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Hideouts #281

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theeneon opened this issue Jan 14, 2025 · 2 comments · May be fixed by #321
Closed

Hideouts #281

theeneon opened this issue Jan 14, 2025 · 2 comments · May be fixed by #321
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fix-me Assigning this label will let OpenHands AI attempt to fix the issue and create a PR. new feature A new feature under development

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@theeneon
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theeneon commented Jan 14, 2025

A faction is able to select a sector purchase that specific Sector as their hideout.
The cost for this purchase is 50,000,000 Ryo.

Once they have purchase that Hideout, Once they have reached 1 million Faction Points, have a minimum of 50 players they will be able to see an option that states upgrade "Upgrade to a Town" The cost for this upgrade is 2000 Rep.

Once they have upgraded their hideout to a town, they will have the following:

  • All Village Buildings Except Clans and Anbu, use the art of the syndicate buildings
  • The ability to upgrade each building as if they were a Village with the same cost
  • They will still earn Faction Points instead of Tokens.
  • Faction Points will be used to upgrade their buildings instead of Village Tokens
  • The Faction Logo will replace the City of Mei icon in the location Menu
  • In the Tavern the Syndicate tag will be replaced with the Faction Name
  • Their will be a monthly cost of 30,000 Faction Points to maintain the status of Town, if the Faction falls below this it is downgraded back to a hideout. To upgrade again to a Town , they only need to spend 30,000,000 Ryo. All Buildings will start again at Level 1.
    -When the hide out has been upgraded to a town, their Faction members must go there to access their Location Menu.
@theeneon theeneon added the new feature A new feature under development label Jan 14, 2025
@theeneon theeneon added the fix-me Assigning this label will let OpenHands AI attempt to fix the issue and create a PR. label Jan 26, 2025
@TheNinja-RPG
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OpenHands started fixing the issue! You can monitor the progress here.

TheNinja-RPG pushed a commit that referenced this issue Jan 26, 2025
@TheNinja-RPG
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A potential fix has been generated and a draft PR #321 has been created. Please review the changes.

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