ID_OBJECT_ZOOM "Enable zoom action for left-button mouse drag\nZoom Mode"
ID_VIEW_LIGHTING "Configure lighting in the scene\nConfigure Lighting"
ID_OBJECT_PURE_FACES "Draw object as actual Daggerfall faces\nDraw Pure Faces"
ID_OBJECT_WIREFRAME "Draw object as triangle-based wireframe\nDraw Wireframe"
ID_DRAW_SOLID "Draw object as solid\nDraw Solid"
ID_OBJECT_TEXTURED "Draw object as solid and textured\nDraw Textured"
ID_OBJECT_SOLID "Draw object as solid\nDraw Solid"
ID_OBJECT_FACE_NEXT_FACE "Select next face\nNext Face"
ID_OBJECT_FACE_PREVIOUS_FACE "Select previous face\nPrevious Face"
ID_BITMAP_TOGGLE_ANIMATION
"Enable or disable animation in the media view\nToggle Animation"
ID_PLAY_ZEROUVVALUES "Set all UV values to Zero\nZero UV"
ID_OBJECT_FACE_GOTO_FACE "Goto specified space\nGoto Face"
ID_PLAY_UVEDITOR "Edit the UV values for this face\nUV Editor"
ID_PLAY_EXPORT_SMF "Export the current object to an SMF file\nExport SMF"
END
STRINGTABLE
BEGIN
ID_PLAY_EXPORT_FMF "Export the current object to an FMF file\nExport FMF"
ID_OBJECT_RESETOBJECT "Reset object position and rotation\nReset Object"
ID_OBJECT_OUTSIDE "View exterior of the current sub-block\nOuside"
ID_VIEW_INTERIOR "View interior of the current sub-block record\nView Interior"
ID_OBJECT_CAMERA "Enable free camera mode for 3D view\nCamera Mode"
ID_VIEW_OBJECTMODE "Enable Object Mode for viewing 3D scenes\nObject Mode"
ID_VIEW_CAMERAMODE "Enable Camera Mode for viewing 3D scenes\nCamera Mode"
END
STRINGTABLE
BEGIN
ID_TOOLS_ALCHEMY_STATISTICS
"View state of Alchemy Engine\nAlchemy Statistics"
ID_TERRAIN_TEMPERATE "Applies a ""temperate"" appearance to the ground and buildings\nTemperate"
ID_TERRAIN_DESERT "Applies a ""desert"" appearance to the ground and buildings\nDesert"
158 "Applies a ""mountain"" appearance to the ground and buildings\nMountain"
ID_TERRAIN_SWAMP "Applies a ""swamp"" appearance to the ground and buildings\nSwamp"
END
STRINGTABLE
BEGIN
ID_TERRAIN_WINTER "Applies snow to the ground and buildings\nWinter"
ID_TERRAIN_RAIN "Applies a ""wet"" look to the ground\nRain"
ID_BITMAP_SCALE "Set custom scale\nScale"
ID_TERRAIN_NORMAL "No weather effect in use\nNormal"
ID_TERRAIN_NONE "Disable all terrain and weather effects\nNone"
ID_VIEW_RESET "Reset view position and orientation\nReset View"
ID_OBJECT_PREVIOUSBLOCK "View previous sub-block record\nPrevious Block"
ID_OBJECT_NEXTBLOCK "View next sub-block record\nNext Block"
ID_VIEW_ALLBLOCKS "Enable to draw all block sub-records. Disable to draw current block sub-record only\nDraw All Blocks"
ID_VIEW_GROUNDPLANE "Show or hide the ground plane\nToggle Ground Plane"
END
STRINGTABLE
BEGIN
ID_OBJECT_INSIDE "View interior of the current sub-block record\nView Interior"
END
#endif // English (Australia) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif //_WIN32
#include "res\Daggerfall Explorer.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED