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Legend State looks really interesting for my use case of an offline first app that syncs to a database like Supabase. I had a look through the documentation, but didn't see anything about conflict resolution. I was wondering how this works in Legend State and if its configurable? How does it work by default? Is it just "last write wins"? Is it possible to manually implement conflict resolution so that I can let the user handle a conflict if two devices have modified the same field?
The text was updated successfully, but these errors were encountered:
Legend State looks really interesting for my use case of an offline first app that syncs to a database like Supabase. I had a look through the documentation, but didn't see anything about conflict resolution. I was wondering how this works in Legend State and if its configurable? How does it work by default? Is it just "last write wins"? Is it possible to manually implement conflict resolution so that I can let the user handle a conflict if two devices have modified the same field?
The text was updated successfully, but these errors were encountered: