Game resource packer
To compile with CodeBlocks under Linux or Windows simply use 'main.cpp' and 'loadResource.cpp'.
To compile with Visual Studio, you need to include and compile also the VC folder contents.
usage:
createres < option > < option >
-f Output file name
-p Folder containing the images or sounds to pack.
Example:
createres -f resources.dat -p DATA
where DATA is the folder with the resources