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Changing the DH LOD render distance causes water to stop rendering in LODs when using shaders. #2469

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DrBiznes opened this issue Sep 13, 2024 · 1 comment

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@DrBiznes
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What happened?

I created a mod called WynnVista that changes the LOD render distance depending on what area of the map you are in for the server Wynncraft. I discovered this bug while developing the mod but it still happens when manually changing the LOD render distance. If the LOD render distance is changed with shaders active all water stops rendering in LODs while using any shader pack.

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Log output

latest.log

Minecraft Version

1.21

Iris Version

1.8 Beta 3

Operating System

Windows 11

What is your GPU?

RTX 4070

Additional context

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@DrBiznes DrBiznes added the bug Something is implemented incorrectly label Sep 13, 2024
@DrBiznes
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Still present in beta 4

@IMS212 IMS212 removed the bug Something is implemented incorrectly label Oct 2, 2024
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