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Releases: JannisX11/blockbench

3.6.5

26 Jul 21:45
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Fixes

  • Fixed animations with keyframes at 0 not exporting
  • Fixed bar select widgets not displaying text content after starting
  • Fix in bedrock model import list layout

3.6.4

26 Jul 17:01
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Changes

  • Rename Control to Ctrl in keybindings in English language
  • Allow generating textures with different width and height
  • Updated MolangJS to 1.1.1

Fixes

  • #688 Linux binaries missing
  • Expressions with = character in variable placeholder list do not work correctly
  • Ctrl + S does not default to project codec if format has no codec
  • Format condition returning true if no format is selected
  • #689 Scale tool does not respect inflation for uniform scaling
  • #685 Loading an empty .json file loses edit/paint/display tabs after entering display mode
  • #681 Bar select not updating across all nodes
  • Fix issue with painting on new animated texture
  • Fix panels not updating after selecting format
  • Fix issue with timecode rounding in animation files

3.6.3

18 Jul 12:33
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Fixes

  • #679 Quit menu item no longer works on macOS
  • Fixed issues with texture template generator
  • Auto select textures after generating them
  • Fixed undo not saving face textures
  • Fixed menu overflow and overlapping into title bar

3.6.2

16 Jul 20:00
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FIxes

  • Syncing issue with edit sessions

3.6.1

16 Jul 12:55
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Fixes

  • #673 Arrows on 'Move' mode do not recognize pressure on Webapp.
  • Edit sessions use wrong protocol
  • Main Toolbar overflow is hidden
  • Global rotations can offset pivot point

3.6.0

16 Jul 07:42
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Changes

  • Added Streamer Mode
  • Added local, bone and global rotation spaces
  • Added Start Screen thumbnail view
  • Added support for layered textures
  • Added support for loading multiple textures, even if only one can be enabled at a time
  • Added "hold_on_last_frame" loop mode to animations
  • Added preview menu button
  • #651 Option to not generate outer layer on skin templates
  • #591 CEM animations are now handled
  • Blockbench will now keep "override" data of Java block/item models.

Technical Changes

  • New electron-builder based auto-updater
  • Added code signing for Mac and Windows
  • Added support for data-driven panels
  • Started to implement "Properties" system to make object properties more modular
  • Switched to GPL license
  • Updated Electron to 8.2.4

Bugfixes

  • Inconsistent alignment of dialog buttons
  • #656 Drop down menu bug
  • #645 Shading does not resemble the shading used in Minecraft
  • #641 Cannot create Edit Session
  • #655 Modded Entity does not handle loose cubes properly for 1.12.2 (3.5.4)
  • Cannot paint on all frames of animated textures
  • Bottom UV side is flipped on the X axis in bedrock models
  • Resolving groups leaves contents in the wrong order
  • #669 Could not change selected face in uv editor by mouse wheel
  • #664 North view is gridless

3.5.4

31 May 16:51
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Fixes

  • #644 No grids, how can i turn it on? or it's a bug?
  • Axis helpers are not hidden when grid is disabled

3.5.3

31 May 14:04
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Changes

  • Add render side setting
  • Add standalone package for all Linux Distros (AppImage)

Bugfixes

  • Zooming on UV editor in paint mode is inaccurate
  • Issue with generating box UV templates in different sizes
  • Minor display issue with recent model list on start screen
  • #610 Keyframe area selector does not work with "In Use" filter
  • #627 JPM - Auto UV messing with non box UV saving
  • #609 Integer size lock is always enabled for JPM
  • #637 .java exporter does not export bone with loose cubes
  • #624 Touch pens can change the camera rotation on side views
  • #613 Cannot undo Box UV template

3.5.2

29 Apr 21:46
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Changes

  • Clicking elsewhere when using copy/paste tool will now confirm the action
  • Float sizes in modded entities are no longer allowed because UV system is not compatible

Bugfixes

  • #601 Modded entity in 1.14 isn't exporting Java with radians
  • #600 Bottom face rendering flipped w/o Box UV
  • #597 Animate effects button doesn't work.
  • #604 gLTF export doesn't include animation
  • Applying display presets via menu does not work
  • #603 Blockbench 1.15 Java Entity Models Not Working Properly
  • #598 Box UV - toggle UV overlay carries over

3.5.1

27 Apr 09:23
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Changes

  • New language: Korean
  • Group names allow capital letters again
  • Added delete action to group context menu

Bugfixes

  • Bedrock group hierarchy is not imported correctly if group names need sanitizing
  • Case is now ignored when preventing duplicate names in groups/locators
  • #592 Unintended behavior when using 'Mirror Painting'
  • Modded entity UV mapping is displayed inaccurately when using decimal sizes