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[0.50.03 - CI1750 Nightly (MHQ Packaged)] Minimap Level Numbers Slightly Offset #6455

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UlyssesSockdrawer opened this issue Jan 28, 2025 · 1 comment
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Bug GUI User Interface Severity: Low Issues described as low severity as per the new issue form

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@UlyssesSockdrawer
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Brief Description *

Image

See screenshot above.

When enabling the new minimap level numbers feature, the numbers are offset to the bottom right of the mini-hexes. This can make it hard to read as they overlap with the next hex along.

Ideally the numbers would be central to their parent hex.

3. Steps to Reproduce

  1. Load any map with different terrain levels
  2. Set minimap to show level numbers
  3. Numbers are offset

Attach Files

No save/relevant logs.

Severity *

Low (Minor/Nuisance): Minor glitches or cosmetic issues that don't affect gameplay and occur rarely.

MegaMek Suite Version *

0.50.03 - CI1750 Nightly (MekHQ Packaged)

Operating System *

Win 11

Java Version *

17

Final Verification

  • I confirm this is a single, unique issue that hasn't been reported before
  • I have included all necessary information and files to help reproduce this issue
  • I have asked on MegaMek Discord about this issue
  • I have confirmed this issue is being opened on the correct repository: MegaMek, MegaMekLab, or MekHQ
@UlyssesSockdrawer UlyssesSockdrawer added Bug GUI User Interface Severity: Low Issues described as low severity as per the new issue form labels Jan 28, 2025
@UlyssesSockdrawer
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FAO @Scoppio

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Labels
Bug GUI User Interface Severity: Low Issues described as low severity as per the new issue form
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