From 8ba9fa94b6c2f1bacff92b9a526c9d17468feb34 Mon Sep 17 00:00:00 2001 From: cosmosgc Date: Thu, 30 Jan 2025 00:08:04 -0300 Subject: [PATCH] SpaceWindNerf --- Content.Shared/CCVar/CCVars.Atmos.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Content.Shared/CCVar/CCVars.Atmos.cs b/Content.Shared/CCVar/CCVars.Atmos.cs index 46890cea0ce..d18bb004c9b 100644 --- a/Content.Shared/CCVar/CCVars.Atmos.cs +++ b/Content.Shared/CCVar/CCVars.Atmos.cs @@ -11,33 +11,33 @@ public sealed partial class CCVars CVarDef.Create("atmos.space_wind", true, CVar.SERVERONLY); public static readonly CVarDef SpaceWindStrengthMultiplier = - CVarDef.Create("atmos.space_wind_strength_multiplier", 1f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_strength_multiplier", 0.5f, CVar.SERVERONLY); /// /// Divisor from maxForce (pressureDifference * 2.25f) to force applied on objects. /// public static readonly CVarDef SpaceWindPressureForceDivisorThrow = - CVarDef.Create("atmos.space_wind_pressure_force_divisor_throw", 15f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_pressure_force_divisor_throw", 8f, CVar.SERVERONLY); /// /// Divisor from maxForce (pressureDifference * 2.25f) to force applied on objects. /// public static readonly CVarDef SpaceWindPressureForceDivisorPush = - CVarDef.Create("atmos.space_wind_pressure_force_divisor_push", 2500f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_pressure_force_divisor_push", 2000f, CVar.SERVERONLY); /// /// The maximum velocity (not force) that may be applied to an object by atmospheric pressure differences. /// Useful to prevent clipping through objects. /// public static readonly CVarDef SpaceWindMaxVelocity = - CVarDef.Create("atmos.space_wind_max_velocity", 15f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_max_velocity", 9f, CVar.SERVERONLY); /// /// The maximum force that may be applied to an object by pushing (i.e. not throwing) atmospheric pressure differences. /// A "throwing" atmospheric pressure difference ignores this limit, but not the max. velocity limit. /// public static readonly CVarDef SpaceWindMaxPushForce = - CVarDef.Create("atmos.space_wind_max_push_force", 20f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_max_push_force", 10f, CVar.SERVERONLY); /// /// If an object's mass is below this number, then this number is used in place of mass to determine whether air pressure can throw an object. @@ -48,7 +48,7 @@ public sealed partial class CCVars /// And maybe do your part to fix that? :) /// public static readonly CVarDef SpaceWindMinimumCalculatedMass = - CVarDef.Create("atmos.space_wind_minimum_calculated_mass", 5f, CVar.SERVERONLY); + CVarDef.Create("atmos.space_wind_minimum_calculated_mass", 4f, CVar.SERVERONLY); /// /// Calculated as 1/Mass, where Mass is the physics.Mass of the desired threshold.