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Crash trying to start Core Gameplay world #5102
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Might be similar to #2402 |
I tried to replicate this on an older system fairly close to the specs reported on Discord (I think) - Win7 Ultimate, dual Radeon R7 200 series GPU (Discord report was R5 200). Although it took a little work dusting off that system eventually Terasology did actually run, although from source not yet launcher. However, while I didn't hit a native crash like the report here (at first!) I did still fail to enter the Core world with a similar failure to find acceptable spawn like also mentioned on Discord - snippet just for reference:
That above attempt was the minimal UI flow to start the game in CoreSampleGameplay. If I go through the advanced setup path then I get past the spawn issue but do hit a native crash! That being said I'm not sure if this is actionable unless we can confirm it on newer Radeon cards as well, my old setup is just about 10 years old which is a tad on the aged side. On the other hand, the game did work on this exact system some time ago, after all I spent years developing Terasology on this very system 🤔
Overall the logs are not pretty since after the failure to spawn I simply tried again on the same game launch, which in the past has occasionally led to quirks. Trying from a fresh session straight through the advanced flow went to the same native crash though, so it seems cleanly reproducible. Full log: https://pastebin.com/GC1MbUUb |
@Cervator does your
maybe our rendering wizard @pollend has more / other ideas? 🧙 |
I am the one who reported this error. Is this error related to the launcher? |
@OguzY4 No it's not related to the launcher. |
I haven't had a chance to get back to my old system yet, but as per recent Discord chat there's a bit of interesting news that relates, even if it still may not help that much: the game works for @OguzY4 on the v1.0.0 engine release from 2016 😬 That's mildly mysterious and it may be possible to find the exact change, but difficult to do much about it. I'll still try to replicate on my end - I think I've been able to run the game on my comparable system long after that release. |
1.0.0 didn't work.
21 Haz 2023 Çar 19:02 tarihinde Rasmus Praestholm ***@***.***>
şunu yazdı:
… I haven't had a chance to get back to my old system yet, but as per recent
Discord chat there's a bit of interesting news that relates, even if it
still may not help that much: the game *works* for @OguzY4
<https://github.com/OguzY4> on the v1.0.0 engine release from 2016 😬
That's mildly mysterious and it may be possible to find the exact change,
but difficult to do much about it. I'll still try to replicate on my end -
I *think* I've been able to run the game on my comparable system long
after that release.
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Right, sorry! v1.0.0 was the one where it no longer worked. My mistake :-) |
No problem
21 Haz 2023 Çar 19:26 tarihinde Rasmus Praestholm ***@***.***>
şunu yazdı:
… Right, sorry! v1.0.0 was the one where it *no longer worked*. My mistake
:-)
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@OguzY4 are you still able to reproduce with latest version form source and java-17 ? |
Yes, I do.
I had to slightly downgrade my graphics card and it still doesn't work.
11 Mar 2024 Pzt 09:20 tarihinde soloturn ***@***.***> şunu
yazdı:
… @OguzY4 <https://github.com/OguzY4> are you still able to reproduce with
latest version form source and java-17 ?
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now jnbullet got updated. the error is still there @OguzY4, with java-17, and java-21? in case yes, could you paste bin an error log again? |
In September. I am on a vacation.
28 Tem 2024 Paz 16:40 tarihinde soloturn ***@***.***> şunu
yazdı:
… now jnbullet got updated. the error is still there @OguzY4
<https://github.com/OguzY4> ?
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This issue was originally reported by Discord user UsmanAga.
General Info
Terasology Launcher Version: ?
Terasology Version: 5.3.0
Operating System: Windows
Onboard / Dedicated Graphics: ?
Java Version: bundled OpenJDK 11
What you were trying to do
A clear and concise description of what you expected to happen.
Start a Core Gameplay World
What actually happened
A clear and concise description of what didn't match your expectations, a.k.a. the crash or malfunction you faced.
The game crashes with a JRE
EXCEPTION_ACCESS_VIOLATION
How to reproduce
Note: I was not able to reproduce the issue reported by the user.
Log details
Full log: https://pastebin.com/T5w0tyhZ
Log extract
The text was updated successfully, but these errors were encountered: