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Version.cs
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace LMS.Version
{
public class Version : ScriptableObject
{
static Version instance;
public VersionNumber GameVersion = new VersionNumber();
[SerializeField]private ExtraVersionNumber[] extraVersions;
public string GitHash;
public string BuildTimestamp;
[Space]
[SerializeField]
private bool enableAutoIncrement = true;
[SerializeField]
private bool enableGitHash = true;
#if UNITY_EDITOR
public bool IsAutoIncrementEnabled => enableAutoIncrement;
public bool IsUpdateGitHashEnabled => enableGitHash;
#endif
void OnEnable()
{
if (instance != null) return;
instance = this;
Initialize();
}
public void Initialize()
{
GameVersion.Initialize();
if (extraVersions != null)
{
foreach (var extraVersion in extraVersions)
{
extraVersion.Version.Initialize();
}
}
if (!Application.isEditor)
{
var defaultStaceTraceSetting = Application.GetStackTraceLogType(LogType.Log);
Application.SetStackTraceLogType(LogType.Log, StackTraceLogType.None);
var logOutput = "--------------------------\n"
+ $"-- {Application.productName}\n"
+ $"--------------------------\n"
+ $"-- Version: {GameVersion}\n"
+ $"-- Commit: {GitHash}\n"
+ $"-- Built: {BuildTimestamp}\n"
+ "--------------------------";
Debug.Log(logOutput);
#if !DISABLE_LOG_STACKTRACE
Application.SetStackTraceLogType(LogType.Log, defaultStaceTraceSetting);
#endif
}
}
void OnDisable()
{
instance = null;
}
public static string GetGameVersion(VersionDeliniator deliniator = VersionDeliniator.Dot)
{
if (instance == null)
{
return "no version asset found";
}
return instance.GameVersion.Version(deliniator);
}
public static string GetExtraVersion(string name, VersionDeliniator deliniator = VersionDeliniator.Dot)
{
if (instance == null)
{
return "no version asset found";
}
var v = GetExtraVersion(name);
if (v != null)
{
return v.Version(deliniator);
}
return name + " is not a valid version";
}
public static VersionNumber GetExtraVersion(string name)
{
if (instance.extraVersions != null)
{
foreach (var version in instance.extraVersions)
{
if (version.VersionName.ToLower() == name.ToLower()) return version.Version;
}
}
return null;
}
public static Version Instance
{
get
{
if (!(instance is null)) return instance;
return null;
}
}
}
[Serializable]
public class VersionNumber
{
public int Major;
public int Minor;
public int Build;
private Dictionary<VersionDeliniator, string> version;
public string Version(VersionDeliniator deliniator = VersionDeliniator.Dot) => version[deliniator];
public void Initialize()
{
version = new Dictionary<VersionDeliniator, string>()
{
{VersionDeliniator.Dot, $"{Major}.{Minor}.{Build}"},
{VersionDeliniator.Underscore, $"{Major}_{Minor}_{Build}"}
};
}
public override string ToString()
{
return version[VersionDeliniator.Dot];
}
}
[Serializable]
public class ExtraVersionNumber
{
public string VersionName;
public VersionNumber Version;
}
public enum VersionDeliniator
{
Dot,
Underscore
}
}