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MHUnlimited better hardwares #816

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GeoGb1 opened this issue Oct 10, 2021 · 9 comments
Open
4 tasks done

MHUnlimited better hardwares #816

GeoGb1 opened this issue Oct 10, 2021 · 9 comments
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feature request New feature or idea suggestion

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@GeoGb1
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GeoGb1 commented Oct 10, 2021

Feature request

Checklist

  • I have read and agree to the README (found on https://github.com/Minehut/Meta)
  • This is not a bug report, support request or plugin request
  • I have searched the Issue Tracker to make sure this is not a duplicate issue
  • This issue does not contain any sensitive information

Platform
In-Game and Website

Describe the feature
My suggestion is to add better hardwares to the MHUnlimited Plan because the plan is kinda useless since the only difference between it and MH75 is +2gb ram and 500 players instead of 75 (even if the server can't sustain 500 players at the same time).

How the feature is useful
People will be able to create better servers with better systems and minehut will win more money because the MHUnlimited plan isn't a cheap thing.


Use 👍 and 👎 reactions to indicate you agree or disagree with this suggestion! Feel free to discuss the idea in the comments.

@GeoGb1 GeoGb1 added the feature request New feature or idea suggestion label Oct 10, 2021
@erenkarakal
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MH75 has 2 threads!!! It's so hard to run a smooth server

@CoreyShupe
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Physical cores and logical threads are very different things.

@MegaRacer5000
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maybe raise the player limit for MH75 to 100

@GeoGb1
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GeoGb1 commented Oct 10, 2021

maybe raise the player limit for MH75 to 100

the problem is that the actual hardwares wont support 100 players

@CoreyShupe
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WoolGens currently is at 220 players at 20tps

@GeoGb1
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GeoGb1 commented Oct 10, 2021

WoolGens currently is at 220 players at 20tps

woolgens is full with bots and advertised by bots. thats what everyone is saying. and more than 100 players are afk waiting for their gens...

@CoreyShupe
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Which means 100+ can fit smoothly on a server, even then it’s still handling logic, entity tracking, and chunk handling for all of those waiting players.

@GeoGb1
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GeoGb1 commented Oct 10, 2021

Which means 100+ can fit smoothly on a server, even then it’s still handling logic, entity tracking, and chunk handling for all of those waiting players.

yeah but you also need a very good developer/someone to optimize every possible thing on you server.
i also have 20tps on my server(mh75) but sometimes the players aren't moving smoothly

@CoreyShupe
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Seems like it’s not a hardware issue and instead a software issue then? Although it may be a constraint it’s definitely not stopping people, 100 players is quite a lot and if you’re hosting that many players you should be able to get some decent devs to work.

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