-<<<<<<< HEAD
-
-=======
->>>>>>> Production
@@ -7280,6 +6604,7 @@
FORWARD
+
$X
@@ -7921,6 +7246,7 @@
EXPANSION BAYS
+
$X
@@ -9419,11 +8745,7 @@
SYSTEM STATUS
/*start starfinder.js*/
var starfinder = starfinder || (function(){
'use strict';
-<<<<<<< HEAD
- var version = 0.041521519076,//The sheet's current version. This is put into the character_sheet attribute when a sheet is opened
-=======
- const version = 0.041525149110,//The sheet's current version. This is put into the character_sheet attribute when a sheet is opened. I've been doing version numbering as 0.0Xyyyyyyyyyy where X represents the state of the sheet (currently in stage 4, or open beta) and y is the UNIX epoch timestamp for when I finished that build
->>>>>>> Production
+ const version = 0.041525585652,//The sheet's current version. This is put into the character_sheet attribute when a sheet is opened. I've been doing version numbering as 0.0Xyyyyyyyyyy where X represents the state of the sheet (currently in stage 4, or open beta) and y is the UNIX epoch timestamp for when I finished that build
sheetAttributes = [/*An array of all the non-repeating sheet attributes that could potentially be used in the calculations performed by the script
This array is used in the getAttrs call in accessStarfinder()*/
/*Class & Character attributes*/
@@ -9475,9 +8797,6 @@ SYSTEM STATUS
'resolve_source','stackable_buffs','sheet_type','half_specializations','drone'
],
repeatingAttributes = [/*Array of objects with the attributes in each repeating section that need to be gotten with getAttrs,
-<<<<<<< HEAD
- used in getID()*/
-=======
used in getID()
Entity format:
{
@@ -9485,7 +8804,6 @@ SYSTEM STATUS
fields:['name_of_the_attribute']
}
*/
->>>>>>> Production
{
section:'item',
fields:['name','bulk','cost','quantity','mods','equipped']
@@ -9545,1383 +8863,6 @@ SYSTEM STATUS
'survival'
],
equipment = {/*The JSON used by the item compendium. If, as I'm hoping, Roll20 will be doing a Starfinder compendium,
-<<<<<<< HEAD
- I would expect to see this be removed in favor of just compendium drag and drop. The internal compendium was only
- meant to be a stopgap until a starfinder compendium*/
- "Cryopike - Advanced":{
- "bulk":"2","cost":"34800","crit":"staggered","damage_dice":"2d8","type":"c","level":"12","sourcepage":"p.168","special":"powered (capacity 40-usage 2), reach","wield":"twohanded","name":"Cryopike - Advanced","category":"Advanced Melee Weapons"
- },"Cryopike - Tactical":{
- "bulk":"2","cost":"3360","crit":"-","damage_dice":"1d8","type":"c","level":"5","sourcepage":"p.168","special":"powered (capacity 40-usage 2), reach","wield":"twohanded","name":"Cryopike - Tactical","category":"Advanced Melee Weapons"
- },"Curve Blade - Buzzblade":{
- "bulk":"2","cost":"184300","crit":"bleed [[5d6]]","damage_dice":"8d10","type":"s","level":"16","sourcepage":"p.168","special":"powered (capacity 40-usage 2)","wield":"twohanded","name":"Curve Blade - Buzzblade","category":"Advanced Melee Weapons"
- },"Curve Blade - Carbon Steel":{
- "bulk":"2","cost":"2230","crit":"bleed [[1d6]]","damage_dice":"1d10","type":"s","level":"4","sourcepage":"p.168","special":"analog","wield":"twohanded","name":"Curve Blade - Carbon Steel","category":"Advanced Melee Weapons"
- },"Curve Blade - Dimensional Slice":{
- "bulk":"2","cost":"815000","crit":"bleed [[6d6]]","damage_dice":"12d10","type":"s","level":"20","sourcepage":"p.168","special":"powered (capacity 40-usage 2)","wield":"twohanded","name":"Curve Blade - Dimensional Slice","category":"Advanced Melee Weapons"
- },"Curve Blade - Ultrathin":{
- "bulk":"1","cost":"18100","crit":"bleed [[2d6]]","damage_dice":"3d10","type":"s","level":"10","sourcepage":"p.168","special":"analog","wield":"twohanded","name":"Curve Blade - Ultrathin","category":"Advanced Melee Weapons"
- },"Devastation Blade - Apocalypse":{
- "bulk":"1","cost":"410200","crit":"-","damage_dice":"12d8","type":"s","level":"18","sourcepage":"p.168","special":"analog","wield":"twohanded","name":"Devastation Blade - Apocalypse","category":"Advanced Melee Weapons"
- },"Devastation Blade - Ruin":{
- "bulk":"1","cost":"43900","crit":"-","damage_dice":"5d8","type":"s","level":"13","sourcepage":"p.168","special":"analog","wield":"twohanded","name":"Devastation Blade - Ruin","category":"Advanced Melee Weapons"
- },"Devastation Blade - Wrack":{
- "bulk":"1","cost":"5500","crit":"-","damage_dice":"2d8","type":"s","level":"7","sourcepage":"p.168","special":"analog","wield":"twohanded","name":"Devastation Blade - Wrack","category":"Advanced Melee Weapons"
- },"Doshko - Advanced":{
- "bulk":"1","cost":"5300","crit":"-","damage_dice":"2d12","type":"p","level":"7","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"Doshko - Advanced","category":"Advanced Melee Weapons"
- },"Doshko - Dimensional Blade":{
- "bulk":"1","cost":"546100","crit":"-","damage_dice":"13d12","type":"p","level":"19","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"Doshko - Dimensional Blade","category":"Advanced Melee Weapons"
- },"Doshko - Molecular Rift":{
- "bulk":"1","cost":"248000","crit":"-","damage_dice":"10d12","type":"p","level":"17","sourcepage":"p.168","special":"powered (capacity 20-usage 1), unwieldy","wield":"twohanded","name":"Doshko - Molecular Rift","category":"Advanced Melee Weapons"
- },"Doshko - Tactical":{
- "bulk":"1","cost":"240","crit":"-","damage_dice":"1d12","type":"p","level":"1","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"Doshko - Tactical","category":"Advanced Melee Weapons"
- },"Doshko - Ultrathin":{
- "bulk":"1","cost":"24600","crit":"-","damage_dice":"4d12","type":"p","level":"11","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"Doshko - Ultrathin","category":"Advanced Melee Weapons"
- },"Doshko - Zero-Edge":{
- "bulk":"1","cost":"71500","crit":"-","damage_dice":"7d12","type":"p","level":"14","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"Doshko - Zero-Edge","category":"Advanced Melee Weapons"
- },"Fangblade":{
- "bulk":"1","cost":"5430","crit":"bleed [[1d8]]","damage_dice":"1d12","type":"s","level":"7","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Fangblade","category":"Advanced Melee Weapons"
- },"Flame Doshko - Blaze":{
- "bulk":"1","cost":"8500","crit":"wound","damage_dice":"2d8","type":"f","level":"8","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"twohanded","name":"Flame Doshko - Blaze","category":"Advanced Melee Weapons"
- },"Flame Doshko - Ember":{
- "bulk":"1","cost":"750","crit":"wound","damage_dice":"1d8","type":"f","level":"2","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"twohanded","name":"Flame Doshko - Ember","category":"Advanced Melee Weapons"
- },"Flame Doshko - Inferno":{
- "bulk":"1","cost":"53200","crit":"wound","damage_dice":"5d8","type":"f","level":"13","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"twohanded","name":"Flame Doshko - Inferno","category":"Advanced Melee Weapons"
- },"Flame Doshko - Solar Flare":{
- "bulk":"1","cost":"595000","crit":"severe wound","damage_dice":"10d8","type":"f","level":"19","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"twohanded","name":"Flame Doshko - Solar Flare","category":"Advanced Melee Weapons"
- },"Grindblade":{
- "bulk":"1","cost":"45700","crit":"bleed [[2d8]]","damage_dice":"4d10","type":"s","level":"13","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Grindblade","category":"Advanced Melee Weapons"
- },"Hammer - Assault":{
- "bulk":"1","cost":"95","crit":"-","damage_dice":"1d6","type":"b","level":"1","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Hammer - Assault","category":"Advanced Melee Weapons"
- },"Hammer - Comet":{
- "bulk":"1","cost":"16900","crit":"-","damage_dice":"4d6","type":"b","level":"10","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"onehanded","name":"Hammer - Comet","category":"Advanced Melee Weapons"
- },"Hammer - Gravity Well":{
- "bulk":"1","cost":"551000","crit":"-","damage_dice":"15d6","type":"b","level":"19","sourcepage":"p.168","special":"powered (capacity 40-usage 2)","wield":"onehanded","name":"Hammer - Gravity Well","category":"Advanced Melee Weapons"
- },"Hammer - Meteoric":{
- "bulk":"1","cost":"164500","crit":"-","damage_dice":"11d6","type":"b","level":"16","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Hammer - Meteoric","category":"Advanced Melee Weapons"
- },"Injection Glove":{
- "bulk":"l","cost":"490","crit":"injection dc +2","damage_dice":"1d4","type":"p","level":"2","sourcepage":"p.168","special":"analog, injection","wield":"onehanded","name":"Injection Glove","category":"Advanced Melee Weapons"
- },"Longsword":{
- "bulk":"1","cost":"375","crit":"-","damage_dice":"1d8","type":"s","level":"1","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword","category":"Advanced Melee Weapons"
- },"Longsword - Dimensional Slice":{
- "bulk":"1","cost":"727300","crit":"-","damage_dice":"14d8","type":"s","level":"20","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Dimensional Slice","category":"Advanced Melee Weapons"
- },"Longsword - Microserrated":{
- "bulk":"1","cost":"12100","crit":"bleed [[2d6]]","damage_dice":"2d10","type":"s","level":"9","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Microserrated","category":"Advanced Melee Weapons"
- },"Longsword - Molecular Rift":{
- "bulk":"1","cost":"245200","crit":"-","damage_dice":"10d8","type":"s","level":"17","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Molecular Rift","category":"Advanced Melee Weapons"
- },"Longsword - Sintered":{
- "bulk":"1","cost":"8420","crit":"-","damage_dice":"2d8","type":"s","level":"7","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Sintered","category":"Advanced Melee Weapons"
- },"Longsword - Ultraserrated":{
- "bulk":"1","cost":"368100","crit":"bleed [[6d6]]","damage_dice":"8d10","type":"s","level":"18","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Ultraserrated","category":"Advanced Melee Weapons"
- },"Longsword - Ultrathin":{
- "bulk":"1","cost":"26300","crit":"-","damage_dice":"4d8","type":"s","level":"11","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Ultrathin","category":"Advanced Melee Weapons"
- },"Longsword - Zero-Edge":{
- "bulk":"l","cost":"79500","crit":"severe wound","damage_dice":"7d8","type":"s","level":"14","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Longsword - Zero-Edge","category":"Advanced Melee Weapons"
- },"Monowhip":{
- "bulk":"l","cost":"107000","crit":"severe wound","damage_dice":"10d4","type":"s","level":"15","sourcepage":"p.168","special":"analog, disarm, reach, trip","wield":"onehanded","name":"Monowhip","category":"Advanced Melee Weapons"
- },"Pike - Advanced":{
- "bulk":"2","cost":"12200","crit":"bleed [[1d8]]","damage_dice":"2d8","type":"p","level":"9","sourcepage":"p.168","special":"analog, reach","wield":"twohanded","name":"Pike - Advanced","category":"Advanced Melee Weapons"
- },"Pike - Elite":{
- "bulk":"2","cost":"95700","crit":"bleed [[3d8]]","damage_dice":"7d8","type":"p","level":"15","sourcepage":"p.168","special":"analog, reach","wield":"twohanded","name":"Pike - Elite","category":"Advanced Melee Weapons"
- },"Pike - Tactical":{
- "bulk":"2","cost":"475","crit":"-","damage_dice":"1d8","type":"p","level":"2","sourcepage":"p.168","special":"analog, reach","wield":"twohanded","name":"Pike - Tactical","category":"Advanced Melee Weapons"
- },"Plasma Doshko - Blue Star":{
- "bulk":"1","cost":"364100","crit":"severe wound","damage_dice":"7d10","type":"e & f","level":"18","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"twohanded","name":"Plasma Doshko - Blue Star","category":"Advanced Melee Weapons"
- },"Plasma Doshko - Red Star":{
- "bulk":"1","cost":"4650","crit":"severe wound","damage_dice":"1d10","type":"e & f","level":"6","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"twohanded","name":"Plasma Doshko - Red Star","category":"Advanced Melee Weapons"
- },"Plasma Doshko - White Star":{
- "bulk":"1","cost":"126800","crit":"severe wound","damage_dice":"5d10","type":"e & f","level":"15","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"twohanded","name":"Plasma Doshko - White Star","category":"Advanced Melee Weapons"
- },"Plasma Doshko - Yellow Star":{
- "bulk":"1","cost":"17000","crit":"severe wound","damage_dice":"2d10","type":"e & f","level":"10","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"twohanded","name":"Plasma Doshko - Yellow Star","category":"Advanced Melee Weapons"
- },"Plasma Sword - Blue Star":{
- "bulk":"1","cost":"920250","crit":"severe wound","damage_dice":"10d8","type":"e & f","level":"20","sourcepage":"p.168","special":"powered (capacity 40-usage 4)","wield":"onehanded","name":"Plasma Sword - Blue Star","category":"Advanced Melee Weapons"
- },"Plasma Sword - Red Star":{
- "bulk":"1","cost":"54300","crit":"severe wound","damage_dice":"4d8","type":"e & f","level":"13","sourcepage":"p.168","special":"powered (capacity 40-usage 4)","wield":"onehanded","name":"Plasma Sword - Red Star","category":"Advanced Melee Weapons"
- },"Plasma Sword - Tactical":{
- "bulk":"1","cost":"14550","crit":"severe wound","damage_dice":"2d8","type":"e & f","level":"9","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"onehanded","name":"Plasma Sword - Tactical","category":"Advanced Melee Weapons"
- },"Plasma Sword - White Star":{
- "bulk":"1","cost":"415600","crit":"severe wound","damage_dice":"8d8","type":"e & f","level":"18","sourcepage":"p.168","special":"powered (capacity 40-usage 4)","wield":"onehanded","name":"Plasma Sword - White Star","category":"Advanced Melee Weapons"
- },"Plasma Sword - Yellow Star":{
- "bulk":"1","cost":"127000","crit":"severe wound","damage_dice":"5d8","type":"e & f","level":"15","sourcepage":"p.168","special":"powered (capacity 40-usage 4)","wield":"onehanded","name":"Plasma Sword - Yellow Star","category":"Advanced Melee Weapons"
- },"Pulse Gauntlet - Banshee":{
- "bulk":"1","cost":"148200","crit":"knockdown","damage_dice":"10d6","type":"b & so","level":"16","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Pulse Gauntlet - Banshee","category":"Advanced Melee Weapons"
- },"Pulse Gauntlet - Hfd":{
- "bulk":"1","cost":"31300","crit":"knockdown","damage_dice":"5d6","type":"b & so","level":"12","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Pulse Gauntlet - Hfd","category":"Advanced Melee Weapons"
- },"Pulse Gauntlet - Lfd":{
- "bulk":"1","cost":"7340","crit":"knockdown","damage_dice":"2d6","type":"b & so","level":"7","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Pulse Gauntlet - Lfd","category":"Advanced Melee Weapons"
- },"Pulse Gauntlet - Thunderstrike":{
- "bulk":"1","cost":"475","crit":"knockdown","damage_dice":"1d6","type":"b & so","level":"2","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Pulse Gauntlet - Thunderstrike","category":"Advanced Melee Weapons"
- },"Shock Truncheon - Aurora":{
- "bulk":"1","cost":"23000","crit":"arc [[2d4]]","damage_dice":"2d12","type":"e","level":"11","sourcepage":"p.168","special":"powered (capacity 20-usage 2), stun","wield":"onehanded","name":"Shock Truncheon - Aurora","category":"Advanced Melee Weapons"
- },"Shock Truncheon - Static":{
- "bulk":"1","cost":"9150","crit":"arc [[1d4]]","damage_dice":"1d12","type":"e","level":"8","sourcepage":"p.168","special":"powered (capacity 20-usage 2), stun","wield":"onehanded","name":"Shock Truncheon - Static","category":"Advanced Melee Weapons"
- },"Shock Truncheon - Storm":{
- "bulk":"1","cost":"80200","crit":"arc [[3d4]]","damage_dice":"3d12","type":"e","level":"16","sourcepage":"p.168","special":"powered (capacity 40-usage 2), stun","wield":"onehanded","name":"Shock Truncheon - Storm","category":"Advanced Melee Weapons"
- },"Shock Truncheon - Tempest":{
- "bulk":"1","cost":"545000","crit":"arc [[6d4]]","damage_dice":"6d12","type":"e","level":"19","sourcepage":"p.168","special":"powered (capacity 40-usage 2), stun","wield":"onehanded","name":"Shock Truncheon - Tempest","category":"Advanced Melee Weapons"
- },"LEGION Sword - Inferno":{
- "bulk":"1","cost":"246000","crit":"burn [[4d12]]","damage_dice":"7d8","type":"f","level":"17","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"LEGION Sword - Inferno","category":"Advanced Melee Weapons"
- },"LEGION Sword - Tactical":{
- "bulk":"1","cost":"6120","crit":"burn [[1d8]]","damage_dice":"2d4","type":"f","level":"7","sourcepage":"p.168","special":"powered (capacity 20-usage 2)","wield":"onehanded","name":"LEGION Sword - Tactical","category":"Advanced Melee Weapons"
- },"Staff - Repeller":{
- "bulk":"1","cost":"45200","crit":"knockdown","damage_dice":"3d8","type":"b","level":"13","sourcepage":"p.168","special":"block, powered (capacity 20-usage 1), stun","wield":"twohanded","name":"Staff - Repeller","category":"Advanced Melee Weapons"
- },"Staff - Sentinel":{
- "bulk":"1","cost":"6320","crit":"-","damage_dice":"1d10","type":"b","level":"7","sourcepage":"p.168","special":"block, powered (capacity 20-usage 1), stun","wield":"twohanded","name":"Staff - Sentinel","category":"Advanced Melee Weapons"
- },"Starknife - Accelerated":{
- "bulk":"l","cost":"40400","crit":"-","damage_dice":"4d8","type":"f & p","level":"12","range":"30","sourcepage":"p.168","special":"powered (capacity 20-usage 1), thrown (30 ft.)","wield":"onehanded","name":"Starknife - Accelerated","category":"Advanced Melee Weapons"
- },"Starknife - Dimensional Slice":{
- "bulk":"l","cost":"602200","crit":"-","damage_dice":"8d12","type":"p","level":"19","range":"80","sourcepage":"p.168","special":"analog, thrown (80 ft.)","wield":"onehanded","name":"Starknife - Dimensional Slice","category":"Advanced Melee Weapons"
- },"Starknife - Lightspeed":{
- "bulk":"l","cost":"183400","crit":"-","damage_dice":"8d8","type":"f & p","level":"16","range":"50","sourcepage":"p.168","special":"powered (capacity 20-usage 2), thrown (50 ft.)","wield":"onehanded","name":"Starknife - Lightspeed","category":"Advanced Melee Weapons"
- },"Starknife - Sintered":{
- "bulk":"l","cost":"9810","crit":"-","damage_dice":"4d4","type":"p","level":"8","range":"50","sourcepage":"p.168","special":"analog, thrown (50 ft.)","wield":"onehanded","name":"Starknife - Sintered","category":"Advanced Melee Weapons"
- },"Starknife - Tactical":{
- "bulk":"l","cost":"110","crit":"-","damage_dice":"1d4","type":"p","level":"1","range":"20","sourcepage":"p.168","special":"analog, thrown (20 ft.)","wield":"onehanded","name":"Starknife - Tactical","category":"Advanced Melee Weapons"
- },"Swoop Hammer - Advanced":{
- "bulk":"2","cost":"14300","crit":"knockdown","damage_dice":"3d10","type":"b","level":"9","sourcepage":"p.168","special":"analog, reach, unwieldy","wield":"twohanded","name":"Swoop Hammer - Advanced","category":"Advanced Melee Weapons"
- },"Swoop Hammer - Mach I":{
- "bulk":"2","cost":"44100","crit":"knockdown","damage_dice":"5d10","type":"b","level":"13","sourcepage":"p.168","special":"powered (capacity 40-usage 4), reach, unwieldy","wield":"twohanded","name":"Swoop Hammer - Mach I","category":"Advanced Melee Weapons"
- },"Swoop Hammer - Mach Ii":{
- "bulk":"2","cost":"273000","crit":"knockdown","damage_dice":"10d10","type":"b","level":"17","sourcepage":"p.168","special":"analog, reach, unwieldy","wield":"twohanded","name":"Swoop Hammer - Mach Ii","category":"Advanced Melee Weapons"
- },"Swoop Hammer - Mach Iii":{
- "bulk":"2","cost":"905700","crit":"knockdown","damage_dice":"14d10","type":"b & f","level":"20","sourcepage":"p.168","special":"powered (capacity 40-usage 4), reach, unwieldy","wield":"twohanded","name":"Swoop Hammer - Mach Iii","category":"Advanced Melee Weapons"
- },"Swoop Hammer - Tactical":{
- "bulk":"2","cost":"3360","crit":"knockdown","damage_dice":"1d10","type":"b","level":"5","sourcepage":"p.168","special":"analog, reach, unwieldy","wield":"twohanded","name":"Swoop Hammer - Tactical","category":"Advanced Melee Weapons"
- },"Taclash - Numbing":{
- "bulk":"l","cost":"24800","crit":"-","damage_dice":"5d4","type":"s","level":"11","sourcepage":"p.168","special":"disarm, powered (capacity 20-usage 2), reach, stun, trip","wield":"onehanded","name":"Taclash - Numbing","category":"Advanced Melee Weapons"
- },"Taclash - Standard":{
- "bulk":"l","cost":"240","crit":"-","damage_dice":"1d4","type":"s","level":"1","sourcepage":"p.168","special":"analog, disarm, nonlethal, reach, trip","wield":"onehanded","name":"Taclash - Standard","category":"Advanced Melee Weapons"
- },"Arrows":{
- "bulk":"l","chargescartridges":"20","cost":"50","level":"1","sourcepage":"p.190","special":"-","name":"Arrows","category":"Ammunition"
- },"Battery":{
- "bulk":"-","chargescartridges":"20","cost":"60","level":"1","sourcepage":"p.190","special":"-","name":"Battery","category":"Ammunition"
- },"Battery - High-Capacity":{
- "bulk":"-","chargescartridges":"40","cost":"330","level":"4","sourcepage":"p.190","special":"-","name":"Battery - High-Capacity","category":"Ammunition"
- },"Battery - Super-Capacity":{
- "bulk":"-","chargescartridges":"80","cost":"390","level":"4","sourcepage":"p.190","special":"-","name":"Battery - Super-Capacity","category":"Ammunition"
- },"Battery - Ultra-Capacity":{
- "bulk":"l","chargescartridges":"100","cost":"445","level":"5","sourcepage":"p.190","special":"-","name":"Battery - Ultra-Capacity","category":"Ammunition"
- },"Darts":{
- "bulk":"l","chargescartridges":"25","cost":"20","level":"1","sourcepage":"p.190","special":"-","name":"Darts","category":"Ammunition"
- },"Flare":{
- "bulk":"-","chargescartridges":"1","cost":"5","level":"1","sourcepage":"p.190","special":"-","name":"Flare","category":"Ammunition"
- },"Mini-Rockets":{
- "bulk":"l","chargescartridges":"10","cost":"300","level":"4","sourcepage":"p.190","special":"-","name":"Mini-Rockets","category":"Ammunition"
- },"Petrol Tank - High-Capacity":{
- "bulk":"2","chargescartridges":"40","cost":"280","level":"3","sourcepage":"p.190","special":"-","name":"Petrol Tank - High-Capacity","category":"Ammunition"
- },"Petrol Tank - Standard":{
- "bulk":"1","chargescartridges":"20","cost":"60","level":"1","sourcepage":"p.190","special":"-","name":"Petrol Tank - Standard","category":"Ammunition"
- },"Rounds - Heavy":{
- "bulk":"l","chargescartridges":"20","cost":"90","level":"2","sourcepage":"p.190","special":"-","name":"Rounds - Heavy","category":"Ammunition"
- },"Rounds - Longarm And Sniper":{
- "bulk":"l","chargescartridges":"25","cost":"75","level":"1","sourcepage":"p.190","special":"-","name":"Rounds - Longarm And Sniper","category":"Ammunition"
- },"Rounds - Small Arm":{
- "bulk":"l","chargescartridges":"30","cost":"40","level":"1","sourcepage":"p.190","special":"-","name":"Rounds - Small Arm","category":"Ammunition"
- },"Scattergun Shells":{
- "bulk":"l","chargescartridges":"25","cost":"55","level":"1","sourcepage":"p.190","special":"-","name":"Scattergun Shells","category":"Ammunition"
- },"Armor Upgrade - Automated Loader":{
- "bulk":"1","cost":"750","level":"2","sourcepage":"p.204","name":"Armor Upgrade - Automated Loader","category":"Armor Upgrades"
- },"Armor Upgrade - Backup Generator":{
- "bulk":"1","cost":"2100","level":"4","sourcepage":"p.204","name":"Armor Upgrade - Backup Generator","category":"Armor Upgrades"
- },"Armor Upgrade - Deflective Reinforcement":{
- "bulk":"1","cost":"7500","level":"7","sourcepage":"p.204","name":"Armor Upgrade - Deflective Reinforcement","category":"Armor Upgrades"
- },"Armor Upgrade - Electrostatic Field - Mk 1":{
- "bulk":"-","cost":"3000","level":"5","sourcepage":"p.204","name":"Armor Upgrade - Electrostatic Field - Mk 1","category":"Armor Upgrades"
- },"Armor Upgrade - Electrostatic Field - Mk 2":{
- "bulk":"-","cost":"13000","level":"9","sourcepage":"p.204","name":"Armor Upgrade - Electrostatic Field - Mk 2","category":"Armor Upgrades"
- },"Armor Upgrade - Electrostatic Field - Mk 3":{
- "bulk":"-","cost":"35000","level":"12","sourcepage":"p.204","name":"Armor Upgrade - Electrostatic Field - Mk 3","category":"Armor Upgrades"
- },"Armor Upgrade - Exit Pod":{
- "bulk":"2","cost":"1750","level":"4","sourcepage":"p.204","name":"Armor Upgrade - Exit Pod","category":"Armor Upgrades"
- },"Armor Upgrade - Filtered Rebreather":{
- "bulk":"1","cost":"4600","level":"6","sourcepage":"p.204","name":"Armor Upgrade - Filtered Rebreather","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Black":{
- "bulk":"l","cost":"10500","level":"8","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Black","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Blue":{
- "bulk":"l","cost":"280000","level":"17","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Blue","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Brown":{
- "bulk":"l","cost":"1600","level":"3","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Brown","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Gray":{
- "bulk":"l","cost":"40000","level":"12","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Gray","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Green":{
- "bulk":"l","cost":"80000","level":"14","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Green","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Orange":{
- "bulk":"l","cost":"400000","level":"18","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Orange","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Prismatic":{
- "bulk":"l","cost":"1000000","level":"20","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Prismatic","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Purple":{
- "bulk":"l","cost":"4550","level":"6","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Purple","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - Red":{
- "bulk":"l","cost":"180000","level":"16","sourcepage":"p.204","name":"Armor Upgrade - Force Field - Red","category":"Armor Upgrades"
- },"Armor Upgrade - Force Field - White":{
- "bulk":"l","cost":"20000","level":"10","sourcepage":"p.204","name":"Armor Upgrade - Force Field - White","category":"Armor Upgrades"
- },"Armor Upgrade - Forcepack":{
- "bulk":"1","cost":"13100","level":"9","sourcepage":"p.204","name":"Armor Upgrade - Forcepack","category":"Armor Upgrades"
- },"Armor Upgrade - Haste Circuit":{
- "bulk":"l","cost":"9250","level":"8","sourcepage":"p.204","name":"Armor Upgrade - Haste Circuit","category":"Armor Upgrades"
- },"Armor Upgrade - Infrared Sensors":{
- "bulk":"l","cost":"200","level":"1","sourcepage":"p.204","name":"Armor Upgrade - Infrared Sensors","category":"Armor Upgrades"
- },"Armor Upgrade - Jetpack":{
- "bulk":"1","cost":"3100","level":"5","sourcepage":"p.204","name":"Armor Upgrade - Jetpack","category":"Armor Upgrades"
- },"Armor Upgrade - Jump Jets":{
- "bulk":"l","cost":"1000","level":"2","sourcepage":"p.204","name":"Armor Upgrade - Jump Jets","category":"Armor Upgrades"
- },"Armor Upgrade - Load Lifter":{
- "bulk":"-","cost":"2550","level":"5","sourcepage":"p.204","name":"Armor Upgrade - Load Lifter","category":"Armor Upgrades"
- },"Armor Upgrade - Phase Shield":{
- "bulk":"1","cost":"4325","level":"6","sourcepage":"p.204","name":"Armor Upgrade - Phase Shield","category":"Armor Upgrades"
- },"Armor Upgrade - Quick-Release Sheath":{
- "bulk":"l","cost":"325","level":"1","sourcepage":"p.204","name":"Armor Upgrade - Quick-Release Sheath","category":"Armor Upgrades"
- },"Armor Upgrade - Radiation Buffer":{
- "bulk":"l","cost":"200","level":"1","sourcepage":"p.204","name":"Armor Upgrade - Radiation Buffer","category":"Armor Upgrades"
- },"Armor Upgrade - Sonic Dampener":{
- "bulk":"l","cost":"7150","level":"7","sourcepage":"p.204","name":"Armor Upgrade - Sonic Dampener","category":"Armor Upgrades"
- },"Armor Upgrade - Spell Reflector - Mk 1":{
- "bulk":"1","cost":"47950","level":"13","sourcepage":"p.204","name":"Armor Upgrade - Spell Reflector - Mk 1","category":"Armor Upgrades"
- },"Armor Upgrade - Spell Reflector - Mk 2":{
- "bulk":"1","cost":"360000","level":"18","sourcepage":"p.204","name":"Armor Upgrade - Spell Reflector - Mk 2","category":"Armor Upgrades"
- },"Armor Upgrade - Targeting Computer":{
- "bulk":"-","cost":"2250","level":"4","sourcepage":"p.204","name":"Armor Upgrade - Targeting Computer","category":"Armor Upgrades"
- },"Armor Upgrade - Tensile Reinforcement":{
- "bulk":"-","cost":"150","level":"1","sourcepage":"p.204","name":"Armor Upgrade - Tensile Reinforcement","category":"Armor Upgrades"
- },"Armor Upgrade - Thermal Capacitor - Mk 1":{
- "bulk":"-","cost":"3600","level":"5","sourcepage":"p.204","name":"Armor Upgrade - Thermal Capacitor - Mk 1","category":"Armor Upgrades"
- },"Armor Upgrade - Thermal Capacitor - Mk 2":{
- "bulk":"-","cost":"36250","level":"12","sourcepage":"p.204","name":"Armor Upgrade - Thermal Capacitor - Mk 2","category":"Armor Upgrades"
- },"Armor Upgrade - Thermal Capacitor - Mk 3":{
- "bulk":"-","cost":"120000","level":"15","sourcepage":"p.204","name":"Armor Upgrade - Thermal Capacitor - Mk 3","category":"Armor Upgrades"
- },"Armor Upgrade - Titan Shield":{
- "bulk":"2","cost":"75000","level":"14","sourcepage":"p.204","name":"Armor Upgrade - Titan Shield","category":"Armor Upgrades"
- },"Baton - Advanced":{
- "bulk":"l","cost":"540000","crit":"-","type":"b","damage_dice":"8d6","level":"19","sourcepage":"p.168","special":"operative, powered (capacity 20-usage 1)","wield":"onehanded","name":"Baton - Advanced","category":"Basic Melee Weapons"
- },"Baton - Tactical":{
- "bulk":"l","cost":"90","crit":"-","type":"b","damage_dice":"1d4","level":"1","sourcepage":"p.168","special":"analog.operative","wield":"onehanded","name":"Baton - Tactical","category":"Basic Melee Weapons"
- },"Battleglove - Cestus":{
- "bulk":"l","cost":"100","crit":"-","type":"b","damage_dice":"1d4","level":"1","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Battleglove - Cestus","category":"Basic Melee Weapons"
- },"Battleglove - Gravity":{
- "bulk":"l","cost":"214850","crit":"-","type":"b","damage_dice":"5d10","level":"17","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Battleglove - Gravity","category":"Basic Melee Weapons"
- },"Battleglove - Nova":{
- "bulk":"l","cost":"52500","crit":"-","type":"b","damage_dice":"3d10","level":"13","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Battleglove - Nova","category":"Basic Melee Weapons"
- },"Battleglove - Power":{
- "bulk":"l","cost":"16100","crit":"-","type":"b","damage_dice":"2d8","level":"10","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Battleglove - Power","category":"Basic Melee Weapons"
- },"Club":{
- "bulk":"l","cost":"0","crit":"-","damage_dice":"1d6","type":"b","level":"0","sourcepage":"p.168","special":"analog, archaic","wield":"onehanded","name":"Club","category":"Basic Melee Weapons"
- },"Dagger - Molecular Rift":{
- "bulk":"l","cost":"275000","crit":"-","type":"s","damage_dice":"10d4","level":"17","sourcepage":"p.168","special":"analog, operative","wield":"onehanded","name":"Dagger - Molecular Rift","category":"Basic Melee Weapons"
- },"Dagger - Ultrathin":{
- "bulk":"l","cost":"32800","crit":"-","type":"s","damage_dice":"4d4","level":"12","sourcepage":"p.168","special":"analog, operative","wield":"onehanded","name":"Dagger - Ultrathin","category":"Basic Melee Weapons"
- },"Dagger - Zero-Edge":{
- "bulk":"l","cost":"64400","crit":"-","type":"s","damage_dice":"6d4","level":"14","sourcepage":"p.168","special":"analog, operative","wield":"onehanded","name":"Dagger - Zero-Edge","category":"Basic Melee Weapons"
- },"Dueling Sword - Buzzblade":{
- "bulk":"l","cost":"9500","crit":"-","type":"s","damage_dice":"2d6","level":"8","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Dueling Sword - Buzzblade","category":"Basic Melee Weapons"
- },"Dueling Sword - Molecular Rift":{
- "bulk":"l","cost":"331200","crit":"-","type":"s","damage_dice":"10d6","level":"18","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Dueling Sword - Molecular Rift","category":"Basic Melee Weapons"
- },"Dueling Sword - Ripper":{
- "bulk":"l","cost":"109250","crit":"-","type":"s","damage_dice":"7d6","level":"15","sourcepage":"p.168","special":"powered (capacity 20-usage 1)","wield":"onehanded","name":"Dueling Sword - Ripper","category":"Basic Melee Weapons"
- },"Dueling Sword - Tactical":{
- "bulk":"l","cost":"475","crit":"-","type":"s","damage_dice":"1d6","level":"2","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Dueling Sword - Tactical","category":"Basic Melee Weapons"
- },"Dueling Sword - Ultrathin":{
- "bulk":"l","cost":"26000","crit":"-","type":"s","damage_dice":"3d6","level":"11","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"Dueling Sword - Ultrathin","category":"Basic Melee Weapons"
- },"Incapacitator":{
- "bulk":"l","cost":"14200","type":"b","crit":"staggered","damage_dice":"3d4","level":"9","sourcepage":"p.168","special":"nonlethal, operative, powered (capacity 20-usage 2)","wield":"onehanded","name":"Incapacitator","category":"Basic Melee Weapons"
- },"Knife - Survival":{
- "bulk":"l","cost":"95","type":"s","crit":"-","damage_dice":"1d4","level":"1","sourcepage":"p.168","special":"analog, operative","wield":"onehanded","name":"Knife - Survival","category":"Basic Melee Weapons"
- },"Knife - Tactical":{
- "bulk":"l","cost":"6000","type":"s","crit":"-","damage_dice":"2d4","level":"7","sourcepage":"p.168","special":"analog, operative","wield":"onehanded","name":"Knife - Tactical","category":"Basic Melee Weapons"
- },"Peacemaker":{
- "bulk":"l","cost":"185300","crit":"knockdown","type":"b","damage_dice":"6d6","level":"16","sourcepage":"p.168","special":"operative, powered (capacity 20-usage 2), stun","wield":"onehanded","name":"Peacemaker","category":"Basic Melee Weapons"
- },"Spear - Buzzblade":{
- "bulk":"1","cost":"22650","crit":"-","damage_dice":"3d6","type":"p","level":"11","sourcepage":"p.168","special":"block, powered (capacity 40-usage 2), thrown (20 ft.)","wield":"twohanded","name":"Spear - Buzzblade","category":"Basic Melee Weapons"
- },"Spear - Gravity":{
- "bulk":"1","cost":"552000","crit":"-","damage_dice":"12d6","type":"p","level":"19","sourcepage":"p.168","special":"block, powered (capacity 40-usage 2), thrown (20 ft.)","wield":"twohanded","name":"Spear - Gravity","category":"Basic Melee Weapons"
- },"Spear - Sentinel":{
- "bulk":"1","cost":"10000","crit":"-","damage_dice":"2d6","type":"p","level":"8","sourcepage":"p.168","special":"analog, block, thrown (20 ft.)","wield":"twohanded","name":"Spear - Sentinel","category":"Basic Melee Weapons"
- },"Spear - Tactical":{
- "bulk":"1","cost":"375","crit":"-","damage_dice":"1d6","type":"p","level":"1","sourcepage":"p.168","special":"analog, block, thrown (20 ft.)","wield":"twohanded","name":"Spear - Tactical","category":"Basic Melee Weapons"
- },"Spear - Zero-Edge":{
- "bulk":"1","cost":"107350","crit":"-","damage_dice":"7d6","type":"p","level":"15","sourcepage":"p.168","special":"analog, block, thrown (20 ft.)","wield":"twohanded","name":"Spear - Zero-Edge","category":"Basic Melee Weapons"
- },"Staff - Battle":{
- "bulk":"1","cost":"80","crit":"knockdown","damage_dice":"1d4","type":"b","level":"1","sourcepage":"p.168","special":"analog, block","wield":"twohanded","name":"Staff - Battle","category":"Basic Melee Weapons"
- },"Staff - Carbon":{
- "bulk":"1","cost":"6150","crit":"knockdown","damage_dice":"1d8","type":"b","level":"7","sourcepage":"p.168","special":"analog, block","wield":"twohanded","name":"Staff - Carbon","category":"Basic Melee Weapons"
- },"Staff - Hardlight":{
- "bulk":"1","cost":"320800","crit":"knockdown","damage_dice":"8d8","type":"b","level":"18","sourcepage":"p.168","special":"analog, block","wield":"twohanded","name":"Staff - Hardlight","category":"Basic Melee Weapons"
- },"Computer Countermeasure - Alarm":{
- "cost":"10","sourcepage":"p.216","name":"Computer Countermeasure - Alarm","category":"Computer Countermeasures"
- },"Computer Countermeasure - Fake Shell":{
- "cost":"25% of computers base price + 10% of price of control and data modules","sourcepage":"p.216","name":"Computer Countermeasure - Fake Shell","category":"Computer Countermeasures"
- },"Computer Countermeasure - Feedback":{
- "cost":"500","sourcepage":"p.216","name":"Computer Countermeasure - Feedback","category":"Computer Countermeasures"
- },"Computer Countermeasure - Firewall":{
- "cost":"20% of computers base price","sourcepage":"p.216","name":"Computer Countermeasure - Firewall","category":"Computer Countermeasures"
- },"Computer Countermeasure - Lockout":{
- "cost":"100","sourcepage":"p.216","name":"Computer Countermeasure - Lockout","category":"Computer Countermeasures"
- },"Computer Countermeasure - Shock Grid 1":{
- "cost":"500","sourcepage":"p.216","name":"Computer Countermeasure - Shock Grid 1","category":"Computer Countermeasures"
- },"Computer Countermeasure - Shock Grid 2":{
- "cost":"2000","sourcepage":"p.216","name":"Computer Countermeasure - Shock Grid 2","category":"Computer Countermeasures"
- },"Computer Countermeasure - Shock Grid 3":{
- "cost":"5000","sourcepage":"p.216","name":"Computer Countermeasure - Shock Grid 3","category":"Computer Countermeasures"
- },"Computer Countermeasure - Shock Grid 4":{
- "cost":"20000","sourcepage":"p.216","name":"Computer Countermeasure - Shock Grid 4","category":"Computer Countermeasures"
- },"Computer Countermeasure - Shock Grid 5":{
- "cost":"50000","sourcepage":"p.216","name":"Computer Countermeasure - Shock Grid 5","category":"Computer Countermeasures"
- },"Computer Countermeasure - Wipe":{
- "cost":"10","sourcepage":"p.216","name":"Computer Countermeasure - Wipe","category":"Computer Countermeasures"
- },"Computer Module - Control (Complex)":{
- "cost":"10% of controlled device","sourcepage":"p.215","name":"Computer Module - Control (Complex)","category":"Computer Modules"
- },"Computer Module - Secure Data (Average)":{
- "cost":"10","sourcepage":"p.215","name":"Computer Module - Secure Data (Average)","category":"Computer Modules"
- },"Computer Module - Secure Data (Large)":{
- "cost":"varies","sourcepage":"p.215","name":"Computer Module - Secure Data (Large)","category":"Computer Modules"
- },"Computer Module - Secure Data (Specific)":{
- "cost":"1","sourcepage":"p.215","name":"Computer Module - Secure Data (Specific)","category":"Computer Modules"
- },"Computer Module - Spell Chip":{
- "cost":"110% of component spell gem","sourcepage":"p.215","name":"Computer Module - Spell Chip","category":"Computer Modules"
- },"Computer Upgrade - Artificial Personality":{
- "cost":"10% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Artificial Personality","category":"Computer Upgrades"
- },"Computer Upgrade - Hardened":{
- "cost":"50% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Hardened","category":"Computer Upgrades"
- },"Computer Upgrade - Miniaturization":{
- "cost":"10% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Miniaturization","category":"Computer Upgrades"
- },"Computer Upgrade - Range I (100 Feet)":{
- "cost":"5","sourcepage":"p.216","name":"Computer Upgrade - Range I (100 Feet)","category":"Computer Upgrades"
- },"Computer Upgrade - Range Ii (1 Mile)":{
- "cost":"50","sourcepage":"p.216","name":"Computer Upgrade - Range Ii (1 Mile)","category":"Computer Upgrades"
- },"Computer Upgrade - Range Iii (Planetwide)":{
- "cost":"100","sourcepage":"p.216","name":"Computer Upgrade - Range Iii (Planetwide)","category":"Computer Upgrades"
- },"Computer Upgrade - Security 1":{
- "cost":"25% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Security 1","category":"Computer Upgrades"
- },"Computer Upgrade - Security 2":{
- "cost":"50% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Security 2","category":"Computer Upgrades"
- },"Computer Upgrade - Security 3":{
- "cost":"70% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Security 3","category":"Computer Upgrades"
- },"Computer Upgrade - Security 4":{
- "cost":"100% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Security 4","category":"Computer Upgrades"
- },"Computer Upgrade - Self-Charging":{
- "cost":"10% of computers base price","sourcepage":"p.216","name":"Computer Upgrade - Self-Charging","category":"Computer Upgrades"
- },"Computer Tier 1":{
- "bulk":"1","cost":"50","level":"1","sourcepage":"p.213","name":"Computer Tier 1","category":"Computers"
- },"Computer Tier 10":{
- "bulk":"100","cost":"320000","level":"19","sourcepage":"p.213","name":"Computer Tier 10","category":"Computers"
- },"Computer Tier 2":{
- "bulk":"4","cost":"250","level":"3","sourcepage":"p.213","name":"Computer Tier 2","category":"Computers"
- },"Computer Tier 3":{
- "bulk":"9","cost":"1250","level":"5","sourcepage":"p.213","name":"Computer Tier 3","category":"Computers"
- },"Computer Tier 4":{
- "bulk":"16","cost":"5000","level":"7","sourcepage":"p.213","name":"Computer Tier 4","category":"Computers"
- },"Computer Tier 5":{
- "bulk":"25","cost":"10000","level":"9","sourcepage":"p.213","name":"Computer Tier 5","category":"Computers"
- },"Computer Tier 6":{
- "bulk":"36","cost":"20000","level":"11","sourcepage":"p.213","name":"Computer Tier 6","category":"Computers"
- },"Computer Tier 7":{
- "bulk":"49","cost":"40000","level":"13","sourcepage":"p.213","name":"Computer Tier 7","category":"Computers"
- },"Computer Tier 8":{
- "bulk":"64","cost":"80000","level":"15","sourcepage":"p.213","name":"Computer Tier 8","category":"Computers"
- },"Computer Tier 9":{
- "bulk":"81","cost":"160000","level":"17","sourcepage":"p.213","name":"Computer Tier 9","category":"Computers"
- },"Analgesic (Tier 1)":{
- "bulk":"-","cost":"150","level":"1","sourcepage":"p.232","name":"Analgesic (Tier 1)","category":"Drugs Medicinals And Poisons"
- },"Analgesic (Tier 2)":{
- "bulk":"-","cost":"3000","level":"5","sourcepage":"p.232","name":"Analgesic (Tier 2)","category":"Drugs Medicinals And Poisons"
- },"Analgesic (Tier 3)":{
- "bulk":"-","cost":"15000","level":"10","sourcepage":"p.232","name":"Analgesic (Tier 3)","category":"Drugs Medicinals And Poisons"
- },"Analgesic (Tier 4)":{
- "bulk":"-","cost":"23500","level":"15","sourcepage":"p.232","name":"Analgesic (Tier 4)","category":"Drugs Medicinals And Poisons"
- },"Antitoxin (Tier 1)":{
- "bulk":"-","cost":"150","level":"1","sourcepage":"p.232","name":"Antitoxin (Tier 1)","category":"Drugs Medicinals And Poisons"
- },"Antitoxin (Tier 2)":{
- "bulk":"-","cost":"3000","level":"5","sourcepage":"p.232","name":"Antitoxin (Tier 2)","category":"Drugs Medicinals And Poisons"
- },"Antitoxin (Tier 3)":{
- "bulk":"-","cost":"15000","level":"10","sourcepage":"p.232","name":"Antitoxin (Tier 3)","category":"Drugs Medicinals And Poisons"
- },"Antitoxin (Tier 4)":{
- "bulk":"-","cost":"23500","level":"15","sourcepage":"p.232","name":"Antitoxin (Tier 4)","category":"Drugs Medicinals And Poisons"
- },"Drug (Dreamshiver)":{
- "bulk":"-","cost":"2500","level":"5","sourcepage":"p.419","name":"Drug (Dreamshiver)","category":"Drugs Medicinals And Poisons"
- },"Drug (Hyperleaf)":{
- "bulk":"-","cost":"95","level":"1","sourcepage":"p.419","name":"Drug (Hyperleaf)","category":"Drugs Medicinals And Poisons"
- },"Drug (Megaopiate)":{
- "bulk":"-","cost":"22000","level":"12","sourcepage":"p.419","name":"Drug (Megaopiate)","category":"Drugs Medicinals And Poisons"
- },"Drug (Transdimensional Pesh)":{
- "bulk":"-","cost":"14000","level":"10","sourcepage":"p.419","name":"Drug (Transdimensional Pesh)","category":"Drugs Medicinals And Poisons"
- },"Poison (Black Lotus Extract)":{
- "bulk":"-","cost":"140000","level":"20","sourcepage":"p.419","name":"Poison (Black Lotus Extract)","category":"Drugs Medicinals And Poisons"
- },"Poison (Blue Whinnis)":{
- "bulk":"-","cost":"1400","level":"8","sourcepage":"p.419","name":"Poison (Blue Whinnis)","category":"Drugs Medicinals And Poisons"
- },"Poison (Deathblade)":{
- "bulk":"-","cost":"132500","level":"20","sourcepage":"p.419","name":"Poison (Deathblade)","category":"Drugs Medicinals And Poisons"
- },"Poison (Green Lotus Extract)":{
- "bulk":"-","cost":"1500","level":"8","sourcepage":"p.419","name":"Poison (Green Lotus Extract)","category":"Drugs Medicinals And Poisons"
- },"Poison (Id Moss)":{
- "bulk":"-","cost":"175","level":"2","sourcepage":"p.419","name":"Poison (Id Moss)","category":"Drugs Medicinals And Poisons"
- },"Poison (Insanity Mist)":{
- "bulk":"-","cost":"4000","level":"4","sourcepage":"p.419","name":"Poison (Insanity Mist)","category":"Drugs Medicinals And Poisons"
- },"Poison (Ungol Dust)":{
- "bulk":"-","cost":"12500","level":"9","sourcepage":"p.419","name":"Poison (Ungol Dust)","category":"Drugs Medicinals And Poisons"
- },"Sedative (Tier 1)":{
- "bulk":"-","cost":"150","level":"1","sourcepage":"p.232","name":"Sedative (Tier 1)","category":"Drugs Medicinals And Poisons"
- },"Sedative (Tier 2)":{
- "bulk":"-","cost":"3000","level":"5","sourcepage":"p.232","name":"Sedative (Tier 2)","category":"Drugs Medicinals And Poisons"
- },"Sedative (Tier 3)":{
- "bulk":"-","cost":"15000","level":"10","sourcepage":"p.232","name":"Sedative (Tier 3)","category":"Drugs Medicinals And Poisons"
- },"Sedative (Tier 4)":{
- "bulk":"-","cost":"23500","level":"15","sourcepage":"p.232","name":"Sedative (Tier 4)","category":"Drugs Medicinals And Poisons"
- },"Field Ration (Per Week)":{
- "bulk":"1","cost":"1","sourcepage":"p.233","name":"Field Ration (Per Week)","category":"Food And Drink"
- },"Intoxicant (Minor)":{
- "bulk":"l","cost":"1","sourcepage":"p.233","name":"Intoxicant (Minor)","category":"Food And Drink"
- },"Intoxicant (Superior)":{
- "bulk":"l","cost":"10","info":"actual cost varies","sourcepage":"p.233","name":"Intoxicant (Superior)","category":"Food And Drink"
- },"Meal (Common)":{
- "bulk":"l","cost":"3","sourcepage":"p.233","name":"Meal (Common)","category":"Food And Drink"
- },"Meal (Good)":{
- "bulk":"l","cost":"5","sourcepage":"p.233","name":"Meal (Good)","category":"Food And Drink"
- },"Meal (Poor)":{
- "bulk":"l","cost":"1","sourcepage":"p.233","name":"Meal (Poor)","category":"Food And Drink"
- },"R2E":{
- "bulk":"l","cost":"1","sourcepage":"p.233","name":"R2E","category":"Food And Drink"
- },"Fusion Seal - Anarchic":{
- "bulk":"-","description":"the anarchic fusion imbues a weapon with divine energy from a chaotic deity. any attacks with the weapon are chaotic-aligned. damage from the weapon bypasses dr/chaotic and ignores the energy resistance of lawful dragons and lawful outsiders. the anarchic fusion cant be added to weapons that have the axiomatic fusion. ","level":"2","sourcepage":"p.191","name":"Fusion Seal - Anarchic","category":"Fusion Seals"
- },"Fusion Seal - Anchoring":{
- "bulk":"-","level":"1","sourcepage":"p.191","name":"Fusion Seal - Anchoring","category":"Fusion Seals"
- },"Fusion Seal - Axiomatic":{
- "bulk":"-","description":"the axiomatic fusion imbues a weapon with divine energy from a lawful deity. any attacks with the weapon are lawful-aligned. damage from the weapon bypasses dr/lawful and ignores the energy resistance of chaotic dragons and chaotic outsiders. the axiomatic fusion cant be added to weapons that have the anarchic fusion.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Axiomatic","category":"Fusion Seals"
- },"Fusion Seal - Bane":{
- "bulk":"-","description":"the bane fusion enhances the power of critical hits against certain foes. against a designated foe the bane weapon gains the stunned critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hit against an appropriate foeyou can apply either the weapons normal critical hit effect or the stunned effect. when you add this fusion to a weapon (or create it as a fusion seal)you must select a single creature type (aberrationanimalconstructdragonfeyhumanoidmagical beastoozeoutsiderplantundeador vermin) against which it will apply. if you select humanoid or outsideryou must also select one subtype. the stunned critical hit effect applies only against creatures of the selected type (and subtypeif selected). once selectedthe creature type and subtype cant be changed.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Bane","category":"Fusion Seals"
- },"Fusion Seal - Blasting":{
- "bulk":"-","description":"the blasting fusion allows a weapon to make a single attack as a blast (see the blast weapon special property on page 180) once per day as a full action. this attack has a maximum range of 30 feet and deals half the weapons normal damage. only ranged weapons that dont have the automaticexplodelineor thrown weapon special property can benefit from the blasting fusion. weapons that dont require attack rolls to affect their targets also cant benefit from the blasting fusion","level":"2","sourcepage":"p.191","name":"Fusion Seal - Blasting","category":"Fusion Seals"
- },"Fusion Seal - Bleeding":{
- "bulk":"-","description":" the bleeding fusion weaves entropic energy into the weapons form. the weapon gains the bleed critical hit effect (see page 182). the amount of damage taken each round from this effect is equal to 1d6 per 5 levels of the weaponrounded down. if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the bleed effect. only weapons that deal piercing or slashing damage can have this fusion.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Bleeding","category":"Fusion Seals"
- },"Fusion Seal - Burst":{
- "bulk":"-","description":" with the burst fusiona weapons energy damage can form a small explosion that spills onto a second target. the weapon gains the arc critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the arc effect. the amount of damage dealt to the secondary target is equal to one-third the level of the weapon with the burst fusion (minimum 1). only weapons that deal acidcoldelectricityfireor sonic damage can benefit from a burst fusion. if your weapon deals more than one type of energy damageyou select one of those types for the arc critical hit effect to apply to secondary targets when the fusion is added.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Burst","category":"Fusion Seals"
- },"Fusion Seal - Called":{
- "bulk":"-","description":" a weapon with the called fusion can be teleported to its owners hand as a swift actioneven if the weapon is in the possession of another creature. this ability has a maximum range of 100 feetand effects that block teleportation prevent the return of a called weapon. a weapon with the called fusion must be in your possession for at least 24 hours for this ability to function.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Called","category":"Fusion Seals"
- },"Fusion Seal - Corrosive":{
- "bulk":"-","description":" the corrosive fusion weaves the destructive power of acid into the weapons form. half the weapons damage type is replaced with acid damage. you can activate or deactivate the corrosive fusion as a swift action. if the weapon already deals two types of damagereplace one of them with acid (you decide which damage type is replaced each time you activate the corrosive fusion). you can add this fusion only to a weapon that does not already deal acid damage. this fusion never causes a weapon that normally targets kac to target eac.","level":"9","sourcepage":"p.191","name":"Fusion Seal - Corrosive","category":"Fusion Seals"
- },"Fusion Seal - Deafening":{
- "bulk":"-","description":" with the deafening fusiona weapon releases a blast of lowfrequency sonic energy on impact. the weapon gains the deafen critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the deafen effect. only weapons that deal bludgeoningpiercingslashingor sonic damage can benefit from a deafening fusion.","level":"3","sourcepage":"p.191","name":"Fusion Seal - Deafening","category":"Fusion Seals"
- },"Fusion Seal - Defiant":{
- "bulk":"-","description":" a weapon with the defiant fusion resists efforts to be removed from its wielder. if you are wielding it when you are knocked unconsciouspanickedor stunnedit stays in your hand. you also gain a bonus to your kac against combat maneuvers to disarm the weapon equal to one-fifth the weapons level (minimum +1).","level":"1","sourcepage":"p.191","name":"Fusion Seal - Defiant","category":"Fusion Seals"
- },"Fusion Seal - Devastating":{
- "bulk":"-","description":" you can apply the devastating fusion only to a weapon with two or more critical hit effects. when you score a critical hit with a weapon that has the devastating fusionyou can select two of the critical hit effects to apply to the target (even if you are normally required to select just one critical hit effect).","level":"5","sourcepage":"p.191","name":"Fusion Seal - Devastating","category":"Fusion Seals"
- },"Fusion Seal - Dispelling":{
- "bulk":"-","description":" a weapon with the dispelling fusion gathers spare wisps of latent magic during combatwhich it can then unleash in a focused effort to dispel magic. the weapon gains dispelling as a critical hit effect in combat. this ability manifests only in high-stakes situationsso you must be in combat and facing a significant enemy (see page 242) for it to gain this critical hit effect. if theres any doubt about whether youre in combat or able to access the critical hit effectthe gm decides. if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the dispelling effect. a target affected by the dispelling critical hit effect is the subject of a targeted dispel magicas the spellusing the weapons item level as the dispel checks caster level.","level":"3","sourcepage":"p.191","name":"Fusion Seal - Dispelling","category":"Fusion Seals"
- },"Fusion Seal - Disruptive":{
- "bulk":"-","description":" the disruptive fusion imbues a weapon with powerful positive energy designed to disrupt the magical forces that allow undead to exist. the weapon ignores any dr and energy resistance of undead creatures. only weapons that deal bludgeoning damage can benefit from this fusion.","level":"3","sourcepage":"p.191","name":"Fusion Seal - Disruptive","category":"Fusion Seals"
- },"Fusion Seal - Durable":{
- "bulk":"-","description":" the durable fusion uses magical runes and reinforcements to significantly increase a weapons toughness. when determining a weapons hardnesshit pointsand saving throwstreat its item level as being 5 higher. for more about calculating these valuessee breaking objects on page 409.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Durable","category":"Fusion Seals"
- },"Fusion Seal - Entangling":{
- "bulk":"-","description":" a weapon with the entangling fusion gains the entangle weapon special property (see page 181). only a single attack each day may benefit from this propertyand you must announce before making an attack that it is an entangle attack. regardless of how many targets you can hit with a single attack from your weapononly a single target of your choice is affected by the entangle condition. the entangle effect ends after 1d4 rounds if the target has not already escaped it. only weapons that do bludgeoningpiercingslashingor cold damage can benefit from this fusion.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Entangling","category":"Fusion Seals"
- },"Fusion Seal - Flaming":{
- "bulk":"-","description":" the flaming fusion imbues a weapon with the fiery power of a star. half the weapons damage type is replaced with fire damage. you can activate or deactivate the flaming fusion as a swift action. if the weapon already deals two types of damagereplace one of them with fire (you decide which damage type to replace each time you activate the flaming fusion). you can add this fusion only to a weapon that does not already deal fire damage. this fusion never causes a weapon that normally targets kac to target eac.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Flaming","category":"Fusion Seals"
- },"Fusion Seal - Frost":{
- "bulk":"-","description":" the frost fusion imbues a weapon with the icy cold of a dead world far from its systems sun. half the weapons damage type is replaced with cold damage. you can activate or deactivate the frost fusion as a swift action. if the weapon already deals two types of damagereplace one of them with cold (you decide which damage type to replace each time you activate the frost fusion). you can add this fusion only to a weapon that does not already deal cold damage. this fusion never causes a weapon that normally targets kac to target eac.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Frost","category":"Fusion Seals"
- },"Fusion Seal - Ghost Killer":{
- "bulk":"-","description":" attacks from a weapon with this fusion deal full damage to incorporeal creatures. they also pass into the ethereal planeallowing such attacks to affect ethereal creatures normally. weapons with the ghost killer fusion can also score critical hits against incorporeal creatures. in additionan incorporeal creature (though not an ethereal one) can pick upmoveor wield a ghost killer weapon.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Ghost Killer","category":"Fusion Seals"
- },"Fusion Seal - Glamered":{
- "bulk":"-","description":" as a standard actiona weapon with the glamered fusion can be commanded to change its appearance to assume the form of another object of similar size. the weapon retains all its properties (including bulk) when disguised but does not radiate magic. only true seeing or similar magic reveals the true nature of a glamered weapon while it is in disguise. after a glamered weapon is used to make an attackthis fusion is suppressed for 1 minute.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Glamered","category":"Fusion Seals"
- },"Fusion Seal - Holy":{
- "bulk":"-","description":" a weapon with the holy fusion becomes blessed with divine energy from a good deity. any attacks with the fused weapon are good-aligned. damage from the weapon bypasses dr/good and ignores the energy resistance of evil dragonsevil outsidersand evil undead. the holy fusion cannot be added to weapons that have the unholy fusion.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Holy","category":"Fusion Seals"
- },"Fusion Seal - Hybridized":{
- "bulk":"-","description":" a weapon with the hybridized fusion replaces much of its technological functions with magic counterparts. it gains the analog weapon special property (see page 180)and the core function of the weapon is considered to be a hybrid of magic and technology (rather than only the fusion counting as a hybrid item). a hybridized weapon still consumes ammunition and battery charges normally.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Hybridized","category":"Fusion Seals"
- },"Fusion Seal - Illuminating":{
- "bulk":"-","description":" the illuminating fusion causes a weapon to gain the bright weapon special property (see page 181). you can deactivate this fusion as a move actionin which case the weapon acts as if it does not have the bright property until it is reactivated (which also requires a move action).","level":"1","sourcepage":"p.191","name":"Fusion Seal - Illuminating","category":"Fusion Seals"
- },"Fusion Seal - Knockdown":{
- "bulk":"-","description":" with the knockdown fusiona weapon disrupts a targets center of gravity. the weapon gains the knockdown critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the knockdown effect. only weapons that deal bludgeoning damage can benefit from this fusion.","level":"6","sourcepage":"p.191","name":"Fusion Seal - Knockdown","category":"Fusion Seals"
- },"Fusion Seal - Merciful":{
- "bulk":"-","description":" a weapon with the merciful fusion often hums pleasantly when at rest and makes softairy musical noises when it is used to make an attack. the magic of this fusion subdues the damaging effect of the weapon it is added to. while this fusion is activethe weapons regular damage becomes nonlethal damage. if the weapon deals two types of damageboth of the damage types become nonlethal. you can activate or deactivate the merciful fusion as a swift action.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Merciful","category":"Fusion Seals"
- },"Fusion Seal - Ominous":{
- "bulk":"-","description":" a weapon with the ominous fusion trails a shadowy haze behind it and moans a menacing dirge in battle. the weapon gains intimidation as a critical hit effect. if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the intimidation effect. a target affected by the intimidation critical hit effect is shaken for 1d4 rounds (fortitude save negates). a creature that gains the shaken condition from a weapon with the ominous fusion cant gain that condition again from the same weapon for 24 hours.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Ominous","category":"Fusion Seals"
- },"Fusion Seal - Returning":{
- "bulk":"-","description":" you can add this fusion only to a weapon that has the thrown weapon special property. a returning weapon flies through the air back to you after you make a thrown ranged attack with it. it returns to you just before your next turn (and is therefore ready to use again in that turn). catching the weapon when it comes back takes no action. if you cant catch itor if you have moved since throwing itthe weapon drops to the ground in the square from which you threw it.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Returning","category":"Fusion Seals"
- },"Fusion Seal - Seeking":{
- "bulk":"-","description":" the seeking fusion causes an attack from a weapon to veer toward its target. this negates any miss chance caused by the target having concealmentthough it has no effect on miss chances from other sources (and does not offset the miss chance from a target having total concealment).","level":"3","sourcepage":"p.191","name":"Fusion Seal - Seeking","category":"Fusion Seals"
- },"Fusion Seal - Shock":{
- "bulk":"-","description":" the shock fusion weaves the electrical energy of the universe into the weapons form. half the weapons damage type is replaced with electricity damage. you can activate or deactivate the shock fusion as a swift action. if the weapon already deals two types of damagereplace one of them with electricity (you decide which damage type to replace each time you activate the shock fusion). you can add this fusion only to a weapon that does not already deal electricity damage. this fusion never causes a weapon that normally target kac to target eac.","level":"5","sourcepage":"p.191","name":"Fusion Seal - Shock","category":"Fusion Seals"
- },"Fusion Seal - Spellthrower":{
- "bulk":"-","description":" a weapon with the spellthrower fusion is able to have a single spell gem loaded into it at a time. it takes 1 minute to load a spell gemand only gems containing a spell with a casting time of one standard action or less and a spell level no greater than one-quarter the weapons item level can be loaded into the weapon. if you are proficient with and wielding the weaponas a full action you can cast the spell contained within the spell gem rather than make a normal attack. this allows you to use the spell gem as if you were a spellcaster with the spell on your classs spell list. unlike the normal rules for using a spell gemit does not matter if the gems item level is higher than your caster level (even if your caster level is 0). howeverif the spell gems item level is higher than your base attack bonusonce youve spent the full action to cast the spellyou must succeed at an attack roll with the weapon against an ac equal to the spell gems level + 1 or you fail to cast the spell. this roll represents your expertise with the weaponand no actual attack or ammunition is used. if you fail to cast a spell from a spell gemthe spell is expended harmlessly and the spell gem is destroyed.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Spellthrower","category":"Fusion Seals"
- },"Fusion Seal - Thundering":{
- "bulk":"-","description":" the thundering fusion imbues a weapon with heightened frequency vibrations. half the weapons damage type is replaced with sonic damage. you can activate or deactivate the thundering fusion as a swift action. if the weapon already deals two types of damagereplace one of them with sonic (you decide which damage type to replace each time you activate the thundering fusion). you can add this fusion only to a weapon that does not already deal sonic damage. this fusion never causes a weapon that normally target kac to target eac.","level":"9","sourcepage":"p.191","name":"Fusion Seal - Thundering","category":"Fusion Seals"
- },"Fusion Seal - Trailblazer":{
- "bulk":"-","description":" a weapon with the trailblazer fusion manages to alter the nature of its attacks to overcome the penalties of some natural environmental effects. its attacks ignore the cover provided by bogs and the cover creatures submerged at least chest deep in water receive from attacks made from the surface. fire damage dealt by the weapon to underwater targets does half normal damage (rather than the normal one-quarter)and other attacks made underwater deal full damage (rather than the normal half damage). additionallyranged attack rolls with the weapon dont take a penalty due to the effects of stormsstrong and severe windsor windstorms. it can even be used to make ranged attacks in severe storms as if they were typical storms and in hurricaneforce winds as if they were strong winds. see biomes on page 396 for more information on environments that impose attack penaltiesand see underwater combat on page 405 for rules on attacking submerged targets.","level":"1","sourcepage":"p.191","name":"Fusion Seal - Trailblazer","category":"Fusion Seals"
- },"Fusion Seal - Unholy":{
- "bulk":"-","description":" the unholy fusion imbues a weapon with divine energy from an evil deity. any attacks with the fused weapon are evil-aligned. damage from the weapon overcomes dr/evil and ignores the energy resistance of good dragons and good outsiders. the unholy fusion cant be added to weapons that have the holy fusion.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Unholy","category":"Fusion Seals"
- },"Fusion Seal - Venomous":{
- "bulk":"-","description":" a weapon with the venomous fusion gains the injection weapon special property (see page 181). only a single attack each day may benefit from this propertyand you must announce before making an attack that it is an injection attack. regardless of how many targets you can hit with a single attack from your weapononly a single target of your choice is exposed to the drugmedicinalor poison when you use the injection property in an attack. only weapons that deal piercing or slashing damage can benefit from this fusion.","level":"2","sourcepage":"p.191","name":"Fusion Seal - Venomous","category":"Fusion Seals"
- },"Fusion Seal - Vorpal":{
- "bulk":"-","description":" with the vorpal fusiona weapon can tear between the molecules of a creature. the weapon gains the severe wound critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the severe wound effect. only a weapon that deals bludgeoningpiercingor slashing damage can benefit from this fusion.","level":"10","sourcepage":"p.191","name":"Fusion Seal - Vorpal","category":"Fusion Seals"
- },"Fusion Seal - Wounding":{
- "bulk":"-","description":" the wounding fusion causes a weapon to deal exceptionally traumatic damage. the weapon gains the wound critical hit effect (see page 182). if the weapon already has a critical hit effectwhen you score a critical hityou can apply either the weapons normal critical hit effect or the wound effect.","level":"7","sourcepage":"p.191","name":"Fusion Seal - Wounding","category":"Fusion Seals"
- },"Cryo Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"1220","damage_dice":"1d8","type":"c","level":"6","range":"20","sourcepage":"p.168","special":"explode (1d8 c, staggered, 10 ft.)","wield":"onehanded","name":"Cryo Grenade I","category":"Grenades"
- },"Cryo Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"5000","damage_dice":"2d8","type":"c","level":"10","range":"20","sourcepage":"p.168","special":"explode (2d8 c, staggered, 15 ft.)","wield":"onehanded","name":"Cryo Grenade Ii","category":"Grenades"
- },"Cryo Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"21100","damage_dice":"4d8","type":"c","level":"14","range":"20","sourcepage":"p.168","special":"explode (4d8 c, staggered, 20 ft.)","wield":"onehanded","name":"Cryo Grenade Iii","category":"Grenades"
- },"Cryo Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"108500","damage_dice":"6d8","type":"c","level":"18","range":"20","sourcepage":"p.168","special":"explode (6d8 c, staggered, 20 ft.)","wield":"onehanded","name":"Cryo Grenade Iv","category":"Grenades"
- },"Flash Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"275","level":"2","range":"20","sourcepage":"p.168","special":"explode (blinded 1d4 rounds, 5 ft.)","wield":"onehanded","name":"Flash Grenade I","category":"Grenades"
- },"Flash Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"1350","level":"6","range":"20","sourcepage":"p.168","special":"explode (blinded 1d4 rounds, 10 ft.)","wield":"onehanded","name":"Flash Grenade Ii","category":"Grenades"
- },"Flash Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"10400","level":"12","range":"20","sourcepage":"p.168","special":"explode (blinded 1d6 rounds, 15 ft.)","wield":"onehanded","name":"Flash Grenade Iii","category":"Grenades"
- },"Flash Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"53000","level":"16","range":"20","sourcepage":"p.168","special":"explode (blinded 1d8 rounds, 20 ft.)","wield":"onehanded","name":"Flash Grenade Iv","category":"Grenades"
- },"Frag Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"35","damage_dice":"1d6","type":"p","level":"1","range":"20","sourcepage":"p.168","special":"explode (1d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade I","category":"Grenades"
- },"Frag Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"700","damage_dice":"2d6","type":"p","level":"4","range":"20","sourcepage":"p.168","special":"explode (2d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Ii","category":"Grenades"
- },"Frag Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"2560","damage_dice":"4d6","type":"p","level":"8","range":"20","sourcepage":"p.168","special":"explode (4d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Iii","category":"Grenades"
- },"Frag Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"5750","damage_dice":"6d6","type":"p","level":"10","range":"20","sourcepage":"p.168","special":"explode (6d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Iv","category":"Grenades"
- },"Frag Grenade V":{
- "bulk":"l","capacity":"drawn","cost":"18750","damage_dice":"10d6","type":"p","level":"14","range":"20","sourcepage":"p.168","special":"explode (10d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade V","category":"Grenades"
- },"Frag Grenade Vi":{
- "bulk":"l","capacity":"drawn","cost":"44600","damage_dice":"12d6","type":"p","level":"16","range":"20","sourcepage":"p.168","special":"explode (12d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Vi","category":"Grenades"
- },"Frag Grenade Vii":{
- "bulk":"l","capacity":"drawn","cost":"96900","damage_dice":"16d6","type":"p","level":"18","range":"20","sourcepage":"p.168","special":"explode (16d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Vii","category":"Grenades"
- },"Frag Grenade Viii":{
- "bulk":"l","capacity":"drawn","cost":"216000","damage_dice":"20d6","type":"p","level":"20","range":"20","sourcepage":"p.168","special":"explode (20d6 p, 15 ft.)","wield":"onehanded","name":"Frag Grenade Viii","category":"Grenades"
- },"Incendiary Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"375","damage_dice":"1d6","type":"f","level":"2","range":"20","sourcepage":"p.168","special":"explode (1d6 f, 1d4 burn, 5 ft.)","wield":"onehanded","name":"Incendiary Grenade I","category":"Grenades"
- },"Incendiary Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"1040","damage_dice":"2d6","type":"f","level":"6","range":"20","sourcepage":"p.168","special":"explode (2d6 f, 1d6 burn, 10 ft.)","wield":"onehanded","name":"Incendiary Grenade Ii","category":"Grenades"
- },"Incendiary Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"2800","damage_dice":"3d6","type":"f","level":"8","range":"20","sourcepage":"p.168","special":"explode (3d6 f, 1d6 burn, 10 ft.)","wield":"onehanded","name":"Incendiary Grenade Iii","category":"Grenades"
- },"Incendiary Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"9380","damage_dice":"5d6","type":"f","level":"12","range":"20","sourcepage":"p.168","special":"explode (5d6 f, 3d6 burn, 15 ft.)","wield":"onehanded","name":"Incendiary Grenade Iv","category":"Grenades"
- },"Incendiary Grenade V":{
- "bulk":"l","capacity":"drawn","cost":"44000","damage_dice":"10d6","type":"f","level":"16","range":"20","sourcepage":"p.168","special":"explode (10d6 f, 5d6 burn, 15 ft.)","wield":"onehanded","name":"Incendiary Grenade V","category":"Grenades"
- },"Incendiary Grenade Vi":{
- "bulk":"l","capacity":"drawn","cost":"108800","damage_dice":"12d6","type":"f","level":"18","range":"20","sourcepage":"p.168","special":"explode (12d6 f, 6d6 burn, 15 ft.)","wield":"onehanded","name":"Incendiary Grenade Vi","category":"Grenades"
- },"Screamer Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"725","damage_dice":"1d10","type":"so","level":"4","range":"20","sourcepage":"p.168","special":"explode (1d10 so, deafened 1d4 minutes, 15 ft.)","wield":"onehanded","name":"Screamer Grenade I","category":"Grenades"
- },"Screamer Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"2720","damage_dice":"2d10","type":"so","level":"8","range":"20","sourcepage":"p.168","special":"explode (2d10 so, deafened 1d4 minutes, 20 ft.)","wield":"onehanded","name":"Screamer Grenade Ii","category":"Grenades"
- },"Screamer Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"11300","damage_dice":"4d10","type":"so","level":"12","range":"20","sourcepage":"p.168","special":"explode (4d10 so, deafened 1d4 minutes, 25 ft.)","wield":"onehanded","name":"Screamer Grenade Iii","category":"Grenades"
- },"Screamer Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"43500","damage_dice":"7d10","type":"so","level":"16","range":"20","sourcepage":"p.168","special":"explode (7d10 so, deafened 1d4 minutes, 30 ft.)","wield":"onehanded","name":"Screamer Grenade Iv","category":"Grenades"
- },"Shock Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"130","damage_dice":"1d8","type":"e","level":"1","range":"20","sourcepage":"p.168","special":"explode (1d8 e, 15 ft.)","wield":"onehanded","name":"Shock Grenade I","category":"Grenades"
- },"Shock Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"650","damage_dice":"1d12","type":"e","level":"4","range":"20","sourcepage":"p.168","special":"explode (1d12 e, 15 ft.)","wield":"onehanded","name":"Shock Grenade Ii","category":"Grenades"
- },"Shock Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"5380","damage_dice":"3d12","type":"e","level":"10","range":"20","sourcepage":"p.168","special":"explode (3d12 e, 15 ft.)","wield":"onehanded","name":"Shock Grenade Iii","category":"Grenades"
- },"Shock Grenade Iv":{
- "bulk":"l","capacity":"drawn","cost":"23600","damage_dice":"6d12","type":"e","level":"14","range":"20","sourcepage":"p.168","special":"explode (6d12 e, 15 ft.)","wield":"onehanded","name":"Shock Grenade Iv","category":"Grenades"
- },"Shock Grenade V":{
- "bulk":"l","capacity":"drawn","cost":"110000","damage_dice":"9d12","type":"e","level":"20","range":"20","sourcepage":"p.168","special":"explode (9d12 e, 15 ft.","wield":"onehanded","name":"Shock Grenade V","category":"Grenades"
- },"Smoke Grenade":{
- "bulk":"l","capacity":"drawn","cost":"40","level":"1","range":"20","sourcepage":"p.168","special":"explode (smoke cloud 1 minute, 20 ft.)","wield":"onehanded","name":"Smoke Grenade","category":"Grenades"
- },"Stickybomb Grenade I":{
- "bulk":"l","capacity":"drawn","cost":"170","level":"1","range":"20","sourcepage":"p.168","special":"explode (entangled 2d4 rounds, 10 ft.)","wield":"onehanded","name":"Stickybomb Grenade I","category":"Grenades"
- },"Stickybomb Grenade Ii":{
- "bulk":"l","capacity":"drawn","cost":"675","level":"4","range":"20","sourcepage":"p.168","special":"explode (entangled 2d4 rounds, 15 ft.)","wield":"onehanded","name":"Stickybomb Grenade Ii","category":"Grenades"
- },"Stickybomb Grenade Iii":{
- "bulk":"l","capacity":"drawn","cost":"5410","level":"10","range":"20","sourcepage":"p.168","special":"explode (entangled 2d4 rounds, 20 ft.)","wield":"onehanded","name":"Stickybomb Grenade Iii","category":"Grenades"
- },"Aegis Series - Elite":{
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- },"Aegis Series - Specialist":{
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- },"Aegis Series - Squad":{
- "armorcheck":"-5","bulk":"3","cost":"45200","eac":"17","kac":"19","level":"12","maxdex":"3","sourcepage":"p.196","speedadj":"-10","upgradeslots":"5","name":"Aegis Series - Squad","category":"Heavy Armor"
- },"Ceremonial Plate - Commander":{
- "armorcheck":"-3","bulk":"3","cost":"7350","eac":"10","kac":"12","level":"7","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"5","name":"Ceremonial Plate - Commander","category":"Heavy Armor"
- },"Ceremonial Plate - Officer":{
- "armorcheck":"-2","bulk":"2","cost":"2275","eac":"6","kac":"8","level":"4","maxdex":"2","sourcepage":"p.196","speedadj":"-5","upgradeslots":"1","name":"Ceremonial Plate - Officer","category":"Heavy Armor"
- },"Ceremonial Plate - Troop":{
- "armorcheck":"-3","bulk":"3","cost":"110","eac":"1","kac":"3","level":"1","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"3","name":"Ceremonial Plate - Troop","category":"Heavy Armor"
- },"Defiance Series - Elite":{
- "armorcheck":"-4","bulk":"3","cost":"6300","eac":"10","kac":"13","level":"7","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"2","name":"Defiance Series - Elite","category":"Heavy Armor"
- },"Defiance Series - Specialist":{
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- },"Defiance Series - Squad":{
- "armorcheck":"-4","bulk":"3","cost":"1220","eac":"5","kac":"8","level":"3","maxdex":"1","sourcepage":"p.196","speedadj":"-10","upgradeslots":"1","name":"Defiance Series - Squad","category":"Heavy Armor"
- },"Engine Runner":{
- "armorcheck":"-","bulk":"2","cost":"120900","eac":"21","kac":"22","level":"15","maxdex":"4","sourcepage":"p.196","speedadj":"-","upgradeslots":"5","name":"Engine Runner","category":"Heavy Armor"
- },"Golemfored Plating Iv":{
- "armorcheck":"-3","bulk":"3","cost":"27100","eac":"15","kac":"17","level":"11","maxdex":"3","sourcepage":"p.196","speedadj":"-10","upgradeslots":"6","name":"Golemfored Plating Iv","category":"Heavy Armor"
- },"Golemforged Plating I":{
- "armorcheck":"-3","bulk":"3","cost":"250","eac":"2","kac":"5","level":"1","maxdex":"0","sourcepage":"p.196","speedadj":"-10","upgradeslots":"0","name":"Golemforged Plating I","category":"Heavy Armor"
- },"Golemforged Plating Ii":{
- "armorcheck":"-2","bulk":"3","cost":"1610","eac":"5","kac":"7","level":"3","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"1","name":"Golemforged Plating Ii","category":"Heavy Armor"
- },"Golemforged Plating Iii":{
- "armorcheck":"-2","bulk":"2","cost":"5500","eac":"10","kac":"12","level":"7","maxdex":"3","sourcepage":"p.196","speedadj":"-5","upgradeslots":"2","name":"Golemforged Plating Iii","category":"Heavy Armor"
- },"Golemforged Plating V":{
- "armorcheck":"-3","bulk":"3","cost":"63750","eac":"18","kac":"20","level":"14","maxdex":"4","sourcepage":"p.196","speedadj":"-10","upgradeslots":"7","name":"Golemforged Plating V","category":"Heavy Armor"
- },"Hidden Soldier Armor":{
- "armorcheck":"-2","bulk":"2","cost":"465","eac":"3","kac":"5","level":"2","maxdex":"2","sourcepage":"p.196","speedadj":"-5","upgradeslots":"1","name":"Hidden Soldier Armor","category":"Heavy Armor"
- },"Ididishell - Advanced":{
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- },"Iridishell - Basic":{
- "armorcheck":"-2","bulk":"2","cost":"755","eac":"3","kac":"6","level":"2","maxdex":"2","sourcepage":"p.196","speedadj":"-5","upgradeslots":"0","name":"Iridishell - Basic","category":"Heavy Armor"
- },"Iridishell - Superior":{
- "armorcheck":"-","bulk":"2","cost":"42250","eac":"17","kac":"18","level":"12","maxdex":"4","sourcepage":"p.196","speedadj":"-","upgradeslots":"4","name":"Iridishell - Superior","category":"Heavy Armor"
- },"Lashunta Ringwear I":{
- "armorcheck":"-2","bulk":"2","cost":"415","eac":"2","kac":"4","level":"1","maxdex":"2","sourcepage":"p.196","speedadj":"-5","upgradeslots":"0","name":"Lashunta Ringwear I","category":"Heavy Armor"
- },"Lashunta Ringwear Ii":{
- "armorcheck":"-2","bulk":"2","cost":"2970","eac":"8","kac":"10","level":"5","maxdex":"2","sourcepage":"p.196","speedadj":"-5","upgradeslots":"1","name":"Lashunta Ringwear Ii","category":"Heavy Armor"
- },"Lashunta Ringwear Iii":{
- "armorcheck":"-2","bulk":"2","cost":"8420","eac":"12","kac":"14","level":"8","maxdex":"3","sourcepage":"p.196","speedadj":"-5","upgradeslots":"3","name":"Lashunta Ringwear Iii","category":"Heavy Armor"
- },"Lashunta Ringwear Iv":{
- "armorcheck":"-3","bulk":"2","cost":"23400","eac":"16","kac":"18","level":"11","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"4","name":"Lashunta Ringwear Iv","category":"Heavy Armor"
- },"Lashunta Ringwear V":{
- "armorcheck":"-2","bulk":"2","cost":"94200","eac":"20","kac":"22","level":"15","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"5","name":"Lashunta Ringwear V","category":"Heavy Armor"
- },"LEGION Armor - Exident":{
- "armorcheck":"-2","bulk":"2","cost":"53600","eac":"18","kac":"20","level":"13","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"5","name":"LEGION Armor - Exident","category":"Heavy Armor"
- },"LEGION Armor - Pinion":{
- "armorcheck":"-2","bulk":"2","cost":"14200","eac":"14","kac":"16","level":"9","maxdex":"3","sourcepage":"p.196","speedadj":"-5","upgradeslots":"4","name":"LEGION Armor - Pinion","category":"Heavy Armor"
- },"Steelbones":{
- "armorcheck":"-3","bulk":"2","cost":"145500","eac":"21","kac":"23","level":"16","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"6","name":"Steelbones","category":"Heavy Armor"
- },"Thinplate":{
- "armorcheck":"-3","bulk":"3","cost":"1000","eac":"4","kac":"6","level":"2","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"1","name":"Thinplate","category":"Heavy Armor"
- },"Vesk Monolith":{
- "armorcheck":"-2","bulk":"2","cost":"827250","eac":"26","kac":"27","level":"20","maxdex":"5","sourcepage":"p.196","speedadj":"-5","upgradeslots":"7","name":"Vesk Monolith","category":"Heavy Armor"
- },"Vesk Monolith I":{
- "armorcheck":"-2","bulk":"2","cost":"39600","eac":"16","kac":"18","level":"12","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"5","name":"Vesk Monolith I","category":"Heavy Armor"
- },"Vesk Monolith Ii":{
- "armorcheck":"-3","bulk":"2","cost":"163400","eac":"22","kac":"24","level":"16","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"6","name":"Vesk Monolith Ii","category":"Heavy Armor"
- },"Vesk Overplate":{
- "armorcheck":"-2","bulk":"2","cost":"3910","eac":"9","kac":"11","level":"6","maxdex":"3","sourcepage":"p.196","speedadj":"-5","upgradeslots":"1","name":"Vesk Overplate","category":"Heavy Armor"
- },"Vesk Overplate Ii":{
- "armorcheck":"-3","bulk":"3","cost":"10250","eac":"13","kac":"15","level":"8","maxdex":"2","sourcepage":"p.196","speedadj":"-10","upgradeslots":"3","name":"Vesk Overplate Ii","category":"Heavy Armor"
- },"Vesk Overplate Iii":{
- "armorcheck":"-2","bulk":"2","cost":"000000","eac":"16","kac":"18","level":"11","maxdex":"3","sourcepage":"p.196","speedadj":"-5","upgradeslots":"4","name":"Vesk Overplate Iii","category":"Heavy Armor"
- },"Vesk Overplate Iv":{
- "armorcheck":"-2","bulk":"2","cost":"71850","eac":"19","kac":"21","level":"14","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"5","name":"Vesk Overplate Iv","category":"Heavy Armor"
- },"Vesk Overplate V":{
- "armorcheck":"-3","bulk":"2","cost":"415800","eac":"24","kac":"26","level":"18","maxdex":"4","sourcepage":"p.196","speedadj":"-5","upgradeslots":"7","name":"Vesk Overplate V","category":"Heavy Armor"
- },"Vitrium Plate":{
- "armorcheck":"-","bulk":"1","cost":"365650","eac":"23","kac":"24","level":"18","maxdex":"5","sourcepage":"p.196","speedadj":"-","upgradeslots":"4","name":"Vitrium Plate","category":"Heavy Armor"
- },"Voidshield Armor":{
- "armorcheck":"-3","bulk":"2","cost":"610250","eac":"25","kac":"26","level":"19","maxdex":"5","sourcepage":"p.196","speedadj":"-5","upgradeslots":"7","name":"Voidshield Armor","category":"Heavy Armor"
- },"Artillery Laser - Aphelion":{
- "bulk":"3","capacity":"40 charges","cost":"14300","crit":"burn [[1d6]]","damage_dice":"3d8","type":"f","level":"9","range":"120","sourcepage":"p.168","special":"penetrating","usage":"4","wield":"twohanded","name":"Artillery Laser - Aphelion","category":"Heavy Weapons"
- },"Artillery Laser - Azimuth":{
- "bulk":"3","capacity":"20 charges","cost":"425","crit":"burn [[1d6]]","damage_dice":"1d10","type":"f","level":"1","range":"120","sourcepage":"p.168","special":"penetrating","usage":"2","wield":"twohanded","name":"Artillery Laser - Azimuth","category":"Heavy Weapons"
- },"Artillery Laser - Corona":{
- "bulk":"3","capacity":"40 charges","cost":"4650","crit":"burn [[1d6]]","damage_dice":"2d8","type":"f","level":"6","range":"120","sourcepage":"p.168","special":"penetrating","usage":"4","wield":"twohanded","name":"Artillery Laser - Corona","category":"Heavy Weapons"
- },"Artillery Laser - Parallax":{
- "bulk":"3","capacity":"100 charges","cost":"248000","crit":"burn [[4d6]]","damage_dice":"7d8","type":"f","level":"17","range":"150","sourcepage":"p.168","special":"penetrating","usage":"5","wield":"twohanded","name":"Artillery Laser - Parallax","category":"Heavy Weapons"
- },"Artillery Laser - Perihelion":{
- "bulk":"3","capacity":"100 charges","cost":"53800","crit":"burn [[2d6]]","damage_dice":"4d8","type":"f","level":"13","range":"130","sourcepage":"p.168","special":"penetrating","usage":"5","wield":"twohanded","name":"Artillery Laser - Perihelion","category":"Heavy Weapons"
- },"Artillery Laser - Zenith":{
- "bulk":"3","capacity":"100 charges","cost":"722000","crit":"burn [[5d6]]","damage_dice":"9d8","type":"f","level":"20","range":"150","sourcepage":"p.168","special":"penetrating","usage":"5","wield":"twohanded","name":"Artillery Laser - Zenith","category":"Heavy Weapons"
- },"Autobeam Artillery - Advanced":{
- "bulk":"2","capacity":"40 charges","cost":"145700","crit":"burn [[2d8]]","damage_dice":"4d8","type":"f","level":"16","range":"120","sourcepage":"p.168","special":"automatic","usage":"1","wield":"twohanded","name":"Autobeam Artillery - Advanced","category":"Heavy Weapons"
- },"Autobeam Artillery - Elite":{
- "bulk":"2","capacity":"40 charges","cost":"543300","crit":"burn [[2d10]]","damage_dice":"6d8","type":"f","level":"19","range":"120","sourcepage":"p.168","special":"automatic","usage":"1","wield":"twohanded","name":"Autobeam Artillery - Elite","category":"Heavy Weapons"
- },"Autobeam Artillery - Tactical":{
- "bulk":"2","capacity":"40 charges","cost":"19400","crit":"burn [[1d8]]","damage_dice":"2d8","type":"f","level":"10","range":"120","sourcepage":"p.168","special":"automatic","usage":"1","wield":"twohanded","name":"Autobeam Artillery - Tactical","category":"Heavy Weapons"
- },"Crossbolter - Advanced":{
- "bulk":"2","capacity":"12 arrows","cost":"21900","crit":"-","damage_dice":"4d10","type":"p","level":"11","range":"70","sourcepage":"p.168","special":"unwieldy","usage":"4","wield":"twohanded","name":"Crossbolter - Advanced","category":"Heavy Weapons"
- },"Crossbolter - Elite":{
- "bulk":"2","capacity":"30 arrows","cost":"71400","crit":"-","damage_dice":"6d10","type":"p","level":"14","range":"60","sourcepage":"p.168","special":"unwieldy","usage":"6","wield":"twohanded","name":"Crossbolter - Elite","category":"Heavy Weapons"
- },"Crossbolter - Paragon":{
- "bulk":"2","capacity":"40 arrows","cost":"327200","crit":"-","damage_dice":"10d10","type":"p","level":"18","range":"60","sourcepage":"p.168","special":"unwieldy","usage":"8","wield":"twohanded","name":"Crossbolter - Paragon","category":"Heavy Weapons"
- },"Flamethrower - Firedrake-Class":{
- "bulk":"2","capacity":"40 petrol","cost":"128000","crit":"burn [[6d6]]","damage_dice":"6d6","type":"f","level":"15","range":"30","sourcepage":"p.168","special":"analog, blast, unwieldy","usage":"10","wield":"twohanded","name":"Flamethrower - Firedrake-Class","category":"Heavy Weapons"
- },"Flamethrower - Hellhound-Class":{
- "bulk":"2","capacity":"40 petrol","cost":"35100","crit":"burn [[4d6]]","damage_dice":"4d6","type":"f","level":"12","range":"30","sourcepage":"p.168","special":"analog, blast, unwieldy","usage":"8","wield":"twohanded","name":"Flamethrower - Hellhound-Class","category":"Heavy Weapons"
- },"Flamethrower - Ifrit-Class":{
- "bulk":"2","capacity":"20 petrol","cost":"780","crit":"burn [[1d6]]","damage_dice":"1d6","type":"f","level":"2","range":"15","sourcepage":"p.168","special":"analog, blast, unwieldy","usage":"4","wield":"twohanded","name":"Flamethrower - Ifrit-Class","category":"Heavy Weapons"
- },"Flamethrower - Phoenix-Class":{
- "bulk":"2","capacity":"40 petrol","cost":"367500","crit":"burn [[9d6]]","damage_dice":"9d6","type":"f","level":"18","range":"30","sourcepage":"p.168","special":"analog, blast, unwieldy","usage":"10","wield":"twohanded","name":"Flamethrower - Phoenix-Class","category":"Heavy Weapons"
- },"Flamethrower - Salamander-Class":{
- "bulk":"2","capacity":"20 petrol","cost":"8600","crit":"burn [[2d6]]","damage_dice":"2d6","type":"f","level":"8","range":"30","sourcepage":"p.168","special":"analog, blast, unwieldy","usage":"5","wield":"twohanded","name":"Flamethrower - Salamander-Class","category":"Heavy Weapons"
- },"Imds Missile Launcher":{
- "bulk":"2","capacity":"1 missile","cost":"18200","crit":"-","level":"10","range":"80","sourcepage":"p.168","special":"-","usage":"1","wield":"twohanded","name":"Imds Missile Launcher","category":"Heavy Weapons"
- },"Machine Gun - Heavy":{
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- },"Machine Gun - Light":{
- "bulk":"2","capacity":"60 rounds","cost":"8600","crit":"-","damage_dice":"2d10","type":"p","level":"8","range":"60","sourcepage":"p.168","special":"analog, automatic","usage":"2","wield":"twohanded","name":"Machine Gun - Light","category":"Heavy Weapons"
- },"Machine Gun - Medium":{
- "bulk":"2","capacity":"60 rounds","cost":"23100","crit":"-","damage_dice":"3d10","type":"p","level":"11","range":"60","sourcepage":"p.168","special":"analog, automatic","usage":"2","wield":"twohanded","name":"Machine Gun - Medium","category":"Heavy Weapons"
- },"Machine Gun - Squad":{
- "bulk":"2","capacity":"40 rounds","cost":"2060","crit":"-","damage_dice":"1d10","type":"p","level":"4","range":"60","sourcepage":"p.168","special":"analog, automatic","usage":"2","wield":"twohanded","name":"Machine Gun - Squad","category":"Heavy Weapons"
- },"Nil Grenade Launcher - Merc":{
- "bulk":"2","capacity":"6 grenades","cost":"280","crit":"-","level":"1","range":"60","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Nil Grenade Launcher - Merc","category":"Heavy Weapons"
- },"Nil Grenade Launcher - Squad":{
- "bulk":"3","capacity":"12 grenades","cost":"9400","crit":"-","level":"8","range":"70","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Nil Grenade Launcher - Squad","category":"Heavy Weapons"
- },"Plasma Cannon - Blue Star":{
- "bulk":"2","capacity":"100 charges","cost":"950000","crit":"burn [[4d8]]","damage_dice":"8d10","type":"e & f","level":"20","range":"100","sourcepage":"p.168","special":"explode (10 ft.), unwieldy","usage":"10","wield":"twohanded","name":"Plasma Cannon - Blue Star","category":"Heavy Weapons"
- },"Plasma Cannon - Red Star":{
- "bulk":"2","capacity":"40 charges","cost":"8650","crit":"burn [[1d8]]","damage_dice":"2d10","type":"e & f","level":"8","range":"100","sourcepage":"p.168","special":"explode (5 ft.), unwieldy","usage":"5","wield":"twohanded","name":"Plasma Cannon - Red Star","category":"Heavy Weapons"
- },"Plasma Cannon - White Star":{
- "bulk":"2","capacity":"100 charges","cost":"189200","crit":"burn [[3d8]]","damage_dice":"6d10","type":"e & f","level":"16","range":"100","sourcepage":"p.168","special":"explode (5 ft.), unwieldy","usage":"5","wield":"twohanded","name":"Plasma Cannon - White Star","category":"Heavy Weapons"
- },"Plasma Cannon - Yellow Star":{
- "bulk":"2","capacity":"100 charges","cost":"62800","crit":"burn [[2d8]]","damage_dice":"4d10","type":"e & f","level":"14","range":"100","sourcepage":"p.168","special":"explode (5 ft.), unwieldy","usage":"5","wield":"twohanded","name":"Plasma Cannon - Yellow Star","category":"Heavy Weapons"
- },"Reaction Cannon - Advanced":{
- "bulk":"3","capacity":"6 rounds","cost":"73000","crit":"-","damage_dice":"6d10","type":"p","level":"14","range":"100","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Advanced","category":"Heavy Weapons"
- },"Reaction Cannon - Elite":{
- "bulk":"3","capacity":"6 rounds","cost":"244000","crit":"-","damage_dice":"8d10","type":"p","level":"17","range":"100","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Elite","category":"Heavy Weapons"
- },"Reaction Cannon - Heavy":{
- "bulk":"3","capacity":"6 rounds","cost":"16750","crit":"-","damage_dice":"3d10","type":"p","level":"10","range":"100","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Heavy","category":"Heavy Weapons"
- },"Reaction Cannon - Light":{
- "bulk":"3","capacity":"6 rounds","cost":"250","crit":"-","damage_dice":"1d10","type":"p","level":"1","range":"90","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Light","category":"Heavy Weapons"
- },"Reaction Cannon - Paragon":{
- "bulk":"3","capacity":"6 rounds","cost":"810000","crit":"-","damage_dice":"12d10","type":"p","level":"20","range":"100","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Paragon","category":"Heavy Weapons"
- },"Reaction Cannon - Tactical":{
- "bulk":"3","capacity":"6 rounds","cost":"6100","crit":"-","damage_dice":"2d10","type":"p","level":"7","range":"90","sourcepage":"p.168","special":"penetrating","usage":"1","wield":"twohanded","name":"Reaction Cannon - Tactical","category":"Heavy Weapons"
- },"Screamer - Hfd":{
- "bulk":"2","capacity":"100 charges","cost":"107500","crit":"deafen","damage_dice":"4d10","type":"so","level":"15","range":"60","sourcepage":"p.168","special":"blast, unwieldy","usage":"10","wield":"twohanded","name":"Screamer - Hfd","category":"Heavy Weapons"
- },"Screamer - Lfd":{
- "bulk":"2","capacity":"80 charges","cost":"14000","crit":"deafen","damage_dice":"2d10","type":"so","level":"9","range":"60","sourcepage":"p.168","special":"blast, unwieldy","usage":"8","wield":"twohanded","name":"Screamer - Lfd","category":"Heavy Weapons"
- },"Screamer - Thunderstrike":{
- "bulk":"2","capacity":"40 charges","cost":"3350","crit":"deafen","damage_dice":"1d10","type":"so","level":"5","range":"30","sourcepage":"p.168","special":"blast, unwieldy","usage":"4","wield":"twohanded","name":"Screamer - Thunderstrike","category":"Heavy Weapons"
- },"Shock Caster - Aurora":{
- "bulk":"2","capacity":"40 charges","cost":"19100","crit":"-","damage_dice":"2d12","type":"e","level":"10","range":"40","sourcepage":"p.168","special":"explode (15 ft.), unwieldy","usage":"4","wield":"twohanded","name":"Shock Caster - Aurora","category":"Heavy Weapons"
- },"Shock Caster - Static":{
- "bulk":"2","capacity":"40 charges","cost":"4620","crit":"-","damage_dice":"1d12","type":"e","level":"6","range":"40","sourcepage":"p.168","special":"explode (10 ft.), unwieldy","usage":"2","wield":"twohanded","name":"Shock Caster - Static","category":"Heavy Weapons"
- },"Shock Caster - Storm":{
- "bulk":"2","capacity":"100 charges","cost":"164800","crit":"-","damage_dice":"5d12","type":"e","level":"16","range":"40","sourcepage":"p.168","special":"explode (20 ft.), unwieldy","usage":"10","wield":"twohanded","name":"Shock Caster - Storm","category":"Heavy Weapons"
- },"Shock Caster - Tempest":{
- "bulk":"2","capacity":"100 charges","cost":"735000","crit":"-","damage_dice":"7d12","type":"e","level":"20","range":"40","sourcepage":"p.168","special":"explode (20 ft.), unwieldy","usage":"10","wield":"twohanded","name":"Shock Caster - Tempest","category":"Heavy Weapons"
- },"Stellar Cannon - Heavy":{
- "bulk":"2","capacity":"32 shells","cost":"122800","crit":"wound","damage_dice":"4d12","type":"p","level":"15","range":"30","sourcepage":"p.168","special":"blast","usage":"8","wield":"twohanded","name":"Stellar Cannon - Heavy","category":"Heavy Weapons"
- },"Stellar Cannon - Light":{
- "bulk":"2","capacity":"18 shells","cost":"19200","crit":"wound","damage_dice":"2d12","type":"p","level":"10","range":"30","sourcepage":"p.168","special":"blast","usage":"6","wield":"twohanded","name":"Stellar Cannon - Light","category":"Heavy Weapons"
- },"X-Gen Gun - Advanced":{
- "bulk":"2","capacity":"100 rounds","cost":"13100","crit":"-","damage_dice":"2d12","type":"p","level":"9","range":"120","sourcepage":"p.168","special":"automatic","usage":"2","wield":"twohanded","name":"X-Gen Gun - Advanced","category":"Heavy Weapons"
- },"X-Gen Gun - Elite":{
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- },"Plasma Caster - Blue Star":{
- "bulk":"2","capacity":"200 charges","cost":"275000","crit":"burn [[2d10]]","damage_dice":"5d10","type":"e & f","level":"17","range":"80","sourcepage":"p.168","special":"boost 2d10","usage":"10","wield":"twohanded","name":"Plasma Caster - Blue Star","category":"Longarms"
- },"Plasma Caster - White Star":{
- "bulk":"2","capacity":"100 charges","cost":"49100","crit":"burn [[1d10]]","damage_dice":"3d10","type":"e & f","level":"13","range":"80","sourcepage":"p.168","special":"boost 1d10","usage":"5","wield":"twohanded","name":"Plasma Caster - White Star","category":"Longarms"
- },"Plasma Rifle - Blue Star":{
- "bulk":"2","capacity":"100 charges","cost":"935000","crit":"burn [[4d8]]","damage_dice":"8d10","type":"e & f","level":"20","range":"100","sourcepage":"p.168","special":"line, unwieldy","usage":"10","wield":"twohanded","name":"Plasma Rifle - Blue Star","category":"Longarms"
- },"Plasma Rifle - Red Star":{
- "bulk":"2","capacity":"40 charges","cost":"4600","crit":"burn [[1d4]]","damage_dice":"1d10","type":"e & f","level":"6","range":"40","sourcepage":"p.168","special":"line, unwieldy","usage":"4","wield":"twohanded","name":"Plasma Rifle - Red Star","category":"Longarms"
- },"Plasma Rifle - White Star":{
- "bulk":"2","capacity":"40 charges","cost":"126600","crit":"burn [[2d8]]","damage_dice":"4d10","type":"e & f","level":"15","range":"60","sourcepage":"p.168","special":"line, unwieldy","usage":"4","wield":"twohanded","name":"Plasma Rifle - White Star","category":"Longarms"
- },"Plasma Rifle - Yellow Star":{
- "bulk":"2","capacity":"40 charges","cost":"16800","crit":"burn [[1d8]]","damage_dice":"2d10","type":"e & f","level":"10","range":"40","sourcepage":"p.168","special":"line, unwieldy","usage":"4","wield":"twohanded","name":"Plasma Rifle - Yellow Star","category":"Longarms"
- },"Pulsecaster Rifle":{
- "bulk":"1","capacity":"40 charges","cost":"100","crit":"-","damage_dice":"1d6","type":"e","level":"1","range":"50","sourcepage":"p.168","special":"nonlethal","usage":"2","wield":"twohanded","name":"Pulsecaster Rifle","category":"Longarms"
- },"Scattergun - Grapeshot":{
- "bulk":"2","capacity":"12 shells","cost":"331000","crit":"-","damage_dice":"4d12","type":"p","level":"18","range":"30","sourcepage":"p.168","special":"analog, blast","usage":"1","wield":"twohanded","name":"Scattergun - Grapeshot","category":"Longarms"
- },"Scattergun - Impact":{
- "bulk":"2","capacity":"12 shells","cost":"30400","crit":"-","damage_dice":"2d12","type":"p","level":"12","range":"15","sourcepage":"p.168","special":"analog, blast","usage":"1","wield":"twohanded","name":"Scattergun - Impact","category":"Longarms"
- },"Scattergun - Snub":{
- "bulk":"1","capacity":"8 shells","cost":"8300","crit":"-","damage_dice":"1d12","type":"p","level":"8","range":"15","sourcepage":"p.168","special":"analog, blast","usage":"1","wield":"twohanded","name":"Scattergun - Snub","category":"Longarms"
- },"Scattergun - Utility":{
- "bulk":"1","capacity":"4 shells","cost":"235","crit":"-","damage_dice":"1d4","type":"p","level":"1","range":"15","sourcepage":"p.168","special":"analog, blast","usage":"1","wield":"twohanded","name":"Scattergun - Utility","category":"Longarms"
- },"Scattergun - Vortex":{
- "bulk":"2","capacity":"12 shells","cost":"91900","crit":"-","damage_dice":"3d12","type":"p","level":"15","range":"30","sourcepage":"p.168","special":"analog, blast","usage":"1","wield":"twohanded","name":"Scattergun - Vortex","category":"Longarms"
- },"Seeker Rifle - Advanced":{
- "bulk":"1","capacity":"18 rounds","cost":"72300","crit":"-","damage_dice":"6d8","type":"p","level":"14","range":"100","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Seeker Rifle - Advanced","category":"Longarms"
- },"Seeker Rifle - Elite":{
- "bulk":"1","capacity":"18 rounds","cost":"242500","crit":"-","damage_dice":"9d8","type":"p","level":"17","range":"100","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Seeker Rifle - Elite","category":"Longarms"
- },"Seeker Rifle - Paragon":{
- "bulk":"1","capacity":"24 rounds","cost":"809200","crit":"-","damage_dice":"12d8","type":"p","level":"20","range":"100","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Seeker Rifle - Paragon","category":"Longarms"
- },"Seeker Rifle - Tactical":{
- "bulk":"1","capacity":"8 rounds","cost":"6030","crit":"-","damage_dice":"2d8","type":"p","level":"7","range":"100","sourcepage":"p.168","special":"analog","usage":"1","wield":"twohanded","name":"Seeker Rifle - Tactical","category":"Longarms"
- },"Sonic Rifle - Banshee":{
- "bulk":"2","capacity":"100 charges","cost":"364500","crit":"deafen","damage_dice":"6d10","type":"so","level":"18","range":"50","sourcepage":"p.168","special":"-","usage":"5","wield":"twohanded","name":"Sonic Rifle - Banshee","category":"Longarms"
- },"Sonic Rifle - Hfd":{
- "bulk":"2","capacity":"80 charges","cost":"80200","crit":"deafen","damage_dice":"4d10","type":"so","level":"14","range":"50","sourcepage":"p.168","special":"-","usage":"4","wield":"twohanded","name":"Sonic Rifle - Hfd","category":"Longarms"
- },"Sonic Rifle - Lfd":{
- "bulk":"2","capacity":"40 charges","cost":"17000","crit":"deafen","damage_dice":"2d10","type":"so","level":"10","range":"50","sourcepage":"p.168","special":"-","usage":"2","wield":"twohanded","name":"Sonic Rifle - Lfd","category":"Longarms"
- },"Sonic Rifle - Thunderstrike":{
- "bulk":"1","capacity":"40 charges","cost":"3400","crit":"deafen","damage_dice":"1d10","type":"so","level":"5","range":"50","sourcepage":"p.168","special":"-","usage":"2","wield":"twohanded","name":"Sonic Rifle - Thunderstrike","category":"Longarms"
- },"Streetsweeper - Hfd":{
- "bulk":"2","capacity":"40 charges","cost":"195000","crit":"knockdown","damage_dice":"5d10","type":"so","level":"16","range":"50","sourcepage":"p.168","special":"boost 1d10","usage":"5","wield":"twohanded","name":"Streetsweeper - Hfd","category":"Longarms"
- },"Streetsweeper - Lfd":{
- "bulk":"2","capacity":"40 charges","cost":"39300","crit":"knockdown","damage_dice":"3d10","type":"so","level":"12","range":"50","sourcepage":"p.168","special":"boost 1d8","usage":"5","wield":"twohanded","name":"Streetsweeper - Lfd","category":"Longarms"
- },"Streetsweeper - Thunderstrike":{
- "bulk":"2","capacity":"40 charges","cost":"7150","crit":"knockdown","damage_dice":"1d10","type":"so","level":"7","range":"50","sourcepage":"p.168","special":"boost 1d6","usage":"5","wield":"twohanded","name":"Streetsweeper - Thunderstrike","category":"Longarms"
- },"Zero Rifle - Avalanche-Class":{
- "bulk":"2","capacity":"100 charges","cost":"410200","crit":"staggered","damage_dice":"7d8","type":"c","level":"18","range":"60","sourcepage":"p.168","usage":"5","wield":"twohanded","name":"Zero Rifle - Avalanche-Class","category":"Longarms"
- },"Zero Rifle - Blizzard-Class":{
- "bulk":"2","capacity":"80 charges","cost":"79800","crit":"staggered","damage_dice":"4d8","type":"c","level":"14","range":"60","sourcepage":"p.168","usage":"4","wield":"twohanded","name":"Zero Rifle - Blizzard-Class","category":"Longarms"
- },"Zero Rifle - Frostbite-Class":{
- "bulk":"1","capacity":"40 charges","cost":"2330","crit":"staggered","damage_dice":"1d8","type":"c","level":"4","range":"60","sourcepage":"p.168","usage":"2","wield":"twohanded","name":"Zero Rifle - Frostbite-Class","category":"Longarms"
- },"Zero Rifle - Hailstorm-Class":{
- "bulk":"2","capacity":"40 charges","cost":"10100","crit":"staggered","damage_dice":"2d8","type":"c","level":"8","range":"60","sourcepage":"p.168","usage":"2","wield":"twohanded","name":"Zero Rifle - Hailstorm-Class","category":"Longarms"
- },"Aeon Stone (Clear Spindle)":{
- "bulk":"-","cost":"245","level":"1","sourcepage":"p.222","name":"Aeon Stone (Clear Spindle)","category":"Magic Items"
- },"Aeon Stone (Dark Blue Rhomboid)":{
- "bulk":"-","cost":"18000","level":"10","sourcepage":"p.222","name":"Aeon Stone (Dark Blue Rhomboid)","category":"Magic Items"
- },"Aeon Stone (Iridescent Spindle)":{
- "bulk":"-","cost":"740","level":"2","sourcepage":"p.222","name":"Aeon Stone (Iridescent Spindle)","category":"Magic Items"
- },"Aeon Stone (Pearly White Spindle)":{
- "bulk":"-","cost":"25000","level":"11","sourcepage":"p.222","name":"Aeon Stone (Pearly White Spindle)","category":"Magic Items"
- },"Amulet Of Camouflage":{
- "bulk":"-","cost":"300","level":"3","sourcepage":"p.223","name":"Amulet Of Camouflage","category":"Magic Items"
- },"Charge Cloak":{
- "bulk":"l","cost":"200","level":"1","sourcepage":"p.223","name":"Charge Cloak","category":"Magic Items"
- },"Glove Of Storing":{
- "bulk":"l","cost":"4600","level":"6","sourcepage":"p.223","name":"Glove Of Storing","category":"Magic Items"
- },"Ring Of Cosmic Alignment":{
- "bulk":"-","cost":"25000","level":"11","sourcepage":"p.224","name":"Ring Of Cosmic Alignment","category":"Magic Items"
- },"Ring Of Resistance Mk 1":{
- "bonus":"+1 on weakest (or choice of weakest) base save","bulk":"-","cost":"735","level":"2","sourcepage":"p.223","name":"Ring Of Resistance Mk 1","category":"Magic Items"
- },"Ring Of Resistance Mk 2":{
- "bonus":"+2 on weakest (or choice of weakest) base save","bulk":"-","cost":"4200","level":"6","sourcepage":"p.223","name":"Ring Of Resistance Mk 2","category":"Magic Items"
- },"Ring Of Resistance Mk 3":{
- "bonus":"+3 on weakest (or choice of weakest) base save","bulk":"-","cost":"18100","level":"10","sourcepage":"p.223","name":"Ring Of Resistance Mk 3","category":"Magic Items"
- },"Ring Of Resistance Mk 4":{
- "bonus":"+4 on weakest (or choice of weakest) base save","bulk":"-","cost":"70000","level":"14","sourcepage":"p.223","name":"Ring Of Resistance Mk 4","category":"Magic Items"
- },"Ring Of Resistance Mk 5":{
- "bonus":"+5 on weakest (or choice of weakest) base save","bulk":"-","cost":"361500","level":"18","sourcepage":"p.223","name":"Ring Of Resistance Mk 5","category":"Magic Items"
- },"Ring Of Sustenance":{
- "bulk":"-","cost":"2925","level":"5","sourcepage":"p.223","name":"Ring Of Sustenance","category":"Magic Items"
- },"Ring Of Whispers":{
- "bulk":"-","cost":"300","level":"1","sourcepage":"p.223","name":"Ring Of Whispers","category":"Magic Items"
- },"Rod Of Cancellation":{
- "bulk":"l","cost":"2100","level":"9","sourcepage":"p.224","name":"Rod Of Cancellation","category":"Magic Items"
- },"Serum Of Appearance Change":{
- "bulk":"l","cost":"75","level":"1","sourcepage":"p.225","name":"Serum Of Appearance Change","category":"Magic Items"
- },"Serum Of Enhancement (Commando)":{
- "bonus":"+2 insight bonus to acrobatics and athletics checks and gain temporary hit points equal to half your level.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Commando)","category":"Magic Items"
- },"Serum Of Enhancement (Diplomat)":{
- "bonus":"+2 insight bonus to bluff and diplomacy checks. if intelligence of 3 or greater gain the ability to comprehend speak and understand one language heard in the last 10 minutes.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Diplomat)","category":"Magic Items"
- },"Serum Of Enhancement (Scientist)":{
- "bonus":"+2 insight bonus to computers engineering and physical science checks and can attempt checks with all three skills untrained.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Scientist)","category":"Magic Items"
- },"Serum Of Enhancement (Sensate)":{
- "bonus":"+1 insight bonus to life science and mysticism checks and can attempt checks with both skills untrained.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Sensate)","category":"Magic Items"
- },"Serum Of Enhancement (Sneak)":{
- "bonus":"+2 insight bonus to sleight of hand and stealth checks and can attempt checks with both skills untrained.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Sneak)","category":"Magic Items"
- },"Serum Of Enhancement (Warrior)":{
- "bonus":"+2 insight bonus to intimidate and sense motive checks; when you successfully demoralizes an opponent the opponent is shaken for an extra round.","bulk":"l","cost":"475","level":"5","sourcepage":"p.225","name":"Serum Of Enhancement (Warrior)","category":"Magic Items"
- },"Serum Of Healing Mk 1":{
- "bulk":"l","cost":"50","level":"1","sourcepage":"p.225","name":"Serum Of Healing Mk 1","category":"Magic Items"
- },"Serum Of Healing Mk 2":{
- "bulk":"l","cost":"425","level":"5","sourcepage":"p.225","name":"Serum Of Healing Mk 2","category":"Magic Items"
- },"Serum Of Healing Mk 3":{
- "bulk":"l","cost":"1950","level":"9","sourcepage":"p.225","name":"Serum Of Healing Mk 3","category":"Magic Items"
- },"Serum Of Sex Shift":{
- "bulk":"l","cost":"350","level":"3","sourcepage":"p.225","name":"Serum Of Sex Shift","category":"Magic Items"
- },"Shadow Orb":{
- "bonus":"laser attacks against user are at +1 fire resistance 5 against lasers.","bulk":"l","cost":"2850","decreases light level by one step":"20-ft. radius","level":"10","sourcepage":"p.224","name":"Shadow Orb","category":"Magic Items"
- },"Staff Of Mystic Healing":{
- "bulk":"1","cost":"3700","level":"5","sourcepage":"p.224","name":"Staff Of Mystic Healing","category":"Magic Items"
- },"Tiara Of Translocation Mk 1":{
- "bulk":"l","cost":"11750","level":"14","sourcepage":"p.224","name":"Tiara Of Translocation Mk 1","category":"Magic Items"
- },"Tiara Of Translocation Mk 2":{
- "bulk":"l","cost":"185000","level":"16","sourcepage":"p.224","name":"Tiara Of Translocation Mk 2","category":"Magic Items"
- },"Tiara Of Translocation Mk 3":{
- "bulk":"l","cost":"410000","level":"18","sourcepage":"p.224","name":"Tiara Of Translocation Mk 3","category":"Magic Items"
- },"Tiara Of Translocation Mk 4":{
- "bulk":"l","cost":"875000","level":"20","sourcepage":"p.224","name":"Tiara Of Translocation Mk 4","category":"Magic Items"
- },"Backpack (Consumer)":{
- "bulk":"-","cost":"3","info":"1 bulk when not worn.","mods":"+1 to overburden bulk","level":"1","sourcepage":"p.230","name":"Backpack (Consumer)","category":"Personal Items"
- },"Backpack (Industrial)":{
- "bulk":"-","cost":"25","info":"1 bulk when not worn.","mods":"+1 to encumber bulk\n+2 to overburden bulk","level":"1","sourcepage":"p.230","name":"Backpack (Industrial)","category":"Personal Items"
- },"Bonding Epoxy":{
- "bulk":"l","cost":"400","level":"1","sourcepage":"p.230","name":"Bonding Epoxy","category":"Personal Items"
- },"Clothing (Environmental/Cold Climate)":{
- "bulk":"l","cost":"10","info":"+2 on fortitude saves vs. environmental cold dangers","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Cold Climate)","category":"Personal Items"
- },"Clothing (Environmental/Dust Storm)":{
- "bulk":"l","cost":"10","info":"reduce damage from dust storms with windstorm-magnitude winds by 1","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Dust Storm)","category":"Personal Items"
- },"Clothing (Environmental/Extreme Gravity)":{
- "bulk":"l","cost":"10","info":"reduce damage from extreme gravity environments by 1","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Extreme Gravity)","category":"Personal Items"
- },"Clothing (Environmental/Heat Climate)":{
- "bulk":"l","cost":"10","info":"+2 on fortitude saves vs. environmental heat dangers","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Heat Climate)","category":"Personal Items"
- },"Clothing (Environmental/Radiation)":{
- "bulk":"l","cost":"10","info":"+1 on saves vs. radiation effects","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Radiation)","category":"Personal Items"
- },"Clothing (Environmental/Zero Gravity)":{
- "bulk":"l","cost":"10","info":"+2 on acrobatics or athletics checks to stop movement or climb along handholds in zero-g","level":"1","sourcepage":"p.230","name":"Clothing (Environmental/Zero Gravity)","category":"Personal Items"
- },"Clothing (Everyday)":{
- "bulk":"l","cost":"1","level":"1","sourcepage":"p.230","name":"Clothing (Everyday)","category":"Personal Items"
- },"Clothing (Formal)":{
- "bulk":"l","cost":"5","level":"1","sourcepage":"p.230","name":"Clothing (Formal)","category":"Personal Items"
- },"Clothing (Profession (Fxprofession))":{
- "bulk":"l","cost":"5","level":"1","sourcepage":"p.230","name":"Clothing (Profession (Fxprofession))","category":"Personal Items"
- },"Clothing (Travel)":{
- "bulk":"l","cost":"10","info":"you add 2 miles per 8-hour day of overland movement; +1 to constitution checks to avoid nonlethal damage from a forced march","level":"1","sourcepage":"p.230","name":"Clothing (Travel)","category":"Personal Items"
- },"Gear Clamp":{
- "bulk":"l","cost":"100","level":"1","sourcepage":"p.231","name":"Gear Clamp","category":"Personal Items"
- },"Hygiene Kit":{
- "bulk":"1","cost":"3","level":"1","sourcepage":"p.231","name":"Hygiene Kit","category":"Personal Items"
- },"Space Suit":{
- "bulk":"1","cost":"25","level":"1","sourcepage":"p.231","name":"Space Suit","category":"Personal Items"
- },"Tent (Mass Produced)":{
- "bulk":"1","cost":"2","level":"1","sourcepage":"p.231","name":"Tent (Mass Produced)","category":"Personal Items"
- },"Tent (Mobile Hotelier)":{
- "bulk":"1","charge capacity":"20","charge usage":"1/8 hour","cost":"50","level":"1","sourcepage":"p.231","name":"Tent (Mobile Hotelier)","category":"Personal Items"
- },"Arc Pistol - Aurora":{
- "bulk":"l","capacity":"40 charges","cost":"45700","crit":"arc [[2d6]]","damage_dice":"3d6","type":"e","level":"13","range":"50","sourcepage":"p.168","special":"stun","usage":"2","wield":"onehanded","name":"Arc Pistol - Aurora","category":"Small Arms"
- },"Arc Pistol - Static":{
- "bulk":"l","capacity":"20 charges","cost":"750","crit":"arc 2","damage_dice":"1d6","type":"e","level":"2","range":"50","sourcepage":"p.168","special":"stun","usage":"2","wield":"onehanded","name":"Arc Pistol - Static","category":"Small Arms"
- },"Arc Pistol - Storm":{
- "bulk":"l","capacity":"100 charges","cost":"365500","crit":"arc [[4d6]]","damage_dice":"3d12","type":"e","level":"18","range":"50","sourcepage":"p.168","special":"stun","usage":"10","wield":"onehanded","name":"Arc Pistol - Storm","category":"Small Arms"
- },"Flame Pistol":{
- "bulk":"l","capacity":"20 petrol","cost":"470","crit":"burn [[1d4]]","damage_dice":"1d4","type":"f","level":"2","range":"20","sourcepage":"p.168","special":"line, unwieldy","usage":"4","wield":"onehanded","name":"Flame Pistol","category":"Small Arms"
- },"Flare Gun - Survival":{
- "bulk":"l","capacity":"1 flare","cost":"90","crit":"burn [[1d6]]","damage_dice":"1d3","type":"f","level":"1","range":"30","sourcepage":"p.168","special":"analog, bright","usage":"1","wield":"onehanded","name":"Flare Gun - Survival","category":"Small Arms"
- },"Gyrojet Pistol - Advanced":{
- "bulk":"l","capacity":"8 mini-rockets","cost":"212700","crit":"knockdown","damage_dice":"4d12","type":"b","level":"17","range":"80","sourcepage":"p.168","special":"analog","usage":"1","wield":"onehanded","name":"Gyrojet Pistol - Advanced","category":"Small Arms"
- },"Gyrojet Pistol - Elite":{
- "bulk":"l","capacity":"8 mini-rockets","cost":"715800","crit":"knockdown","damage_dice":"5d12","type":"b","level":"20","range":"80","sourcepage":"p.168","special":"analog","usage":"1","wield":"onehanded","name":"Gyrojet Pistol - Elite","category":"Small Arms"
- },"Gyrojet Pistol - Tactical":{
- "bulk":"l","capacity":"8 mini-rockets","cost":"91500","crit":"knockdown","damage_dice":"3d12","type":"b","level":"15","range":"80","sourcepage":"p.168","special":"analog","usage":"1","wield":"onehanded","name":"Gyrojet Pistol - Tactical","category":"Small Arms"
- },"Laser Pistol - Aphelion":{
- "bulk":"l","capacity":"40 charges","cost":"14820","crit":"burn [[1d4]]","damage_dice":"3d4","type":"f","level":"9","range":"90","sourcepage":"p.168","special":"boost 1d4","usage":"2","wield":"onehanded","name":"Laser Pistol - Aphelion","category":"Small Arms"
- },"Laser Pistol - Azimuth":{
- "bulk":"l","capacity":"20 charges","cost":"350","crit":"burn [[1d4]]","damage_dice":"1d4","type":"f","level":"1","range":"80","sourcepage":"p.168","special":"-","usage":"1","wield":"onehanded","name":"Laser Pistol - Azimuth","category":"Small Arms"
- },"Laser Pistol - Corona":{
- "bulk":"l","capacity":"20 charges","cost":"4270","crit":"burn [[1d4]]","damage_dice":"2d4","type":"f","level":"6","range":"90","sourcepage":"p.168","special":"-","usage":"1","wield":"onehanded","name":"Laser Pistol - Corona","category":"Small Arms"
- },"Laser Pistol - Parallax":{
- "bulk":"l","capacity":"80 charges","cost":"82000","crit":"burn [[3d4]]","damage_dice":"5d4","type":"f","level":"14","range":"90","sourcepage":"p.168","special":"boost 2d4","usage":"4","wield":"onehanded","name":"Laser Pistol - Parallax","category":"Small Arms"
- },"Laser Pistol - Perihelion":{
- "bulk":"l","capacity":"40 charges","cost":"40200","crit":"burn [[2d4]]","damage_dice":"4d4","type":"f","level":"12","range":"90","sourcepage":"p.168","special":"-","usage":"2","wield":"onehanded","name":"Laser Pistol - Perihelion","category":"Small Arms"
- },"Laser Pistol - Zenith":{
- "bulk":"l","capacity":"80 charges","cost":"245200","crit":"burn [[4d4]]","damage_dice":"8d4","type":"f","level":"17","range":"100","sourcepage":"p.168","special":"-","usage":"4","wield":"onehanded","name":"Laser Pistol - Zenith","category":"Small Arms"
- },"Plasma Pistol - Blue Star":{
- "bulk":"l","capacity":"100 charges","cost":"565000","crit":"burn [[3d8]]","damage_dice":"5d8","type":"e & f","level":"19","range":"40","sourcepage":"p.168","special":"line, unwieldy","usage":"20","wield":"onehanded","name":"Plasma Pistol - Blue Star","category":"Small Arms"
- },"Plasma Pistol - Red Star":{
- "bulk":"l","capacity":"20 charges","cost":"7200","crit":"burn [[1d8]]","damage_dice":"1d8","type":"e & f","level":"7","range":"20","sourcepage":"p.168","special":"line, unwieldy","usage":"4","wield":"onehanded","name":"Plasma Pistol - Red Star","category":"Small Arms"
- },"Plasma Pistol - White Star":{
- "bulk":"l","capacity":"100 charges","cost":"107500","crit":"burn [[2d8]]","damage_dice":"3d8","type":"e & f","level":"15","range":"30","sourcepage":"p.168","special":"line, unwieldy","usage":"20","wield":"onehanded","name":"Plasma Pistol - White Star","category":"Small Arms"
- },"Plasma Pistol - Yellow Star":{
- "bulk":"l","capacity":"40 charges","cost":"40300","crit":"burn [[1d8]]","damage_dice":"2d8","type":"e & f","level":"12","range":"25","sourcepage":"p.168","special":"line, unwieldy","usage":"8","wield":"onehanded","name":"Plasma Pistol - Yellow Star","category":"Small Arms"
- },"Pulsecaster Pistol":{
- "bulk":"l","capacity":"20 charges","cost":"250","crit":"-","damage_dice":"1d4","type":"e","level":"1","range":"30","sourcepage":"p.168","special":"nonlethal","usage":"1","wield":"onehanded","name":"Pulsecaster Pistol","category":"Small Arms"
- },"Semi-Auto Pistol - Advanced":{
- "bulk":"l","capacity":"12 rounds","cost":"5500","crit":"-","damage_dice":"2d6","type":"p","level":"7","range":"60","sourcepage":"p.168","special":"analog","usage":"1","wield":"onehanded","name":"Semi-Auto Pistol - Advanced","category":"Small Arms"
- },"Semi-Auto Pistol - Elite":{
- "bulk":"l","capacity":"12 rounds","cost":"18200","crit":"-","damage_dice":"3d6","type":"p","level":"10","range":"60","sourcepage":"p.168","special":"analog","usage":"1","wield":"onehanded","name":"Semi-Auto Pistol - Elite","category":"Small Arms"
- },"Semi-Auto Pistol - Paragon":{
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- },"Semi-Auto Pistol - Tactical":{
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- },"Shirren-Eye Rifle - Tactical":{
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- },"Shirren-Eye Rifle - Warpshot":{
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- },"Solarion Weapon Crystal - Gluon Crystal (Minor)":{
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- },"Solarion Weapon Crystal - Gluon Crystal (Standard)":{
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- },"Solarion Weapon Crystal - Gluon Crystal (True)":{
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- },"Solarion Weapon Crystal - Graviton Crystal (Least)":{
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- },"Solarion Weapon Crystal - Graviton Crystal (Lesser)":{
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- },"Solarion Weapon Crystal - Graviton Crystal (Minor)":{
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- },"Solarion Weapon Crystal - Graviton Crystal (Standard)":{
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- },"Solarion Weapon Crystal - Graviton Crystal (True)":{
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- },"Solarion Weapon Crystal - Photon Crystal (Greater)":{
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- },"Solarion Weapon Crystal - Photon Crystal (Least)":{
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- },"Solarion Weapon Crystal - Photon Crystal (Lesser)":{
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- },"Solarion Weapon Crystal - Photon Crystal (Minor)":{
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- },"Solarion Weapon Crystal - Photon Crystal (Standard)":{
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- },"Solarion Weapon Crystal - Photon Crystal (True)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (Greater)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (Least)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (Lesser)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (Minor)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (Standard)":{
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- },"Solarion Weapon Crystal - W-Boson Crystal (True)":{
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- },"Grenade Arrow I":{
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- },"Grenade Arrow Ii":{
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- },"Grenade Arrow Iii":{
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- },"Grenade Arrow Iv":{
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- },"Tactical Missile":{
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- },"Spell Ampoule (Level 1)":{
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- },"Spell Ampoule (Level 2)":{
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- },"Spell Ampoule (Level 3)":{
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- },"Spell Gem (Level 0)":{
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- },"Spell Gem (Level 1)":{
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- },"Spell Gem (Level 2)":{
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- },"Spell Gem (Level 3)":{
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- },"Spell Gem (Level 4)":{
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- },"Spell Gem (Level 5)":{
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- },"Spell Gem (Level 6)":{
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- },"Binders":{
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- },"Cable Line (Adamantine Alloy/20 Ft)":{
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- },"Cable Line (Titanium Alloy/10 Ft)":{
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- },"Comm Unit (System-Wide)":{
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- },"Comm Unit (Unlimited)":{
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- },"Detonator":{
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- },"Fire Extinguisher":{
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- },"Flashlight":{
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- },"Grappler":{
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- },"Holoskin":{
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- },"Lantern":{
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- },"Laser Microphone":{
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- },"Lock (Average)":{
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- },"Lock (Good)":{
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- },"Lock (Simple)":{
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- },"Lock (Superior)":{
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- },"Manacles":{
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- },"Medical Lab":{
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- },"Medkit (Advanced)":{
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- },"Medkit (Basic)":{
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- },"Medpatch":{
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- },"Motion Detector":{
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- },"Regeneration Table":{
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- },"Signal Jammer (Level 1)":{
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- },"Signal Jammer (Level 10)":{
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- },"Signal Jammer (Level 11)":{
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- },"Signal Jammer (Level 12)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"14400","level":"12","sourcepage":"p.221","name":"Signal Jammer (Level 12)","category":"Technological Items"
- },"Signal Jammer (Level 13)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"16900","level":"13","sourcepage":"p.221","name":"Signal Jammer (Level 13)","category":"Technological Items"
- },"Signal Jammer (Level 14)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"19600","level":"14","sourcepage":"p.221","name":"Signal Jammer (Level 14)","category":"Technological Items"
- },"Signal Jammer (Level 15)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"22500","level":"15","sourcepage":"p.221","name":"Signal Jammer (Level 15)","category":"Technological Items"
- },"Signal Jammer (Level 16)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"25600","level":"16","sourcepage":"p.221","name":"Signal Jammer (Level 16)","category":"Technological Items"
- },"Signal Jammer (Level 17)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"28900","level":"17","sourcepage":"p.221","name":"Signal Jammer (Level 17)","category":"Technological Items"
- },"Signal Jammer (Level 18)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"32400","level":"18","sourcepage":"p.221","name":"Signal Jammer (Level 18)","category":"Technological Items"
- },"Signal Jammer (Level 19)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"36100","level":"19","sourcepage":"p.221","name":"Signal Jammer (Level 19)","category":"Technological Items"
- },"Signal Jammer (Level 2)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"400","level":"2","sourcepage":"p.221","name":"Signal Jammer (Level 2)","category":"Technological Items"
- },"Signal Jammer (Level 20)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"40000","level":"20","sourcepage":"p.221","name":"Signal Jammer (Level 20)","category":"Technological Items"
- },"Signal Jammer (Level 3)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"900","level":"3","sourcepage":"p.221","name":"Signal Jammer (Level 3)","category":"Technological Items"
- },"Signal Jammer (Level 4)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"1600","level":"4","sourcepage":"p.221","name":"Signal Jammer (Level 4)","category":"Technological Items"
- },"Signal Jammer (Level 5)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"2500","level":"5","sourcepage":"p.221","name":"Signal Jammer (Level 5)","category":"Technological Items"
- },"Signal Jammer (Level 6)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"3600","level":"6","sourcepage":"p.221","name":"Signal Jammer (Level 6)","category":"Technological Items"
- },"Signal Jammer (Level 7)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"4900","level":"7","sourcepage":"p.221","name":"Signal Jammer (Level 7)","category":"Technological Items"
- },"Signal Jammer (Level 8)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"6400","level":"8","sourcepage":"p.221","name":"Signal Jammer (Level 8)","category":"Technological Items"
- },"Signal Jammer (Level 9)":{
- "bulk":"l","charge capacity":"12","charge usage":"1/10 minute","cost":"8100","level":"9","sourcepage":"p.221","name":"Signal Jammer (Level 9)","category":"Technological Items"
- },"Spotlight":{
- "bulk":"1","charge capacity":"10","charge usage":"1/hour","cost":"25","increases light level by one step":"100-ft. cone","level":"1","sourcepage":"p.220","name":"Spotlight","category":"Technological Items"
- },"Sprayflesh":{
- "bulk":"l","charge capacity":"1","charge usage":"1","cost":"440","level":"5","sourcepage":"p.220","name":"Sprayflesh","category":"Technological Items"
- },"Spy Drone":{
- "bulk":"l","charge capacity":"20","charge usage":"1/minute","cost":"4550","level":"6","sourcepage":"p.221","name":"Spy Drone","category":"Technological Items"
- },"Tool Kit (Armorcrafter Kit)":{
- "bulk":"l","cost":"445","level":"2","sourcepage":"p.221","name":"Tool Kit (Armorcrafter Kit)","category":"Technological Items"
- },"Tool Kit (Disguise Kit)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Disguise Kit)","category":"Technological Items"
- },"Tool Kit (Engineering Kit)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Engineering Kit)","category":"Technological Items"
- },"Tool Kit (Hacking Kit)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Hacking Kit)","category":"Technological Items"
- },"Tool Kit (Navigators Tools)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Navigators Tools)","category":"Technological Items"
- },"Tool Kit (Profession (Fxprofession))":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Profession (Fxprofession))","category":"Technological Items"
- },"Tool Kit (Riders Kit)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Riders Kit)","category":"Technological Items"
- },"Tool Kit (Trapsmiths Tools)":{
- "bulk":"l","cost":"20","level":"1","sourcepage":"p.221","name":"Tool Kit (Trapsmiths Tools)","category":"Technological Items"
- },"Tool Kit (Weaponsmithing Kit)":{
- "bulk":"l","cost":"445","level":"2","sourcepage":"p.221","name":"Tool Kit (Weaponsmithing Kit)","category":"Technological Items"
- },"X-Ray Visor":{
- "bulk":"l","charge capacity":"40","charge usage":"1/round","cost":"15000","level":"9","sourcepage":"p.221","name":"X-Ray Visor","category":"Technological Items"
- },"Fine Art":{
- "bulk":"varies","cost":"varies","sourcepage":"p.232","name":"Fine Art","category":"Trade Goods"
- },"Gem":{
- "bulk":"-","cost":"varies","sourcepage":"p.232","name":"Gem","category":"Trade Goods"
- },"Grain":{
- "bulk":"1","cost":"1","sourcepage":"p.232","name":"Grain","category":"Trade Goods"
- },"Textiles (Common)":{
- "bulk":"l","cost":"1","sourcepage":"p.232","name":"Textiles (Common)","category":"Trade Goods"
- },"Textiles (Fine)":{
- "bulk":"l","cost":"100","sourcepage":"p.232","name":"Textiles (Fine)","category":"Trade Goods"
- },"UPB (1000)":{
- "bulk":"1","cost":"1000","sourcepage":"p.232","name":"UPB (1000)","category":"Trade Goods"
- }
-=======
I would expect to see this be removed in favor of just compendium drag and drop. The internal compendium was only
meant to be a stopgap until a starfinder compendium*/
'1 MILE RANGE II COMPUTER UPGRADE':{cost:"50","sourcepage":"p.216","name":"1 MILE RANGE II COMPUTER UPGRADE","category":"Computer Upgrades"},
@@ -11611,7 +9552,6 @@ SYSTEM STATUS
'ZERO EDGE DOSHKO':{bulk:"1","cost":"71500","crit":"-","damage_dice":"7d12","type":"p","level":"14","sourcepage":"p.168","special":"analog, unwieldy","wield":"twohanded","name":"ZERO EDGE DOSHKO","category":"Advanced Melee Weapons"},
'ZERO EDGE LONGSWORD':{bulk:"l","cost":"79500","crit":"severe wound","damage_dice":"7d8","type":"s","level":"14","sourcepage":"p.168","special":"analog","wield":"onehanded","name":"ZERO EDGE LONGSWORD","category":"Advanced Melee Weapons"},
'ZERO EDGE SPEAR':{bulk:"1","cost":"107350","crit":"-","damage_dice":"7d6","type":"p","level":"15","sourcepage":"p.168","special":"analog, block, thrown (20 ft.)","wield":"twohanded","name":"ZERO EDGE SPEAR","category":"Basic Melee Weapons"},
->>>>>>> Production
},
attributeObjs=[
/*
@@ -13105,10 +11045,7 @@ SYSTEM STATUS
RegisterEventHandlers = function(){
on('sheet:opened',updateSheet);//when the sheet is first opened, do any fixes necessary, and update the sheet version attribute
on('change:import change:export',statblockParse);//When import (export was never implemented) parse the statblock
-<<<<<<< HEAD
-=======
on('change:compendium_query',filterItems);
->>>>>>> Production
on('change:tab_select change:resolve_source change:stackable_buffs change:sheet_type ' //
+'change:class_1_name change:class_2_name change:class_3_name change:class_4_name change:class_5_name '
+'change:class_1_level change:class_2_level change:class_3_level change:class_4_level change:class_5_level '
@@ -13170,18 +11107,6 @@ SYSTEM STATUS
},
//updates the sheet when it is first opened
-<<<<<<< HEAD
- updateSheet = function(event){
- var setObj = {character_sheet:'Starfinder v'+version};
- getAttrs(['whisper_state'],(updateAttrs)=>{
- if(updateAttrs.whisper_state === '/w gm'){
- setObj.whisper_state = '/w gm ';
- }
- setAttrs(setObj,{silent:true});
- });
- },
-
-=======
updateSheet = function(){
var setObj = {character_sheet:'Starfinder v'+version},
attributes = [];
@@ -13250,7 +11175,6 @@ SYSTEM STATUS
}
setAttrs({compendium_filter:finalTerm},{silent:true});
},
->>>>>>> Production
//gets the repeating item IDs to assemble an array of repeating attributes to be used in getAttrs() calls
/*arguments:
cloneRepAttr: a cloned version of the repeatingAttributes or repeatingShipAttributes variable
@@ -13675,11 +11599,7 @@ SYSTEM STATUS
}else if(people.length===1 && attribute==='captain'){
_.each(skillList,(s)=>{
if(s!=='profession'){
-<<<<<<< HEAD
- query+=(query.match(/=$/) ?'' :' |')+'[^{'+s.toLowerCase().replace(/_/g,'-')+'}](!/
'+HE('@{'+name+'}&{template:sf_generic} {{name=@{'+name+'|character_name}}} {{characterid=@{'+name+'|character_id}}} {{title=^{'+s.toLowerCase().replace(/_/g,'-')+'}}} {{r1=[[1d20+@{'+p.actor.trim()+'|'+s+'_ranks}+'+'@{'+p.actor.trim()+'|'+s+'_ability}@{'+p.actor.trim()+'|'+s+'_misc}@{'+name+'|power_core_status}@{'+name+'|computer_query}]]}} {{r1name='+p.actor+'}}')+')';
-=======
query+=(query.match(/=$/) ?'' :' |')+'[^{'+s.toLowerCase().replace(/_/g,'-')+'}](!/
'+HE('@{'+name+'|whisper_state}&{template:sf_generic} {{name=@{'+name+'|character_name}}} {{characterid=@{'+name+'|character_id}}} {{title=^{'+s.toLowerCase().replace(/_/g,'-')+'}}} {{r1=[[1d20+@{'+p.actor.trim()+'|'+s+'_ranks}+'+'@{'+p.actor.trim()+'|'+s+'_ability}@{'+p.actor.trim()+'|'+s+'_misc}@{'+name+'|power_core_status}@{'+name+'|computer_query}]]}} {{r1name='+p.actor+'}}')+')';
->>>>>>> Production
}
});
}else if(people.length===1){
@@ -13687,19 +11607,11 @@ SYSTEM STATUS
}
}
});
-<<<<<<< HEAD
- TAS.log('query: '+query);
-=======
->>>>>>> Production
if(query.match(/buttons0=/)){
query='/w "'+name+'"&{template:sf_generic} {{name=@{character_name}}} {{characterid=@{character_id}}}'+query+'}}';
}else{
query='@{'+name+'|whisper_state}&{template:sf_generic} {{name=@{character_name}}} {{characterid=@{character_id}}}'+query+'}}';
}
-<<<<<<< HEAD
- TAS.log('final query: '+query);
-=======
->>>>>>> Production
setObj[attribute+'_bonus']=query;
setAttrs(setObj,{silent:true});
});
@@ -13736,11 +11648,6 @@ SYSTEM STATUS
},
//Handles changes to current health that cause the reactive styling of the health container to change.
-<<<<<<< HEAD
- healthHandler = function(attributes){
- var setObj = _.reduce(['sp','hp','rp'],(memo,h)=>{
- memo.health_status+=((attributes[h]*1 <= 0 && attributes[h]*1!==attributes[h+'_max']*1) ? 1 : 0);
-=======
healthHandler = function(attributes,event){
const setObj = _.reduce(['temp_hp','sp','hp','rp'],(memo,h)=>{
if(attributes[h]*1<0){
@@ -13757,7 +11664,6 @@ SYSTEM STATUS
if(h!=='temp_hp'){
memo.health_status+=((attributes[h]*1 <= 0 && attributes[h]*1!==attributes[h+'_max']*1) ? 1 : 0);
}
->>>>>>> Production
return memo;
},{health_status:0});
setAttrs(setObj,{silent:true});
@@ -14244,11 +12150,6 @@ SYSTEM STATUS
var tObj,evalBuff, redAttr = _.reduce(_.keys(bonus),(memo,t)=>{
tObj = _.reduce(bonus[t],(m,b)=>{
evalBuff=(b+'').replace(/(floor|ceil|abs|round|abs)\(/g,'Math.$1(').replace(/@{([^}]+)}/g,(match,p1)=>{
-<<<<<<< HEAD
- TAS.log('match: '+match);
- TAS.log('p1: '+p1);
-=======
->>>>>>> Production
return setObj[p1.toLowerCase()]*1 || attributes[p1.toLowerCase()]*1||'@{'+p1+'}';
});
try{
@@ -14300,16 +12201,12 @@ SYSTEM STATUS
regardless of what attribute was changed. I had planned to put logic in to assemble a list of attributes that actually needed to be
updated based on what was changed, but had not gotten to it yet.
*/
-<<<<<<< HEAD
- var bTotal, sectionIDs, repeatFormat, repeatIDs,armbTotal,rpAbility,specificBonus,abilityMax,
-=======
var bTotal,//total buff
sectionIDs,//array for all section IDs
repeatIDs,//Array of the applicable repeating IDs
rpAbility,//resolve point ability value
specificBonus,//holds the specific bonus object for the attribute being worked on
abilityMax,//The maximum ability score to apply
->>>>>>> Production
levelClass=0,
bonusKeys = _.keys(bonus),//Keys of the bonus object
convertProgress = {//object of fat arrow functions that calculates the spell level available for a class
@@ -14409,6 +12306,10 @@ SYSTEM STATUS
},[]);
if(!_.isEmpty(repeatIDs)){
setObj = _.reduce(repeatIDs,(memo,id) =>{
+ if(obj.repeating){
+ TAS.log(id+'id');
+ memo[id+'id']=id.replace(/repeating_[^_]+_|_/g,'');
+ }
if(obj.attr==='rp_max'){//The rp attribute has special handling
if(attributes.resolve_source==='key'){//RAW RP calculation
rpAbility=_.reduce([1,2,3,4,5],(m,n)=>{
@@ -14618,31 +12519,6 @@ SYSTEM STATUS
return;
}
if(event.sourceAttribute==='import'){
-<<<<<<< HEAD
- importStatblock();
- }
- },
-
- importStatblock = function(){//handles the importation of statblocks to an npc sheet using regex.
- var statblockRegex = /(.*?) \(?CR\s*(\d[\/\d]*)\)?\n+XP\s*([^\n]+)\n+(?:([^\n]+)\n+)?(LG|NG|CG|LN|N|CE|LE|NE|CN)\s+([^\s]+)\s+([^\n]+)\n+init\s*[+-]?(\d+);\s*(?:senses\s*([^;]+);\s*)?perception\s*[+-]?(\d+)\n+(?:aura\s+([^\n]+)\n+)?defen[sc]e\s+hp\s*(\d+)(?:\s+rp\s*(\d+))?\n+eac\s*(\d+);\s*kac\s*(\d+)(?:;\s*([^\n]+))?\n+fort\s*[+-]?(\d+);\s*ref\s*[+-]?(\d+);\s*will\s*[+-]?(\d+)(?:;\s*([^\n]+))?\n+(?:(?:defensive abilities\s+([^;]+))?(?:;\s*)?(?:DR\s*([^;]+))?(?:;\s*)?(?:immunities\s*([^;]+))?(?:;\s*)?(?:resistances\s*([^;]+))?(?:;\s*)?(?:SR\s*([^\n]+))?\s+)?(?:weaknesses\s*([^\n]+)\n+)?offen[cs]e\n+speed\s*([^\n]+)\n+(?:melee\s*([^\n]+)\n+)?(?:multiattack\s*([^\n]+)\n+)?(?:ranged\s*([^\n]+)\n+)?(?:(?:space\s*([^;\n]+))?(?:;\s*reach\s*([^\n]+))?\n+)?(?:offensive abilities\s*([^\n]+)\n+)?(?:spell-?like\s+abilities\s*\(cl\s*(\d+)[^)]+\)\n+((?:.|\n)*?(?=\n.*?(?=spells)spells|statistics))\n+)?(?:(.*?)(?=spells)spells\s+known\s*\(cl\s*(\d+)[^)]+\)\n+((?:.|\n)*?(?=statistics)))?statistics\n+str\s*\+?([\-]?\d+|[\-]);\s*dex\s*\+?([\-]?\d+|[\-]);\s*con\s*\+?([\-]?\d+|[\-]);\s*int\s*\+?([\-]?\d+|[\-]);\s*wis\s*\+?([\-]?\d+|[\-]);\s*cha\s*\+?([\-]?\d+|[\-])\n+(?:skills\s*([^\n]+)\n+)?(?:feats\s*([^\n]+)\n+)?(?:languages\s*([^\n]+)\n+)?(?:other abilities\s*([^\n]+)\n+)?(?:gear\s*([^\n]+)\n+)?(?:ecology\n+(?:environment\s+([^\n]+)\n+)?(?:organization\s*([^\n]+)\n+)?)?(?:special abilities\n+((?:.|\n)+))?/i,
- abilityRegex = {
- 33:/([^,\n]+?(?=\s*\([^)]+\)|,|$))\s*(?:\((?:(\d+\-?ft).\s*(line|cone|burst|emanation|spread|cube)?,?)?\s*(?:(\d+d\d+[+\-\d\s]*)\s*(\w+)?,?)?\s*(?:(ref|fort|will|reflex|fortitude)?\s*dc\s*(\d+)\s*(\w+)?,?)?\s*([^)]+)?\))?/,
- 35:/([^,\n]+?(?=\s*\([^)]+\)|,|$))\s*(?:\((?:dc\s*(\d+))?\s*,?\s*(?:(\d)(?:st|th|nd)\s*[—\-]\s*level)?\))?/,
- 52:/(.+)\s*\((su|sp|ex)\)\s*([\s\S]+)/,
- },
- sizeConvert = {
- fine:-4,
- diminuitive:-3,
- tiny:-2,
- small:-1,
- medium:0,
- large:1,
- huge:2,
- gargantuan:3,
- colossal:4,
- },
- skillAbilities={
-=======
getID(JSON.parse(JSON.stringify(repeatingAttributes)),removeRows);
}
},
@@ -14669,7 +12545,6 @@ SYSTEM STATUS
'colossal':4
},
skillAbilities={//what it says on the tin
->>>>>>> Production
'acrobatics':'dexterity_mod',
'athletics':'strength_mod',
'bluff':'charisma_mod',
@@ -15024,8 +12899,6 @@ SYSTEM STATUS
setObj['environment'] = (setObj['environment'] ? setObj.environment+'\n' : '')+lines.shift().replace(/^environment\s*/i,'');
return [setObj,lines];
},
-<<<<<<< HEAD
-=======
organizationParser = function(setObj, lines){
setObj['organization'] = (setObj['organization'] ? setObj.organization+'\n' : '')+lines.shift().replace(/^organization\s*/i,'');
return [setObj,lines];
@@ -15056,7 +12929,6 @@ SYSTEM STATUS
}
return [setObj,lines];
},
->>>>>>> Production
bootup = function(){
//Only purpose is to log the character sheet version in the console log at start
@@ -15075,4 +12947,4 @@ SYSTEM STATUS
starfinder.Bootup();
starfinder.RegisterEventHandlers();
/*end of starfinder.js*/
-
\ No newline at end of file
+