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Skill Tree #113

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theeneon opened this issue Aug 16, 2024 · 2 comments · May be fixed by #353
Open

Skill Tree #113

theeneon opened this issue Aug 16, 2024 · 2 comments · May be fixed by #353
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fix-me Assigning this label will let OpenHands AI attempt to fix the issue and create a PR. new feature A new feature under development

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@theeneon
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theeneon commented Aug 16, 2024

Skill Tree

Add a new option in profile settings called Skill Tree

The Skill Tree will be similar to Bloodlines where they apply to the players in combat and also allow players to unlock new element.

The skill tree will be divided into three Tiers
Users will start gaining points for their skill tree once they hit Chuunin
They will gain 1 point every 1 Level for a maximum of 20 points
The user Must have placed a point in the tier 1 skill to be able to gain access to the higher-tier

The increase will use the increased damage given tag while the reduction will use the decreased damage taken
For elemental skills, all elements will be applied the boost or the reduction using the increased damage given and decrease damage taken tag.

Tier 1 5% Boost to the following Players can only Select 6 Cost 1 Skill Point:

  • Ninjutsu Damage Increase
  • Taijutsu Damage Increase
  • Bukijutsu Damage Increase
  • Genjutsu Damage Increase
  • All Offense Damage Reduction
  • Regen Increase
  • Elemental Damage Increase
  • Elemental Damage Reduction
  • Increase Movement Range(Might not be possible)
  • Increase Healing

Tier 2 10% Increase 2 Points Per Option

  • Ninjutsu Damage Increase
  • Taijutsu Damage Increase
  • Bukijutsu Damage Increase
  • Genjutsu Damage Increase
  • All Offense Damage Reduction
  • Regen Increase
  • Elemental Damage Increase
  • Elemental Damage Reduction
  • Increase Healing
  • Unlock Element Slot

Tier 3: 15% Increase 3 Points Per Option

  • Ninjutsu Damage Increase
  • Taijutsu Damage Increase
  • Bukijutsu Damage Increase
  • Genjutsu Damage Increase
  • All Offense Damage Reduction
  • Regen Increase
  • Elemental Damage Increase
  • Elemental Damage Reduction
  • Increase Healing
  • Stun Resistance(Special Option Cost 5 Skill Points 30% Can only be unlocked in Tier 3)
  • Absorb(Special Option Cost 5 Skill Points 10% Can only be unlocked in Tier 3)
  • Reflect(Special Option Cost 5 Skill Points 10% Can only be unlocked in Tier 3)
  • Life Steal(Special Option Cost 5 Skill Points 10% Can only be unlocked in Tier 3)
  • Seal Prevent(Special Option Cost 5 Skill Points 15% Can only be unlocked in Tier 3)

1 Free reset, 30 Reps for every reset after.
If a player can gain prestige rank they gain an extra 5 skill points.
Special options do not need the previous tier to be unlocked to be used. Special options are assigned to the character as a passive think BL)

The options that players select will be called passives, these passives are applied to the character and will show up in the profile under Strengths and Weakness

@theeneon theeneon mentioned this issue Dec 27, 2024
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@theeneon theeneon added the new feature A new feature under development label Jan 7, 2025
@theeneon theeneon added the fix-me Assigning this label will let OpenHands AI attempt to fix the issue and create a PR. label Jan 29, 2025
@TheNinja-RPG
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OpenHands started fixing the issue! You can monitor the progress here.

TheNinja-RPG pushed a commit that referenced this issue Jan 29, 2025
@TheNinja-RPG TheNinja-RPG linked a pull request Jan 29, 2025 that will close this issue
@TheNinja-RPG
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A potential fix has been generated and a draft PR #353 has been created. Please review the changes.

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