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Hopefully you don't mind I ask a bit of a tangent question in this discussion, is there's a benefit in running Koboldcpp in WSL (WSL2?) instead of natively on windows? Also a GTX 1070 (Ti) user. Or are you just experimenting? |
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1.56 solved the WSL2/Linux issues with Pascal cards for me. |
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Hi I am having trouble trying to run koboldcpp on WSL on windows, every time that I try to run it spams the error
ERROR: ggml-cuda was compiled without support for the current GPU architecture.
and aborts.The VRAM spikes up for just a second and then it aborts
ollama and oobabooga text-generation works fine with gpu offloading, koboldcpp also works fine on Windows natively, but not in WSL.
Specs:
CPU: Ryzen 5 3600
RAM: 16GB
GPU: GTX 1070 8GB
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