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Releases: Ladysnake/Cardinal-Components-API

v2.3.6

22 May 00:49
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Version 2.3.6:

  • Fixed a random crash when an entity spawned for the first time simultaneously on client and server (#26)

This release is available on the Ladysnake bintray

see full changelog here

v2.4.0-nightly.20w20a

17 May 00:05
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Version 2.4.0:

Backwards-compatibility note: while this release is compatible with older applications, some classes have been moved to a new module called cardinal-components-util. If you are missing some types, or if you use the cardinal-components-block module, you need to add a dependency on that module.

  • Updated world and level modules to MC 1.16
  • Added statically declared components (experimental feature !)
    • Developers can use -Dcca.debug.asm=true to their VM options to help debug CCA's issues with static component generation
  • Added a new module - cardinal-components-util
    • Most classes that were not essential to CCA working got moved from cardinal-components-base to that module
  • Added LazyComponentType, allowing mods to retrieve a ComponentType handle before it is registered
  • It is no longer possible for a ComponentCallback to override an existing component

This release is available on the Ladysnake bintray

see full changelog here

v2.3.5-alt

12 May 13:16
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Version 2.3.5-alt:

see full changelog here

2.3.4

02 Mar 08:51
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  • Item components are now properly copied in every vanilla situation where an item stack is copied
  • Component deserialization is slightly faster
  • Improved documentation of callback interfaces

2.4.0-nightly.20w06a

16 Feb 09:41
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Updated cardinal-components-world to 20w06a snapshot for Minecraft 1.16.