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When I recently looked at that code I just assumed that there was some way that I just overlooked...but actually no, the user cannot load HDF5-worlds. Small oversight? :P
(venv3)tcl@tcl-main:/Worldengine/worlds/13051_hdf5 (318s)$ worldengine info seed_13051.world
Unable to load GDAL support, no heightmap export possible.
Worldengine - a world generator (v. 0.18.0)
-----------------------
Traceback (most recent call last):
File "venv3/bin/worldengine", line 9, in<module>
load_entry_point('worldengine==0.18.0', 'console_scripts', 'worldengine')()
File "venv3/lib/python3.4/site-packages/worldengine-0.18.0-py3.4.egg/worldengine/cli/main.py", line 605, in main
world = load_world(args.FILE)
File "venv3/lib/python3.4/site-packages/worldengine-0.18.0-py3.4.egg/worldengine/cli/main.py", line 215, in load_world
raise Exception("The given worldfile does not seem to be a protobuf file")
Exception: The given worldfile does not seem to be a protobuf file
The text was updated successfully, but these errors were encountered:
Since now there is a way to save worlds in HDF5-format...shouldn't there be a way to load it, too?^^
When I recently looked at that code I just assumed that there was some way that I just overlooked...but actually no, the user cannot load HDF5-worlds. Small oversight? :P
The text was updated successfully, but these errors were encountered: