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dsp_util.cc
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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dsp_util.h"
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <limits>
#include <optional>
#include "absl/types/span.h"
#include "audio/dsp/signal_vector_util.h"
#include "glog/logging.h"
namespace chromemedia {
namespace codec {
absl::optional<float> LogSpectralDistance(
const absl::Span<const float> first_log_spectrum,
const absl::Span<const float> second_log_spectrum) {
const int num_features = first_log_spectrum.size();
if (num_features != second_log_spectrum.size()) {
LOG(ERROR) << "Spectrum sizes are not equal.";
return absl::nullopt;
}
float log_spectral_distance = 0.f;
for (int i = 0; i < num_features; ++i) {
log_spectral_distance +=
audio_dsp::Square(first_log_spectrum[i] - second_log_spectrum[i]);
}
return 10 * std::sqrt(log_spectral_distance / num_features);
}
int16_t ClipToInt16(float value) {
value =
std::max(value, static_cast<float>(std::numeric_limits<int16_t>::min()));
return std::min(value,
static_cast<float>(std::numeric_limits<int16_t>::max()));
}
int16_t UnitFloatToInt16Scalar(float unit_float) {
// First, scale unit_float linearly to int16 ranges.
// The unary negation is used here to scale by the negative min int16_t value,
// which has a greater absolute value than the max.
float int16_range_float =
unit_float * (-std::numeric_limits<int16_t>().min());
// If unit_float was outside the [-1, 1), clip to the min/max value.
return ClipToInt16(int16_range_float);
}
std::vector<int16_t> UnitFloatToInt16(absl::Span<const float> input) {
std::vector<int16_t> output;
output.reserve(input.size());
std::transform(input.begin(), input.end(), std::back_inserter(output),
UnitFloatToInt16Scalar);
return output;
}
std::vector<float> Int16ToUnitFloat(absl::Span<const int16_t> input) {
std::vector<float> output(input.size());
std::transform(input.begin(), input.end(), output.begin(), [](int16_t x) {
return -static_cast<float>(x) / std::numeric_limits<int16_t>().min();
});
return output;
}
} // namespace codec
} // namespace chromemedia