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README.md

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Features:

  • Creepers explode when getting damaged by an explosion
  • Creepers ignite when on fire
  • Creepers get charged up when damaged by a charged creeper
  • Creepers have 4 times the follow / target range
  • Creepers spawn at any light level
  • Creepers have a randomly reduced fuse time
  • Creepers have a 10% chance to expel random flying blocks
    • These blocks can have any blockstate in the game
    • These blocks deal damage like anvils
  • Creepers have a 10% chance to spawn 1 to 10 other creepers with random status effects when exploding
  • Creepers don't take fall damage
  • Creepers have a 10% chance to spawn charged
  • Creepers are twice as fast
  • Creeper explosion have a random knockback between normal and five times the Vanilla knockback