From 7d2e36ac073139b76002124c9e5232e7a534b324 Mon Sep 17 00:00:00 2001 From: Michael Adaixo Date: Sun, 9 Jun 2024 23:50:41 +0100 Subject: [PATCH] steps --- .../guides/{UsingFlowPilot.md => UsingFlowPilot.mdx} | 11 ++++++++++- ...tFlowPilotAsset.md => YourFirstFlowPilotAsset.mdx} | 8 ++++++++ 2 files changed, 18 insertions(+), 1 deletion(-) rename src/content/docs/guides/{UsingFlowPilot.md => UsingFlowPilot.mdx} (83%) rename src/content/docs/guides/{YourFirstFlowPilotAsset.md => YourFirstFlowPilotAsset.mdx} (88%) diff --git a/src/content/docs/guides/UsingFlowPilot.md b/src/content/docs/guides/UsingFlowPilot.mdx similarity index 83% rename from src/content/docs/guides/UsingFlowPilot.md rename to src/content/docs/guides/UsingFlowPilot.mdx index f703bc5..b29fe45 100644 --- a/src/content/docs/guides/UsingFlowPilot.md +++ b/src/content/docs/guides/UsingFlowPilot.mdx @@ -2,12 +2,21 @@ title: Using FlowPilot description: Guide on how to use FlowPilot --- +import { Steps } from '@astrojs/starlight/components'; To use FlowPilot: + + 1. Add `FlowPilotComponent` to any Actor you'd like. This can be a level actor or blueprint. (You control its lifetime) + 2. Add a FlowPilot Asset reference. + 3. Select Execution mode for the FlowPilot + 4. Tick if you wish FlowPilot starts on Begin Play - In case you don't, you can manually call `StartFlow` from the `FlowPilotComponent`. See more on the reference page. -4. Run the game \ No newline at end of file + +4. Run the game + + \ No newline at end of file diff --git a/src/content/docs/guides/YourFirstFlowPilotAsset.md b/src/content/docs/guides/YourFirstFlowPilotAsset.mdx similarity index 88% rename from src/content/docs/guides/YourFirstFlowPilotAsset.md rename to src/content/docs/guides/YourFirstFlowPilotAsset.mdx index da1ca59..b4c459a 100644 --- a/src/content/docs/guides/YourFirstFlowPilotAsset.md +++ b/src/content/docs/guides/YourFirstFlowPilotAsset.mdx @@ -2,13 +2,21 @@ title: Your first FlowPilot Asset description: Introductory guide to setup your first FlowPilot Asset --- +import { Steps } from '@astrojs/starlight/components'; To create a FlowPilot Asset: + + + 1. Open your Content Browser ![image](https://github.com/Mikea15/UEFlowPilot/assets/1379861/cc776893-ee83-43d5-b862-17b6205d99a7) + 2. Right Click to Open the Create New Object Menu and Select *Data Asset* from the *Miscellaneous* menu ![image](https://github.com/Mikea15/UEFlowPilot/assets/1379861/f0f8b11e-2686-425a-8384-704bf9460a6a) + 3. Done. + + You can now open this asset and edit it with the editor. You can now reference this asset in a `FlowPilotComponent`