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Copy pathTic-Tac-Toe.py
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Tic-Tac-Toe.py
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import tkinter as tk
class TicTacToe:
def __init__(self):
self.root = tk.Tk()
self.root.configure(bg='#1c1c1c')
self.root.title("Tic-Tac-Toe")
self.buttons = []
self.player = "X"
self.x_score = 0
self.o_score = 0
for i in range(3):
button_row = []
for j in range(3):
button = tk.Button(self.root, text=" ", width=5, height=2, bg = '#1c1c1c',fg='#00ffff', activebackground = '#1c1c1c', activeforeground = '#00ffff', relief = 'solid', bd = '5', highlightbackground = '#ff0000', command=lambda row=i, col=j: self.play(row, col))
button.grid(row=i, column=j)
button_row.append(button)
self.buttons.append(button_row)
self.x_label = tk.Label(self.root, text="X: 0", bg = '#1c1c1c', fg = '#00ffff')
self.x_label.grid(row=3, column=0)
self.o_label = tk.Label(self.root, text="O: 0", bg = '#1c1c1c', fg = '#00ffff')
self.o_label.grid(row=3, column=1)
self.reset_button = tk.Button(self.root, text="Reset", command=self.reset, bg = '#1c1c1c', fg = 'Whitesmoke')
self.reset_button.grid(row=3, column=2)
def play(self, row, col):
button = self.buttons[row][col]
if button["text"] == " ":
button["text"] = self.player
if self.check_win():
self.root.title("{} wins!".format(self.player))
self.update_score()
return
if self.check_draw():
self.root.title("Draw!")
return
if self.player == "X":
self.player = "O"
else:
self.player = "X"
def check_win(self):
for i in range(3):
if self.buttons[i][0]["text"] == self.player and self.buttons[i][1]["text"] == self.player and self.buttons[i][2]["text"] == self.player:
self.create_line(i,0,i,2)
self.root.title("{} wins!".format(self.player))
self.update_score()
return True
if self.buttons[0][i]["text"] == self.player and self.buttons[1][i]["text"] == self.player and self.buttons[2][i]["text"] == self.player:
self.create_line(0,i,2,i)
self.root.title("{} wins!".format(self.player))
self.update_score()
return True
if self.buttons[0][0]["text"] == self.player and self.buttons[1][1]["text"] == self.player and self.buttons[2][2]["text"] == self.player:
self.create_line(0,0,2,2)
self.root.title("{} wins!".format(self.player))
self.update_score()
return True
if self.buttons[0][2]["text"] == self.player and self.buttons[1][1]["text"] == self.player and self.buttons[2][0]["text"] == self.player:
self.create_line(0,2,2,0)
self.root.title("{} wins!".format(self.player))
self.update_score()
return True
return False
def check_draw(self):
for i in range(3):
for j in range(3):
if self.buttons[i][j]["text"] == " ":
return False
return True
def create_line(self, r1, c1, r2, c2):
x1, y1 = self.buttons[r1][c1].winfo_x(), self.buttons[r1][c1].winfo_y()
x2, y2 = self.buttons[r2][c2].winfo_x(), self.buttons[r2][c2].winfo_y()
x1, y1, x2, y2 = x1+5, y1+5, x2+5, y2+5
self.canvas = tk.Canvas(self.root, width=250, height=250, bg = '#1c1c1c')
self.canvas.create_line(x1, y1, x2, y2, width=5, fill="#ff0000")
self.canvas.grid(row = 0,column = 0,rowspan = 3,columnspan = 3)
def update_score(self):
if self.player == "X":
self.x_score += 1
self.x_label.config(text="X: {}".format(self.x_score))
else:
self.o_score += 1
self.o_label.config(text="O: {}".format(self.o_score))
def reset(self):
for i in range(3):
for j in range(3):
self.buttons[i][j].config(text=" ")
self.player = "X"
self.x_score = 0
self.o_score = 0
self.x_label.config(text="X: 0")
self.o_label.config(text="O: 0")
self.root.title("Tic-Tac-Toe")
self.canvas.destroy()
game = TicTacToe()
game.root.mainloop()