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GLSL_NV_mesh_shader.txt lacks a figure (figure 3.1) #230

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Ivanmatthew opened this issue Feb 2, 2024 · 0 comments
Open

GLSL_NV_mesh_shader.txt lacks a figure (figure 3.1) #230

Ivanmatthew opened this issue Feb 2, 2024 · 0 comments

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@Ivanmatthew
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Ivanmatthew commented Feb 2, 2024

As described at

Conventional From Application
Vertex |
Pipeline v
Launch Mesh Tasks
(Fig 3.1) |
| +---+-----+
| | |
| | |
| | Task Shader ---+
| | | |
| | v |
| | Task Generation | Image Load/Store
| | | | Atomic Counter
| +---+-----+ |<--> Shader Storage
| | | Texture Fetch
| v | Uniform Block
| Mesh Shader ----------+
| | |
+-------------> + |
| |
v |
Rasterization |
| |
v |
Fragment Shader ------+
|
v
Per-Fragment Operations
|
v
Framebuffer
Mesh Processing Pipeline

It mentions a figure 3.1, but it doesn't appear anywhere.

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