Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CarmotShieldMixin has @Debug annotation in production jar #14

Open
unilock opened this issue May 9, 2024 · 1 comment
Open

CarmotShieldMixin has @Debug annotation in production jar #14

unilock opened this issue May 9, 2024 · 1 comment
Labels
bug Something isn't working

Comments

@unilock
Copy link

unilock commented May 9, 2024

Describe the bug

This mod's CarmotShieldMixin class has the @Debug mixin annotation applied, meaning the mixin processor is set to export its target class every time the game starts. This is not necessary in a production environment. Ideally the annotation can simply be removed.

@Debug(export = true)
@Mixin(value = CarmotShield.class, remap = false)
public abstract class CarmotShieldMixin {

To Reproduce

  1. Install Fabric, Hephaestus, HephaestusPlus, Mythic Metals, etc.
  2. Start the game.
  3. The CarmotShield class is exported by the mixin processor to .minecraft/.mixin.out.

Expected behavior

That doesn't happen.

Screenshots

N/A

Crash log or game log (if applicable)

N/A

Mod List

Mod List: click to show
  • Fabric API
  • Hephaestus
  • HephaestusPlus
  • Mythic Metals
  • Alloy Forgery
  • owo-lib

Versions

  • Loader: Fabric
  • Fabric API: 0.92.1+1.20.1
  • Hephaestus: 1.20.1-3.6.4.273
  • HephaestusPlus: 1.1.1
  • Mythic Metals: 0.19.7
    • Alloy Forgery: 2.1.2
    • owo-lib: 0.11.2

Additional context

N/A

@unilock unilock added the bug Something isn't working label May 9, 2024
@KonSola5
Copy link
Owner

KonSola5 commented May 9, 2024

Oops, will remove!

(This was added since at a time I couldn't get the -Dmixin.debug.export=true flag to work)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants