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build.xml
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build.xml
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<project name="LWJGL" default="all" basedir=".">
<property name="build.sysclasspath" value="last" />
<property environment="env" />
<import file="platform_build/build-definitions.xml"/>
<!-- ================================================================== -->
<!-- Everything below this line is targets. -->
<!-- Do not modify, unless you know what you're doing -->
<!-- ================================================================== -->
<!-- ================================================================== -->
<!-- Initialize build -->
<!-- ================================================================== -->
<!-- <!– Creates a distribution of LWJGL –>-->
<!-- <target name="release" description="Creates a distribution of LWJGL using supplied native binaries">-->
<!-- <!– Warn user –>-->
<!-- <echo message="Before running the release target, please manually compile all platforms and place required files in ${lwjgl.lib}/windows, ${lwjgl.lib}/linux, ${lwjgl.lib}/freebsd and ${lwjgl.lib}/macosx${line.separator}Missing files will result in a successfull built, but with incomplete release zips"/>-->
<!-- <input-->
<!-- message="All data in the ${lwjgl.dist} folder will be deleted. Continue? "-->
<!-- validargs="yes,no"-->
<!-- addproperty="do.delete"-->
<!-- />-->
<!-- <condition property="do.abort">-->
<!-- <equals arg1="no" arg2="${do.delete}"/>-->
<!-- </condition>-->
<!-- <fail if="do.abort">Build aborted by user.</fail>-->
<!-- <!– prepare –>-->
<!-- <delete dir="${lwjgl.dist}" quiet="true" failonerror="false" />-->
<!-- <antcall target="clean-java" />-->
<!-- <antcall target="-initialize" />-->
<!-- <!– compile and create debug jars –>-->
<!-- <antcall target="generate-debug" />-->
<!-- <antcall target="compile" />-->
<!-- <antcall target="-createdebugjars" />-->
<!-- <!– Generator will skip all templates if we don't clean –>-->
<!-- <delete dir="${lwjgl.bin}/org" quiet="true" failonerror="false" taskname="cleaning bin folder" />-->
<!-- <!– compile and create jars –>-->
<!-- <antcall target="generate-all" />-->
<!-- <antcall target="compile" />-->
<!-- <antcall target="-createjars" />-->
<!-- <antcall target="-jars_NoDEP" />-->
<!-- <antcall target="javadoc" />-->
<!-- <!– copy resources to res folder –>-->
<!-- <copy todir="${lwjgl.temp}/res">-->
<!-- <fileset dir="res"/>-->
<!-- </copy>-->
<!-- <!– copy docs –>-->
<!-- <copy todir="${lwjgl.temp}/doc">-->
<!-- <fileset dir="${lwjgl.docs}">-->
<!-- <patternset refid="lwjgl-docs.fileset" />-->
<!-- </fileset>-->
<!-- </copy>-->
<!-- <!– create distribution from files in libs/ and temp/ –>-->
<!-- <antcall target="-distribution_javadoc" />-->
<!-- <antcall target="-distribution_source" />-->
<!-- <antcall target="-distribute" />-->
<!-- </target>-->
<!-- <!– Packages the java files for the ES build –>-->
<!-- <target name="-createjars_es">-->
<!-- <!– ================================================================== –>-->
<!-- <!– Generate a list of the OpenGL extension classes –>-->
<!-- <!– ================================================================== –>-->
<!-- <fileset id="opengl-template-fileset" dir="${lwjgl.src}/generated/org/lwjgl/opengl" includes="${opengl-template-pattern}"/>-->
<!-- <property name="opengl-template-files" refid="opengl-template-fileset"/>-->
<!-- <tempfile property="temp.file"/>-->
<!-- <echo file="${temp.file}" message="${opengl-template-files}" taskname=""/>-->
<!-- <loadfile srcfile="${temp.file}" property="opengl-template-classes">-->
<!-- <filterchain>-->
<!-- <tokenfilter delimoutput=",">-->
<!-- <stringtokenizer delims=";"/>-->
<!-- <replaceregex pattern="(.+)[.]java"-->
<!-- replace="org/lwjgl/opengl/\1.class"/>-->
<!-- </tokenfilter>-->
<!-- </filterchain>-->
<!-- </loadfile>-->
<!-- <delete file="${temp.file}" />-->
<!-- <!– Create lwjgl.jar –>-->
<!-- <jar destfile="${lwjgl.temp}/jar/lwjgl.jar" taskname="lwjgl.jar">-->
<!-- <!– Files to include in the lwjgl.jar file, for the ES build –>-->
<!-- <fileset dir="${lwjgl.bin}" excludes="${opengl-template-classes}">-->
<!-- <patternset id="lwjgl_es.package.pattern">-->
<!-- <include name="org/**/*"/>-->
<!-- <exclude name="org/lwjgl/d3d/**"/>-->
<!-- <exclude name="org/lwjgl/test/**"/>-->
<!-- <exclude name="org/lwjgl/util/**"/>-->
<!-- <exclude name="org/lwjgl/examples/**"/>-->
<!-- </patternset>-->
<!-- </fileset>-->
<!-- <manifest>-->
<!-- <attribute name="Sealed" value="true"/>-->
<!-- </manifest>-->
<!-- </jar>-->
<!-- <!– Create lwjgl_test.jar –>-->
<!-- <jar destfile="${lwjgl.temp}/jar/lwjgl_test.jar" taskname="lwjgl_test.jar">-->
<!-- <fileset refid="lwjgl_test_es.fileset"/>-->
<!-- </jar>-->
<!-- </target>-->
<target name="version-mismatch">
<loadfile srcfile="lwjgl/src/main/java/org/lwjgl/WindowsSysImplementation.java" property="lwjgl.java.windows.version">
<filterchain>
<tokenfilter>
<containsstring contains="JNI_VERSION ="/>
</tokenfilter>
</filterchain>
</loadfile>
<loadfile srcfile="lwjgl/src/main/java/org/lwjgl/LinuxSysImplementation.java" property="lwjgl.java.linux.version">
<filterchain>
<tokenfilter>
<containsstring contains="JNI_VERSION ="/>
</tokenfilter>
</filterchain>
</loadfile>
<loadfile srcfile="lwjgl/src/main/java/org/lwjgl/MacOSXSysImplementation.java" property="lwjgl.java.macosx.version">
<filterchain>
<tokenfilter>
<containsstring contains="JNI_VERSION ="/>
</tokenfilter>
</filterchain>
</loadfile>
<loadfile srcfile="lwjgl-platform/src/generated/c/org_lwjgl_WindowsSysImplementation.h" property="lwjgl.native.windows.version">
<filterchain>
<tokenfilter>
<containsstring contains="#define org_lwjgl_WindowsSysImplementation_JNI_VERSION"/>
</tokenfilter>
</filterchain>
</loadfile>
<loadfile srcfile="lwjgl-platform/src/generated/c/org_lwjgl_LinuxSysImplementation.h" property="lwjgl.native.linux.version">
<filterchain>
<tokenfilter>
<containsstring contains="#define org_lwjgl_LinuxSysImplementation_JNI_VERSION"/>
</tokenfilter>
</filterchain>
</loadfile>
<loadfile srcfile="lwjgl-platform/src/generated/c/org_lwjgl_MacOSXSysImplementation.h" property="lwjgl.native.macosx.version">
<filterchain>
<tokenfilter>
<containsstring contains="#define org_lwjgl_MacOSXSysImplementation_JNI_VERSION"/>
</tokenfilter>
</filterchain>
</loadfile>
<echo>
lwjgl.java.windows.version = ${lwjgl.java.windows.version}
lwjgl.native.windows.version = ${lwjgl.native.windows.version}
lwjgl.java.linux.version = ${lwjgl.java.linux.version}
lwjgl.native.linux.version = ${lwjgl.native.linux.version}
lwjgl.java.freebsd.version = ${lwjgl.java.linux.version}
lwjgl.native.freebsd.version = ${lwjgl.native.linux.version}
lwjgl.java.openbsd.version = ${lwjgl.java.linux.version}
lwjgl.native.openbsd.version = ${lwjgl.native.linux.version}
lwjgl.java.macosx.version = ${lwjgl.java.macosx.version}
lwjgl.native.macosx.version = ${lwjgl.native.macosx.version}
</echo>
</target>
<macrodef name="version-check">
<attribute name="platform"/>
<sequential>
<java classname="org.lwjgl.test.NativeTest" logError="false" resultproperty="nativetest.res" outputproperty="nativetest.out" errorproperty="nativetest.err" fork="true">
<jvmarg value="-Djava.library.path=libs/@{platform}"/>
<jvmarg value="-Dorg.lwjgl.util.Debug=true"/>
<classpath>
<pathelement path="${lwjgl.bin}"/>
<pathelement path="${java.class.path}"/>
</classpath>
</java>
<fail message="Unable to load native library: ${nativetest.err}">
<condition>
<not>
<equals arg1="OK" arg2="${nativetest.out}"/>
</not>
</condition>
</fail>
<echo message="Successfully executed NativeTest"/>
</sequential>
</macrodef>
<!-- <!– Compiles LWJGL on Win32 platforms –>-->
<!-- <target name="-compile_native_win32">-->
<!-- <ant antfile="platform_build/windows_ant/build.xml" inheritAll="false"/>-->
<!-- <copy todir="${lwjgl.lib}/windows">-->
<!-- <fileset dir="${lwjgl.bin}/lwjgl" includes="lwjgl*.dll"/>-->
<!-- </copy>-->
<!-- <condition property="test_native.win32" value="1">-->
<!-- <not>-->
<!-- <and>-->
<!-- <isset property="env.ARCHITECTURE"/>-->
<!-- <equals arg1="${env.ARCHITECTURE}" arg2="arm64"/>-->
<!-- </and>-->
<!-- </not>-->
<!-- </condition>-->
<!-- <antcall target="-test_native_win32" />-->
<!-- </target>-->
<!-- <target name="-test_native_win32" if="test_native.win32">-->
<!-- <version-check platform="windows"/>-->
<!-- </target>-->
<!-- <!– Compiles LWJGL on Linux platforms –>-->
<!-- <target name="-compile_native_linux">-->
<!-- <ant antfile="platform_build/linux_ant/build.xml" inheritAll="false"/>-->
<!-- <copy todir="${lwjgl.lib}/linux">-->
<!-- <fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>-->
<!-- </copy>-->
<!-- <!– fails on x32 <version-check platform="linux"/> –>-->
<!-- </target>-->
<!-- Compiles LWJGL on FreeBSD platforms -->
<target name="-compile_native_freebsd">
<ant antfile="platform_build/bsd_ant/build.xml" inheritAll="false"/>
<copy todir="${lwjgl.lib}/freebsd">
<fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>
</copy>
</target>
<!-- Compiles LWJGL on OpenBSD platforms -->
<target name="-compile_native_openbsd">
<ant antfile="platform_build/bsd_ant/build.xml" inheritAll="false"/>
<copy todir="${lwjgl.lib}/openbsd">
<fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.so"/>
</copy>
</target>
<!-- <!– Compiles LWJGL on Mac platforms –>-->
<!-- <target name="-compile_native_macosx">-->
<!-- <ant antfile="platform_build/macosx_ant/build.xml" inheritAll="false"/>-->
<!-- <copy todir="${lwjgl.lib}/macosx">-->
<!-- <fileset dir="${lwjgl.bin}/lwjgl" includes="liblwjgl*.dylib"/>-->
<!-- </copy>-->
<!-- <version-check platform="macosx"/>-->
<!-- </target>-->
<!-- Compiles LWJGL ES on Win32 platforms -->
<target name="-compile_native_win32_es" if="lwjgl.platform.windows">
<ant antfile="platform_build/windows_ant/build_es.xml" inheritAll="false"/>
<copy todir="${lwjgl.lib}/windows">
<fileset dir="${lwjgl.bin}/lwjgles" includes="lwjgl*.dll"/>
</copy>
</target>
<!-- Compiles LWJGL ES on Linux platforms -->
<target name="-compile_native_linux_es" if="lwjgl.platform.linux">
<ant antfile="platform_build/linux_ant/build_es.xml" inheritAll="false"/>
<copy todir="${lwjgl.lib}/linux">
<fileset dir="${lwjgl.bin}/lwjgles" includes="liblwjgl*.so"/>
</copy>
</target>
<!-- <target name="repack200" description="Pack200-repack a jar file">-->
<!-- <pack200 src="${input}" destfile="${output}" repack="true"/>-->
<!-- </target>-->
<!-- <target name="pack200" description="Pack200 a jar file">-->
<!-- <pack200 src="${input}" destfile="${output}"/>-->
<!-- </target>-->
<!-- <target name="lzma" description="LZMA compress a file">-->
<!-- <java fork="true" classname="SevenZip.LzmaAlone">-->
<!-- <classpath>-->
<!-- <pathelement location="platform_build/JLzma.jar"/>-->
<!-- </classpath>-->
<!-- <jvmarg value="-Xmx512m"/>-->
<!-- <arg value="e"/>-->
<!-- <arg value="${input}"/>-->
<!-- <arg value="${output}"/>-->
<!-- </java>-->
<!-- </target>-->
<!-- <target name="compress-sign-class">-->
<!-- <antcall target="repack200">-->
<!-- <param name="input" value="${dir}${jarfile}.jar"/>-->
<!-- <param name="output" value="${dir}${jarfile}-repack.jar"/>-->
<!-- </antcall>-->
<!-- <signjar jar="${dir}${jarfile}-repack.jar" alias="${alias}" keystore="${keystore}" storepass="${password}"/>-->
<!-- <antcall target="pack200">-->
<!-- <param name="input" value="${dir}${jarfile}-repack.jar"/>-->
<!-- <param name="output" value="${dir}${jarfile}.jar.pack"/>-->
<!-- </antcall>-->
<!-- <antcall target="lzma">-->
<!-- <param name="input" value="${dir}${jarfile}.jar.pack"/>-->
<!-- <param name="output" value="${outputdir}${jarfile}.jar.pack.lzma"/>-->
<!-- </antcall>-->
<!-- <!–delete file="${dir}${jarfile}-repack.jar"/–>-->
<!-- <delete file="${dir}${jarfile}.jar.pack"/>-->
<!-- <!–delete file="${dir}${jarfile}.jar"/–>-->
<!-- <rename src="${dir}${jarfile}-repack.jar" dest="${dir}${jarfile}.jar" replace="yes"/>-->
<!-- </target>-->
<!-- <target name="compress-resource">-->
<!-- <antcall target="lzma">-->
<!-- <param name="input" value="${input}"/>-->
<!-- <param name="output" value="${output}"/>-->
<!-- </antcall>-->
<!-- </target>-->
<!-- <target name="runtest" depends="all">-->
<!-- <fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=<main-class> runtest'" unless="test.mainclass"/>-->
<!-- <condition property="native_path" value="libs/windows">-->
<!-- <os family="windows" />-->
<!-- </condition>-->
<!-- <condition property="native_path" value="libs/linux">-->
<!-- <or>-->
<!-- <os name="Linux" />-->
<!-- <os name="SunOS" />-->
<!-- </or>-->
<!-- </condition>-->
<!-- <condition property="native_path" value="libs/macosx">-->
<!-- <os name="Mac OS X" />-->
<!-- </condition>-->
<!-- <property name="native_path_expanded" location="${native_path}"/>-->
<!-- <java classname="${test.mainclass}" classpath="res:${lwjgl.lib}/lwjgl.jar:${lwjgl.lib}/lwjgl_util.jar:${lwjgl.lib}/lwjgl_test.jar:${lwjgl.lib}/jinput.jar" fork="true">-->
<!-- <sysproperty key="org.lwjgl.util.Debug" value="true"/>-->
<!-- <sysproperty key="java.library.path" value="${native_path_expanded}"/>-->
<!-- <arg line="${args}"/>-->
<!-- </java>-->
<!-- </target>-->
<!-- <!– Creates the Javadoc –>-->
<!-- <target name="javadoc" description="Creates javadoc from java source code">-->
<!-- <javadoc destdir="${lwjgl.docs}/javadoc" classpath="${lwjgl.lib}/jinput.jar" author="true" version="true" use="true" source="1.8" windowtitle="LWJGL API" useexternalfile="true">-->
<!-- <fileset refid="lwjgl.javadoc.fileset" />-->
<!-- <doctitle><![CDATA[<h1>Lightweight Java Game Toolkit</h1>]]></doctitle>-->
<!-- <bottom><![CDATA[<i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i>]]></bottom>-->
<!-- </javadoc>-->
<!-- </target>-->
<!-- <!– get and copy nightly binaries into libs folder –>-->
<!-- <target name="copy-nightly-binaries" depends="-initialize" description="Copies latest successful nightly binaries into appropriate libs folder">-->
<!-- <delete file="${lwjgl.temp}/lwjgl-${lwjgl.version}.zip" failonerror="false"/>-->
<!-- <get src="http://ci.newdawnsoftware.com/job/LWJGL-git-dist/lastBuild/artifact/dist/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.temp}" verbose="true"/>-->
<!-- <unzip src="${lwjgl.temp}/lwjgl-${lwjgl.version}.zip" dest="${lwjgl.lib}" overwrite="true">-->
<!-- <patternset>-->
<!-- <include name="**/native/**/*lwjgl*"/>-->
<!-- </patternset>-->
<!-- <globmapper from="lwjgl-${lwjgl.version}/native/*" to="*"/>-->
<!-- </unzip>-->
<!-- </target>-->
</project>