diff --git a/src/parser/src/first_pass/fallbackbytes.rs b/src/parser/src/first_pass/fallbackbytes.rs index d04f139d..77132959 100644 --- a/src/parser/src/first_pass/fallbackbytes.rs +++ b/src/parser/src/first_pass/fallbackbytes.rs @@ -5372,94 +5372,9 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 101, 110, 10, - 83, - 8, - 94, - 18, - 12, - 105, - 116, - 101, - 109, - 115, - 95, - 103, - 105, - 102, - 116, - 101, - 100, - 26, - 10, - 8, - 9, - 18, - 6, - 112, - 108, - 97, - 121, - 101, - 114, - 26, - 11, - 8, - 3, - 18, - 7, - 105, - 116, - 101, - 109, - 100, - 101, - 102, - 26, - 12, - 8, - 4, - 18, - 8, - 110, - 117, - 109, - 103, - 105, - 102, - 116, - 115, - 26, - 11, - 8, - 3, - 18, - 7, - 103, - 105, - 102, - 116, - 105, - 100, - 120, - 26, - 13, - 8, - 3, - 18, - 9, - 97, - 99, - 99, - 111, - 117, - 110, - 116, - 105, - 100, - 10, 62, 8, - 95, + 94, 18, 12, 112, @@ -5523,7 +5438,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 67, 8, - 96, + 95, 18, 12, 112, @@ -5592,7 +5507,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 13, 8, - 97, + 96, 18, 9, 103, @@ -5607,7 +5522,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 76, 8, - 98, + 97, 18, 10, 103, @@ -5685,7 +5600,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 24, 8, - 99, + 98, 18, 8, 103, @@ -5711,7 +5626,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 30, 8, - 100, + 99, 18, 26, 114, @@ -5743,7 +5658,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 24, 8, - 101, + 100, 18, 20, 114, @@ -5769,7 +5684,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 34, 8, - 102, + 101, 18, 30, 114, @@ -5805,7 +5720,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 30, 8, - 103, + 102, 18, 26, 114, @@ -5837,7 +5752,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 25, 8, - 104, + 103, 18, 21, 114, @@ -5864,7 +5779,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 14, 8, - 105, + 104, 18, 10, 119, @@ -5880,7 +5795,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 26, 8, - 106, + 105, 18, 22, 114, @@ -5908,7 +5823,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 26, 8, - 107, + 106, 18, 22, 114, @@ -5936,7 +5851,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 22, 8, - 108, + 107, 18, 18, 114, @@ -5960,7 +5875,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 48, 8, - 109, + 108, 18, 21, 117, @@ -6010,7 +5925,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 47, 8, - 110, + 109, 18, 20, 117, @@ -6059,7 +5974,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 65, 8, - 111, + 110, 18, 22, 117, @@ -6126,7 +6041,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 112, + 111, 18, 26, 117, @@ -6172,7 +6087,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 64, 8, - 113, + 112, 18, 23, 117, @@ -6238,7 +6153,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 19, 8, - 114, + 113, 18, 15, 98, @@ -6259,7 +6174,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 115, + 114, 18, 21, 100, @@ -6305,7 +6220,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 38, 8, - 116, + 115, 18, 23, 115, @@ -6345,7 +6260,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 33, 8, - 117, + 116, 18, 12, 112, @@ -6380,7 +6295,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 41, 8, - 118, + 117, 18, 19, 114, @@ -6423,7 +6338,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 119, + 118, 18, 20, 119, @@ -6467,7 +6382,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 120, + 119, 18, 20, 114, @@ -6511,7 +6426,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 76, 8, - 121, + 120, 18, 19, 119, @@ -6589,7 +6504,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 14, 8, - 122, + 121, 18, 10, 118, @@ -6605,7 +6520,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 52, 8, - 123, + 122, 18, 9, 118, @@ -6659,7 +6574,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 92, 8, - 124, + 123, 18, 12, 118, @@ -6754,7 +6669,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 156, 1, 8, - 125, + 124, 18, 30, 101, @@ -6912,7 +6827,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 35, 8, - 126, + 125, 18, 31, 101, @@ -6949,7 +6864,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 26, 8, - 127, + 126, 18, 22, 99, @@ -6975,10 +6890,9 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 101, 100, 10, - 71, + 70, 8, - 128, - 1, + 127, 18, 21, 97, @@ -7050,7 +6964,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 45, 8, - 129, + 128, 1, 18, 9, @@ -7097,7 +7011,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 47, 8, - 130, + 129, 1, 18, 11, @@ -7146,7 +7060,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 43, 8, - 131, + 130, 1, 18, 10, @@ -7192,7 +7106,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 162, 1, 8, - 132, + 131, 1, 18, 21, @@ -7357,7 +7271,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 220, 1, 8, - 133, + 132, 1, 18, 11, @@ -7579,7 +7493,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 65, 8, - 134, + 133, 1, 18, 13, @@ -7646,7 +7560,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 135, + 134, 1, 18, 15, @@ -7707,7 +7621,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 136, + 135, 1, 18, 15, @@ -7768,7 +7682,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 56, 8, - 137, + 136, 1, 18, 12, @@ -7826,7 +7740,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 56, 8, - 138, + 137, 1, 18, 12, @@ -7884,7 +7798,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 57, 8, - 139, + 138, 1, 18, 13, @@ -7943,7 +7857,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 60, 8, - 140, + 139, 1, 18, 12, @@ -8005,7 +7919,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 33, 8, - 141, + 140, 1, 18, 11, @@ -8040,7 +7954,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 34, 8, - 142, + 141, 1, 18, 15, @@ -8076,7 +7990,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 62, 8, - 143, + 142, 1, 18, 14, @@ -8140,7 +8054,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 23, 8, - 144, + 143, 1, 18, 18, @@ -8165,7 +8079,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 20, 8, - 145, + 144, 1, 18, 15, @@ -8187,7 +8101,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 62, 8, - 146, + 145, 1, 18, 16, @@ -8251,7 +8165,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 50, 8, - 147, + 146, 1, 18, 16, @@ -8303,7 +8217,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 62, 8, - 148, + 147, 1, 18, 15, @@ -8367,7 +8281,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 149, + 148, 1, 18, 12, @@ -8428,7 +8342,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 61, 8, - 150, + 149, 1, 18, 14, @@ -8491,7 +8405,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 72, 8, - 151, + 150, 1, 18, 15, @@ -8565,7 +8479,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 70, 8, - 152, + 151, 1, 18, 23, @@ -8637,7 +8551,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 24, 8, - 153, + 152, 1, 18, 19, @@ -8663,7 +8577,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 39, 8, - 154, + 153, 1, 18, 21, @@ -8704,7 +8618,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 28, 8, - 155, + 154, 1, 18, 11, @@ -8734,7 +8648,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 41, 8, - 156, + 155, 1, 18, 10, @@ -8777,7 +8691,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 56, 8, - 157, + 156, 1, 18, 12, @@ -8835,7 +8749,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 28, 8, - 158, + 157, 1, 18, 9, @@ -8865,7 +8779,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 71, 8, - 159, + 158, 1, 18, 11, @@ -8938,7 +8852,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 66, 8, - 160, + 159, 1, 18, 20, @@ -9006,7 +8920,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 60, 8, - 161, + 160, 1, 18, 14, @@ -9066,12 +8980,12 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 111, 110, 10, - 50, + 47, 8, - 162, + 161, 1, 18, - 16, + 13, 119, 101, 97, @@ -9079,15 +8993,12 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 111, 110, 95, + 114, + 101, + 108, 111, - 117, - 116, - 111, - 102, 97, - 109, - 109, - 111, + 100, 26, 10, 8, @@ -9118,12 +9029,12 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 119, 110, 10, - 47, + 45, 8, - 163, + 162, 1, 18, - 13, + 11, 119, 101, 97, @@ -9131,12 +9042,10 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 111, 110, 95, - 114, - 101, - 108, + 122, 111, - 97, - 100, + 111, + 109, 26, 10, 8, @@ -9167,56 +9076,9 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 119, 110, 10, - 45, + 49, 8, - 164, - 1, - 18, - 11, - 119, - 101, - 97, - 112, - 111, - 110, - 95, - 122, - 111, - 111, - 109, - 26, - 10, - 8, - 9, - 18, - 6, - 117, - 115, - 101, - 114, - 105, - 100, - 26, - 15, - 8, - 8, - 18, - 11, - 117, - 115, - 101, - 114, - 105, - 100, - 95, - 112, - 97, - 119, - 110, - 10, - 49, - 8, - 165, + 163, 1, 18, 15, @@ -9267,7 +9129,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 48, 8, - 166, + 164, 1, 18, 14, @@ -9317,7 +9179,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 51, 8, - 167, + 165, 1, 18, 17, @@ -9370,7 +9232,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 63, 8, - 168, + 166, 1, 18, 14, @@ -9435,7 +9297,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 64, 8, - 169, + 167, 1, 18, 11, @@ -9501,7 +9363,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 170, + 168, 1, 18, 17, @@ -9562,7 +9424,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 68, 8, - 171, + 169, 1, 18, 18, @@ -9632,7 +9494,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 52, 8, - 172, + 170, 1, 18, 11, @@ -9686,7 +9548,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 49, 8, - 173, + 171, 1, 18, 11, @@ -9738,7 +9600,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 141, 1, 8, - 174, + 172, 1, 18, 10, @@ -9881,7 +9743,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 175, + 173, 1, 18, 13, @@ -9925,7 +9787,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 41, 8, - 176, + 174, 1, 18, 12, @@ -9968,7 +9830,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 18, 8, - 177, + 175, 1, 18, 13, @@ -9988,7 +9850,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 178, + 176, 1, 18, 14, @@ -10049,7 +9911,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 58, 8, - 179, + 177, 1, 18, 13, @@ -10109,7 +9971,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 34, 8, - 180, + 178, 1, 18, 17, @@ -10145,7 +10007,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 33, 8, - 181, + 179, 1, 18, 16, @@ -10180,7 +10042,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 29, 8, - 182, + 180, 1, 18, 12, @@ -10211,7 +10073,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 28, 8, - 183, + 181, 1, 18, 11, @@ -10241,7 +10103,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 17, 8, - 184, + 182, 1, 18, 12, @@ -10260,7 +10122,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 30, 8, - 185, + 183, 1, 18, 13, @@ -10292,7 +10154,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 19, 8, - 186, + 184, 1, 18, 14, @@ -10313,7 +10175,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 20, 8, - 187, + 185, 1, 18, 15, @@ -10335,7 +10197,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 48, 8, - 188, + 186, 1, 18, 14, @@ -10385,7 +10247,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 87, 8, - 189, + 187, 1, 18, 18, @@ -10474,7 +10336,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 87, 8, - 190, + 188, 1, 18, 18, @@ -10563,7 +10425,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 90, 8, - 191, + 189, 1, 18, 21, @@ -10655,7 +10517,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 89, 8, - 192, + 190, 1, 18, 20, @@ -10746,7 +10608,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 71, 8, - 193, + 191, 1, 18, 16, @@ -10819,7 +10681,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 83, 8, - 194, + 192, 1, 18, 14, @@ -10904,7 +10766,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 70, 8, - 195, + 193, 1, 18, 13, @@ -10976,7 +10838,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 70, 8, - 196, + 194, 1, 18, 18, @@ -11048,7 +10910,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 57, 8, - 197, + 195, 1, 18, 17, @@ -11107,7 +10969,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 54, 8, - 198, + 196, 1, 18, 14, @@ -11163,7 +11025,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 58, 8, - 199, + 197, 1, 18, 18, @@ -11223,7 +11085,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 81, 8, - 200, + 198, 1, 18, 12, @@ -11306,7 +11168,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 68, 8, - 201, + 199, 1, 18, 13, @@ -11376,7 +11238,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 28, 8, - 202, + 200, 1, 18, 11, @@ -11406,7 +11268,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 77, 8, - 203, + 201, 1, 18, 12, @@ -11485,7 +11347,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 63, 8, - 204, + 202, 1, 18, 17, @@ -11550,7 +11412,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 205, + 203, 1, 18, 11, @@ -11611,7 +11473,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 26, 8, - 206, + 204, 1, 18, 21, @@ -11639,7 +11501,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 25, 8, - 207, + 205, 1, 18, 20, @@ -11666,7 +11528,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 39, 8, - 208, + 206, 1, 18, 11, @@ -11707,7 +11569,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 17, 8, - 209, + 207, 1, 18, 12, @@ -11726,7 +11588,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 28, 8, - 210, + 208, 1, 18, 23, @@ -11756,7 +11618,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 64, 8, - 211, + 209, 1, 18, 17, @@ -11822,7 +11684,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 25, 8, - 212, + 210, 1, 18, 20, @@ -11849,7 +11711,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 24, 8, - 213, + 211, 1, 18, 19, @@ -11875,7 +11737,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 24, 8, - 214, + 212, 1, 18, 19, @@ -11902,7 +11764,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 198, 1, 8, - 215, + 213, 1, 18, 18, @@ -12102,7 +11964,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 23, 8, - 216, + 214, 1, 18, 18, @@ -12127,7 +11989,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 25, 8, - 217, + 215, 1, 18, 20, @@ -12154,7 +12016,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 19, 8, - 218, + 216, 1, 18, 14, @@ -12176,7 +12038,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 152, 1, 8, - 219, + 217, 1, 18, 15, @@ -12330,7 +12192,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 20, 8, - 220, + 218, 1, 18, 15, @@ -12352,7 +12214,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 67, 8, - 221, + 219, 1, 18, 23, @@ -12421,7 +12283,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 69, 8, - 222, + 220, 1, 18, 24, @@ -12492,7 +12354,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 52, 8, - 223, + 221, 1, 18, 24, @@ -12546,7 +12408,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 78, 8, - 224, + 222, 1, 18, 20, @@ -12626,7 +12488,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 96, 8, - 225, + 223, 1, 18, 9, @@ -12724,7 +12586,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 91, 8, - 226, + 224, 1, 18, 28, @@ -12817,7 +12679,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 22, 8, - 227, + 225, 1, 18, 17, @@ -12841,7 +12703,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 89, 8, - 228, + 226, 1, 18, 15, @@ -12932,7 +12794,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 104, 8, - 229, + 227, 1, 18, 11, @@ -13038,7 +12900,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 23, 8, - 230, + 228, 1, 18, 18, @@ -13063,7 +12925,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 35, 8, - 231, + 229, 1, 18, 18, @@ -13100,7 +12962,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 29, 8, - 232, + 230, 1, 18, 24, @@ -13131,7 +12993,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 233, + 231, 1, 18, 17, @@ -13177,7 +13039,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 38, 8, - 234, + 232, 1, 18, 21, @@ -13217,7 +13079,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 46, 8, - 235, + 233, 1, 18, 9, @@ -13265,7 +13127,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 57, 8, - 236, + 234, 1, 18, 10, @@ -13324,7 +13186,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 32, 8, - 237, + 235, 1, 18, 15, @@ -13356,33 +13218,24 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 105, 100, 10, - 38, + 78, 8, - 238, + 236, 1, 18, - 21, + 12, + 98, + 111, 116, - 114, 95, - 112, - 108, + 116, 97, - 121, + 107, 101, - 114, - 95, - 102, - 108, - 97, - 115, - 104, - 98, - 97, - 110, - 103, + 111, + 118, 101, - 100, + 114, 26, 10, 8, @@ -13395,156 +13248,27 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 114, 105, 100, - 10, - 35, + 26, + 15, + 8, 8, - 239, - 1, 18, - 16, - 116, - 114, - 95, - 109, - 97, + 11, + 117, + 115, + 101, 114, - 107, + 105, + 100, 95, - 99, - 111, - 109, 112, - 108, - 101, - 116, - 101, + 97, + 119, + 110, 26, - 12, + 9, 8, - 4, - 18, - 8, - 99, - 111, - 109, - 112, - 108, - 101, - 116, - 101, - 10, - 32, - 8, - 240, - 1, - 18, - 17, - 116, - 114, - 95, - 109, - 97, - 114, - 107, - 95, - 98, - 101, - 115, - 116, - 95, - 116, - 105, - 109, - 101, - 26, - 8, - 8, - 3, - 18, - 4, - 116, - 105, - 109, - 101, - 10, - 25, - 8, - 241, - 1, - 18, - 20, - 116, - 114, - 95, - 101, - 120, - 105, - 116, - 95, - 104, - 105, - 110, - 116, - 95, - 116, - 114, - 105, - 103, - 103, - 101, - 114, - 10, - 78, - 8, - 242, - 1, - 18, - 12, - 98, - 111, - 116, - 95, - 116, - 97, - 107, - 101, - 111, - 118, - 101, - 114, - 26, - 10, - 8, - 9, - 18, - 6, - 117, - 115, - 101, - 114, - 105, - 100, - 26, - 15, - 8, - 8, - 18, - 11, - 117, - 115, - 101, - 114, - 105, - 100, - 95, - 112, - 97, - 119, - 110, - 26, - 9, - 8, - 9, + 9, 18, 5, 98, @@ -13574,63 +13298,9 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 1, 114, 10, - 26, - 8, - 243, - 1, - 18, - 21, - 116, - 114, - 95, - 115, - 104, - 111, - 119, - 95, - 102, - 105, - 110, - 105, - 115, - 104, - 95, - 109, - 115, - 103, - 98, - 111, - 120, - 10, - 24, - 8, - 244, - 1, - 18, - 19, - 116, - 114, - 95, - 115, - 104, - 111, - 119, - 95, - 101, - 120, - 105, - 116, - 95, - 109, - 115, - 103, - 98, - 111, - 120, - 10, 44, 8, - 245, + 237, 1, 18, 15, @@ -13676,7 +13346,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 47, 8, - 246, + 238, 1, 18, 18, @@ -13725,7 +13395,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 30, 8, - 247, + 239, 1, 18, 25, @@ -13757,7 +13427,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 37, 8, - 248, + 240, 1, 18, 22, @@ -13796,7 +13466,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 69, 8, - 249, + 241, 1, 18, 17, @@ -13867,7 +13537,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 250, + 242, 1, 18, 18, @@ -13928,7 +13598,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 69, 8, - 251, + 243, 1, 18, 17, @@ -13999,7 +13669,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 19, 8, - 252, + 244, 1, 18, 14, @@ -14020,7 +13690,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 41, 8, - 253, + 245, 1, 18, 11, @@ -14063,7 +13733,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 33, 8, - 254, + 246, 1, 18, 16, @@ -14098,7 +13768,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 33, 8, - 255, + 247, 1, 18, 16, @@ -14133,8 +13803,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 32, 8, - 128, - 2, + 248, + 1, 18, 15, 100, @@ -14167,8 +13837,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 69, 8, - 129, - 2, + 249, + 1, 18, 16, 100, @@ -14238,8 +13908,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 58, 8, - 130, - 2, + 250, + 1, 18, 18, 108, @@ -14298,8 +13968,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 131, - 2, + 251, + 1, 18, 17, 108, @@ -14344,8 +14014,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 56, 8, - 132, - 2, + 252, + 1, 18, 16, 111, @@ -14402,8 +14072,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 52, 8, - 133, - 2, + 253, + 1, 18, 21, 115, @@ -14456,8 +14126,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 134, - 2, + 254, + 1, 18, 23, 115, @@ -14500,8 +14170,8 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 135, - 2, + 255, + 1, 18, 23, 115, @@ -14544,7 +14214,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 63, 8, - 136, + 128, 2, 18, 20, @@ -14609,7 +14279,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 137, + 129, 2, 18, 16, @@ -14655,7 +14325,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 138, + 130, 2, 18, 25, @@ -14699,7 +14369,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 44, 8, - 139, + 131, 2, 18, 27, @@ -14745,7 +14415,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 59, 8, - 140, + 132, 2, 18, 19, @@ -14806,7 +14476,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 42, 8, - 141, + 133, 2, 18, 25, @@ -14850,7 +14520,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 45, 8, - 142, + 134, 2, 18, 28, @@ -14897,7 +14567,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 43, 8, - 143, + 135, 2, 18, 26, @@ -14942,7 +14612,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 92, 8, - 144, + 136, 2, 18, 11, @@ -15036,7 +14706,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 35, 8, - 145, + 137, 2, 18, 16, @@ -15073,7 +14743,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 82, 8, - 146, + 138, 2, 18, 12, @@ -15157,7 +14827,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 26, 8, - 147, + 139, 2, 18, 21, @@ -15185,7 +14855,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 21, 8, - 148, + 140, 2, 18, 16, @@ -15208,7 +14878,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 19, 8, - 149, + 141, 2, 18, 14, @@ -15230,7 +14900,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 163, 1, 8, - 150, + 142, 2, 18, 24, @@ -15395,7 +15065,7 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 10, 38, 8, - 151, + 143, 2, 18, 18, @@ -15432,4 +15102,53 @@ pub static GAME_EVENT_LIST_FALLBACK_BYTES: &'static [u8] = &[ 97, 115, 101, + 10, + 47, + 8, + 144, + 2, + 18, + 29, + 99, + 108, + 105, + 101, + 110, + 116, + 115, + 105, + 100, + 101, + 95, + 114, + 101, + 108, + 111, + 97, + 100, + 95, + 99, + 117, + 115, + 116, + 111, + 109, + 95, + 101, + 99, + 111, + 110, + 26, + 11, + 8, + 1, + 18, + 7, + 115, + 116, + 101, + 97, + 109, + 105, + 100 ];