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SkylandersPortal.h
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SkylandersPortal.h
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#ifndef SKYLANDERSPORTAL_H
#define SKYLANDERSPORTAL_H
#include <stdio.h>
#include "libusb-1.0/libusb.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <iostream>
#include <cstdlib>
#include <math.h>
#include <unistd.h>
// #include "PortalAudio.h"
class SkylandersPortal {
public:
SkylandersPortal(int deviceId);
SkylandersPortal();
virtual ~SkylandersPortal();
void setColour(char r, char g, char b);
void setLeftColour(char r, char g, char b);
void setRightColour(char r, char g, char b);
unsigned char* getFigures();
unsigned char getVersion();
void activateSpeaker();
void tryAudio();
void reset();
void set();
void flashTrapLight();
void writeMaskerMind();
private:
libusb_device_handle* deviceHandler;
void writeData(char* data);
unsigned char* readData(unsigned char* data);
libusb_device_handle* connect(int deviceId);
};
#endif