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Added .dll merger to build so there's only one executable
Split ModManager into separate Classes
Overhauled the whole Mod thing, hopefully driving the memory usage down
Added AOP Logger for easy logging
Tried out online error reporter -- failed
TODO: Update UI (MainWindow) to new Classes
TODO: Implement Enable/Disable Mod
#4#8#7
Split the code of ModManager.cs into multiple files, like Merger etc.
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