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Model Pose Reverting to default when opening the project file. #2543

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professorkauri opened this issue Nov 3, 2024 · 2 comments
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improvement something that works as intended but could be improved to work better

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@professorkauri
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What are you trying to do, and what do you expect to happen?

I created a new model from the Minecraft skin option with no changes other than adding my skin texture.
I then rotated and moved the pieces to pose it how I wanted, and then saved the project.

What happens instead?

However, when re-opening the project file it reverts back to the default pose instead of the one I made.
Under Help > Developer > Error Log it is showing the attached error:

Screenshot 2024-11-04 at 9 36 04 AM

I've tried this several times now, but keep getting the same results.

Model format in which the issue occurs

Minecraft Skin

Blockbench variant

Program

Blockbench version

4.11.2

Operating System

MacOS

Installed Blockbench plugins

None

@JannisX11 JannisX11 added the improvement something that works as intended but could be improved to work better label Nov 3, 2024
@JannisX11
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Custom skin poses are in deed just editor state now, they are not part of what is saved to project files.

@professorkauri
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Ah, okay thanks.

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Labels
improvement something that works as intended but could be improved to work better
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