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This repository has been archived by the owner on Aug 3, 2023. It is now read-only.
This is not a bug report, support request or plugin request
I have searched the Issue Tracker to make sure this is not a duplicate issue
This issue does not contain any sensitive information
Platform
In Game (Lobby)
Describe the feature
As it is currently, whenever a server is advertised it is broadcast to everyone in the lobby, this obviously causes a lot of spam with people with patron ranks. And hopefully what I suggest will help dim down the spam a ton.
Suggestion 1:
When a player advertises a server, it is tracked to the server for the next set amount of time (10 mins, 30 mins, etc), and there's a list of "popular" servers on the front page of the server selector, this will be sorted based on how many ads have been sent for that server in the set amount of time.
This can also include a broadcast every minute or so in chat of the top 3 advertised servers
Suggestion 2:
This one will take a little longer to get going, it'll have to wait for server discovery features to exist. But when a server is advertised instead of broadcasting to everyone in the lobby, it'll broadcast to the players in the lobby that are interested in that kind of server (Using the servers categories), and maybe even some random and/or newer MH players inside of the lobby
How the feature is useful
This feature is useful because currently it is extremely hard to read normal chats, and even harder to have a conversation with someone even in /msg whilst inside of the lobby.
Use 👍 and 👎 reactions to indicate you agree or disagree with this suggestion! Feel free to discuss the idea in the comments.
The text was updated successfully, but these errors were encountered:
Feature request
Checklist
Platform
In Game (Lobby)
Describe the feature
As it is currently, whenever a server is advertised it is broadcast to everyone in the lobby, this obviously causes a lot of spam with people with patron ranks. And hopefully what I suggest will help dim down the spam a ton.
Suggestion 1:
When a player advertises a server, it is tracked to the server for the next set amount of time (10 mins, 30 mins, etc), and there's a list of "popular" servers on the front page of the server selector, this will be sorted based on how many ads have been sent for that server in the set amount of time.
This can also include a broadcast every minute or so in chat of the top 3 advertised servers
Suggestion 2:
This one will take a little longer to get going, it'll have to wait for server discovery features to exist. But when a server is advertised instead of broadcasting to everyone in the lobby, it'll broadcast to the players in the lobby that are interested in that kind of server (Using the servers categories), and maybe even some random and/or newer MH players inside of the lobby
How the feature is useful
This feature is useful because currently it is extremely hard to read normal chats, and even harder to have a conversation with someone even in /msg whilst inside of the lobby.
Use 👍 and 👎 reactions to indicate you agree or disagree with this suggestion! Feel free to discuss the idea in the comments.
The text was updated successfully, but these errors were encountered: