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Skill Tree #113
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A potential fix has been generated and a draft PR #353 has been created. Please review the changes. |
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Labels
fix-me
Assigning this label will let OpenHands AI attempt to fix the issue and create a PR.
new feature
A new feature under development
Skill Tree
Add a new option in profile settings called Skill Tree
The Skill Tree will be similar to Bloodlines where they apply to the players in combat and also allow players to unlock new element.
The skill tree will be divided into three Tiers
Users will start gaining points for their skill tree once they hit Chuunin
They will gain 1 point every 1 Level for a maximum of 20 points
The user Must have placed a point in the tier 1 skill to be able to gain access to the higher-tier
The increase will use the increased damage given tag while the reduction will use the decreased damage taken
For elemental skills, all elements will be applied the boost or the reduction using the increased damage given and decrease damage taken tag.
Tier 1 5% Boost to the following Players can only Select 6 Cost 1 Skill Point:
Tier 2 10% Increase 2 Points Per Option
Tier 3: 15% Increase 3 Points Per Option
1 Free reset, 30 Reps for every reset after.
If a player can gain prestige rank they gain an extra 5 skill points.
Special options do not need the previous tier to be unlocked to be used. Special options are assigned to the character as a passive think BL)
The options that players select will be called passives, these passives are applied to the character and will show up in the profile under Strengths and Weakness
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