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Inward/Outward Polygon Offsetting #1013
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Hi @juliohm, thank you for the quick reply! I had a look at In order to preserve the shape of the polygon, I'm looking for a solution to offset each edge of the polygon (like in the links above). I will try an implementation, then, if of interest, I can share the code and see if it is useful for EDIT: I just realized there is a wrapper of the C library |
It is definitely useful. Did you have a chance to take a look into #979 ? |
Yes, I started working on it but unfortunately I had to put it in stand-by becuse of incoming deadlines with work. I'm taking inspiration from Then the |
Hi!
I'm investigating on how to produce an offsetted version of a polygon, both inward or outward, like in these StackOverflow threads:
I was wondering if there is anything already avalable in
Meshes.jl
to solve this problem. Thank you for the help!The text was updated successfully, but these errors were encountered: