This repository has been archived by the owner on Aug 20, 2020. It is now read-only.
forked from ShadowNinja/name_restrictions
-
Notifications
You must be signed in to change notification settings - Fork 0
/
init.lua
320 lines (281 loc) · 8.47 KB
/
init.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
-- name_restrictions mod by ShadowNinja
-- License: WTFPL
----------------------------
-- Restriction exemptions --
----------------------------
-- For legitimate player names that are caught by the filters.
local exemptions = {}
local temp = minetest.settings:get("name_restrictions.exemptions")
temp = temp and temp:split() or {}
for _, allowed_name in pairs(temp) do
exemptions[allowed_name] = true
end
temp = nil
-- Exempt server owner
exemptions[minetest.settings:get("name")] = true
exemptions["singleplayer"] = true
local disallowed_names
local function load_forbidden_names()
disallowed_names = {}
local path = minetest.settings:get("name_restrictions.forbidden_names_list_path") or
minetest.get_worldpath("name_restrictions") .. "/forbidden_names.txt"
local file = io.open(path, 'r')
if file then
local count = 0
for line in file:lines() do
local low_line = line:lower()
disallowed_names[low_line] = true
count = count + 1
end
file:close()
return true, count .. " forbidden names loaded", 'verbose'
else
disallowed_names = {}
return true, path .. " doesn't exist, no forbidden names have been loaded", 'warning'
end
end
do
local ret, msg, lvl = load_forbidden_names()
if msg and lvl then
minetest.log(lvl, msg)
end
end
---------------------
-- Simple matching --
---------------------
local disallowed
local function load_disallowed()
local path = minetest.settings:get("name_restrictions.forbidden_name_patterns_list_path") or
minetest.get_worldpath("name_restrictions") .. "/forbidden_names_patterns.txt"
local file = io.open(path, 'r')
if file then
local content = file:read('*all')
local imported = minetest.deserialize(content)
local ret, msg, lvl = true, nil, nil
if imported == nil then
disallowed = disallowed or {}
ret, msg, lvl = false, "Failed to parse " .. path .. "; patterns not imported", 'error'
elseif type(imported) ~= 'table' then
disallowed = disallowed or {}
ret, msg, lvl = false, "Parsing " .. path .. " returned a " .. type(imported) ..
" where a table was expected; patterns not imported", 'error'
else
disallowed = imported
local count = 0
for _ in pairs(disallowed) do
count = count + 1
end
msg, lvl = count .. " forbidden name patterns loaded", 'verbose'
end
file:close()
return ret, msg, lvl
else
disallowed = {}
return true, path .. " doesn't exist, no forbidden name patterns have been loaded", 'warning'
end
end
do
local ret, msg, lvl = load_disallowed()
if msg and lvl then
minetest.log(lvl, msg)
end
end
--------------------------------------
-- Simple matching config reloading --
--------------------------------------
minetest.register_chatcommand("forbidden_names_reload", {
params = "",
description = "Reloads forbidden_names match lists",
privs = {ban= true},
func = function(name)
local ret1, msg, lvl = load_forbidden_names()
if msg and lvl then
minetest.log(lvl, msg)
minetest.chat_send_player(name, msg)
end
local ret2
ret2, msg, lvl = load_disallowed()
if msg and lvl then
minetest.log(lvl, msg)
minetest.chat_send_player(name, msg)
end
return ret1 and ret2
end
})
------------------------
-- Case-insensitivity --
------------------------
-- Compatability, for old servers with conflicting players
minetest.register_chatcommand("choosecase", {
description = "Choose the casing that a player name should have",
params = "<name>",
privs = {server = true},
func = function(name, params)
local lname = params:lower()
local worldpath = minetest.get_worldpath()
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for iname, data in e1, e2, e3 do
if iname:lower() == lname and iname ~= params then
local delete = minetest.get_auth_handler().delete_auth
if delete then
delete(iname)
else
minetest.auth_table[iname] = nil
end
assert(not iname:find("[/\\]"))
os.remove(worldpath .. "/players/" .. iname)
end
end
return true, "Done."
end,
})
------------------------
-- Anti-impersonation --
------------------------
-- Prevents names that are too similar to another player's name.
local similar_chars = {
-- Only A-Z, a-z, 1-9, dash, and underscore are allowed in playernames
"A4",
"B8",
"COco0",
"Ee3",
"Gg69",
"ILil1",
"S5",
"Tt7",
"Zz2",
}
-- Map of characters to a regex of similar characters
local char_map = {}
for _, str in pairs(similar_chars) do
for c in str:gmatch(".") do
if not char_map[c] then
char_map[c] = str
else
char_map[c] = char_map[c] .. str
end
end
end
for c, str in pairs(char_map) do
char_map[c] = "[" .. char_map[c] .."]"
end
-- Characters to match for, containing all characters
local all_chars = "["
for _, str in pairs(similar_chars) do
all_chars = all_chars .. str
end
all_chars = all_chars .. "]"
minetest.register_on_prejoinplayer(function(name, ip)
--MFF crabman (fix new player disallow old player with similaire name)
local exists = minetest.get_auth_handler().get_auth(name)
if exists then return end
local lname = name:lower()
for re, reason in pairs(disallowed) do
if lname:find(re) then
return reason
end
end
if disallowed_names[lname] then
return "Sorry. This name is forbidden."
end
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for iname, data in e1, e2, e3 do
if iname:lower() == lname and iname ~= name then
return "Sorry, someone else is already using this"
.." name. Please pick another name."
.." Another possibility is that you used the"
.." wrong case for your name."
end
end
if exemptions[name] then return end
-- Generate a regular expression to match all similar names
local re = name:gsub(all_chars, char_map)
re = "^[_-]*" .. re .. "[_-]*$"
local enumerate, e1, e2, e3 = minetest.get_auth_handler().enumerate_auths
if enumerate then e1 = enumerate() else e1, e2, e3 = pairs(minetest.auth_table) end
for authName, _ in e1, e2, e3 do
if authName ~= name and authName:match(re) then
return "Your name is too similar to another player's name."
end
end
end)
-----------------
-- Name length --
-----------------
local min_name_len = tonumber(minetest.settings:get("name_restrictions.minimum_name_length")) or 2
local max_name_len = tonumber(minetest.settings:get("name_restrictions.maximum_name_length")) or 17
minetest.register_on_prejoinplayer(function(name, ip)
if exemptions[name] then return end
if #name < min_name_len then
return "Your player name is too short"
.. " (" .. #name .. " characters, must be " .. min_name_len .. " characters at least)."
.. " Please try a longer name."
end
if #name > max_name_len then
return "Your player name is too long"
.. " (" .. #name .. " characters, must be " .. max_name_len .. " characters at most)."
.. " Please try a shorter name."
end
end)
----------------------
-- Pronounceability --
----------------------
-- Original implementation (in Python) by sfan5
local function pronounceable(pronounceability, text)
local pronounceable = 0
local nonpronounceable = 0
local cn = 0
local lastc = ""
for c in text:lower():gmatch(".") do
if c:find("[aeiou0-9_-]") then
if not c:find("[0-9]") then
if cn > 2 then
nonpronounceable = nonpronounceable + 1
else
pronounceable = pronounceable + 1
end
end
cn = 0
else
if cn == 1 and lastc == c and lastc ~= 's' then
nonpronounceable = nonpronounceable + 1
cn = 0
end
if cn > 2 then
nonpronounceable = nonpronounceable + 1
cn = 0
end
if lastc:find("[aeiou]") then
pronounceable = pronounceable + 1
cn = 0
end
if not (c == "r" and lastc:find("[aipfom]")) and
not (lastc == "c" and c == "h") then
cn = cn + 1
end
end
lastc = c
end
if cn > 0 then
nonpronounceable = nonpronounceable + 1
end
return pronounceable * pronounceability >= nonpronounceable
end
-- Pronounceability factor:
-- nil = Checking disabled.
-- 0 = Everything's unpronounceable.
-- 0.5 = Strict checking.
-- 1 = Normal checking.
-- 2 = Relaxed checking.
local pronounceability = tonumber(minetest.settings:get("name_restrictions.pronounceability"))
if pronounceability then
minetest.register_on_prejoinplayer(function(name, ip)
if exemptions[name] then return end
if not pronounceable(pronounceability, name) then
return "Your player name does not seem to be pronounceable."
.." Please choose a more pronounceable name."
end
end)
end