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trame opens additional OpenGL window #39

Answered by jourdain
bigfooted asked this question in Q&A
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What you are seeing is expected. The window is the VTK one where the rendering happen. You can programmatically disable it.

Using the LocalView will set a couple flags for you on the vtkRenderWindow, but if you call Render() before those get set, the window will show up...

So just remove or comment that line. Also if VTK was built with EGL or OSMesa, you won't see such window either.

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